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9 changed files with 125 additions and 53 deletions
85
README.md
85
README.md
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@ -2,7 +2,56 @@
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<!-- TODO: image -->
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### Backend
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## Building and running
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### With Nix
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Using the power of nix, you can just `nix run git+https://git.berlin.ccc.de/vinzenz/servicepoint-tanks`!
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To build from local source:
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```bash
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# no submodules required
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git clone https://github.com/kaesaecracker/servicepoint-tanks.git
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cd servicepoint-tanks
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nix build .#
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result/bin/TanksServer
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```
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You can also use the provided devShells (`nix develop .#`) and follow the manual steps.
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For proper IDE suggestions, you may need to initialize the submodules. They are not used for building by Nix though.
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### The hard way
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```bash
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# initialize the submodules
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git clone https://github.com/kaesaecracker/servicepoint-tanks.git
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cd servicepoint-tanks
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git submodule update --init --recursive
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# build
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cd tank-frontent
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npm install
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npm run build
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cd ../tanks-backend
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dotnet build
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```
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The Docker builds are currently broken and need some updates for the new library repo structure.
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<!-- TODO currently broken
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# build with docker/podman - probably broken rifht
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cd tanks-backend
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docker build .
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cd ../tank-frontend
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docker build .
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cd ..
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docker build .
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```
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-->
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## Backend
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<!-- TODO: image -->
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@ -18,7 +67,7 @@
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- some values (like tank speed) can be configured but are fixed at run time
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- By default, the backend also hosts the frontend
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### Frontend
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## Frontend
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<!-- TODO: image -->
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@ -28,9 +77,9 @@
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- Sends user input to server
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- real time communication via WebSockets, HTTP for the REST
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### Binary formats
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## Binary formats
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#### Controls WebSocket
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### Controls WebSocket
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- Client sends 2 byte messages.
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- on or off: `0x01` or `0x02`
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@ -55,31 +104,3 @@
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- 10: bullet
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- 11: (reserved)
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- client responds with empty message to request the next frame
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# Building
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```bash
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# checkout repo and submodules
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git clone https://github.com/kaesaecracker/servicepoint-tanks.git
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cd servicepoint-tanks
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git submodule update --init
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cd tanks-backend/servicepoint
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git submodule update --init
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cd ../..
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# build with nix-shell
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nix-shell
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cd tank-frontent
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npm install
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npm run build
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cd ../tanks-backend
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dotnet build
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# build with docker/podman
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cd tanks-backend
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docker build .
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cd ../tank-frontend
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docker build .
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cd ..
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docker build .
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```
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37
flake.nix
37
flake.nix
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@ -11,7 +11,11 @@
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};
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outputs =
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{ self, nixpkgs, binding }:
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{
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self,
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nixpkgs,
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binding,
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}:
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let
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supported-systems = [
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"x86_64-linux"
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@ -31,6 +35,20 @@
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);
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in
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{
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apps = forAllSystems (
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{
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pkgs,
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lib,
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selfPkgs,
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...
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}:
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{
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default = {
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type = "app";
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program = "${lib.getBin selfPkgs.servicepoint-tanks}/bin/TanksServer";
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};
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}
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);
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devShells = forAllSystems (
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{
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pkgs,
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@ -47,7 +65,7 @@
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];
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};
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backend-set = {
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inputsFrom = [ selfPkgs.servicepoint-tanks-backend ];
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inputsFrom = [ selfPkgs.servicepoint-tanks ];
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packages = with pkgs; [
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nuget-to-json
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cargo-tarpaulin
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@ -71,7 +89,7 @@
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}:
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{
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servicepoint-tanks-frontend = pkgs.buildNpmPackage (finalAttrs: {
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pname = "tank-frontend";
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pname = "servicepoint-tanks-frontend";
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version = "0.0.0";
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src = ./tank-frontend;
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@ -82,8 +100,10 @@
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'';
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});
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servicepoint-tanks-backend = pkgs.buildDotnetModule {
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pname = "servicepoint-tanks-backend";
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servicepoint-tanks-assets = ./tanks-backend/TanksServer/assets;
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servicepoint-tanks = pkgs.buildDotnetModule {
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pname = "servicepoint-tanks";
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version = "0.0.0";
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dotnet-sdk = pkgs.dotnetCorePackages.sdk_8_0;
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@ -96,6 +116,13 @@
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selfContainedBuild = true;
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buildInputs = [ bindingPkgs.servicepoint-binding-csharp ];
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runtimeDeps = [ bindingPkgs.servicepoint-binding-uniffi ];
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makeWrapperArgs = [
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"--set-default TANKSSERVER_CLIENT ${selfPkgs.servicepoint-tanks-frontend}"
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"--set-default TANKSSERVER_ASSETS ${selfPkgs.servicepoint-tanks-assets}"
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];
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};
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}
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);
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@ -4,7 +4,7 @@ namespace TanksServer.GameLogic;
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internal sealed class CollideBullets : ITickStep
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{
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private readonly Sprite _explosiveSprite = Sprite.FromImageFile("assets/explosion.png");
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private readonly Sprite _explosiveSprite = Sprite.FromImageFile(Path.Combine(Program.AssetsDir, "explosion.png"));
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private readonly Predicate<Bullet> _removeBulletsPredicate;
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private readonly MapEntityManager _entityManager;
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private readonly MapService _map;
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@ -22,9 +22,10 @@ internal sealed class MapService
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public MapService()
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{
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foreach (var file in Directory.EnumerateFiles("./assets/maps/", "*.txt"))
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var dir = Path.Combine(Program.AssetsDir, "maps");
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foreach (var file in Directory.EnumerateFiles(dir, "*.txt"))
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LoadMapString(file);
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foreach (var file in Directory.EnumerateFiles("./assets/maps/", "*.png"))
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foreach (var file in Directory.EnumerateFiles(dir, "*.png"))
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LoadMapPng(file);
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Current = GetRandomMap();
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}
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@ -1,6 +1,7 @@
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global using System;
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global using System.Collections.Concurrent;
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global using System.Collections.Generic;
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global using System.IO;
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global using System.Linq;
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global using System.Threading;
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global using System.Threading.Tasks;
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@ -4,11 +4,11 @@ namespace TanksServer.Graphics;
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internal sealed class DrawPowerUpsStep(MapEntityManager entityManager) : IDrawStep
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{
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private readonly Sprite _genericSprite = Sprite.FromImageFile("assets/powerup_generic.png");
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private readonly Sprite _smartSprite = Sprite.FromImageFile("assets/powerup_smart.png");
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private readonly Sprite _magazineSprite = Sprite.FromImageFile("assets/powerup_magazine.png");
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private readonly Sprite _explosiveSprite = Sprite.FromImageFile("assets/powerup_explosive.png");
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private readonly Sprite _fastSprite = Sprite.FromImageFile("assets/powerup_fastbullet.png");
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private readonly Sprite _genericSprite = Sprite.FromImageFile(Path.Combine(Program.AssetsDir, "powerup_generic.png"));
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private readonly Sprite _smartSprite = Sprite.FromImageFile(Path.Combine(Program.AssetsDir, "powerup_smart.png"));
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private readonly Sprite _magazineSprite = Sprite.FromImageFile(Path.Combine(Program.AssetsDir, "powerup_magazine.png"));
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private readonly Sprite _explosiveSprite = Sprite.FromImageFile(Path.Combine(Program.AssetsDir, "powerup_explosive.png"));
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private readonly Sprite _fastSprite = Sprite.FromImageFile(Path.Combine(Program.AssetsDir, "powerup_fastbullet.png"));
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public void Draw(GamePixelGrid pixels)
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{
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@ -5,7 +5,7 @@ namespace TanksServer.Graphics;
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internal sealed class DrawTanksStep(MapEntityManager entityManager) : IDrawStep
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{
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private readonly SpriteSheet _tankSprites =
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SpriteSheet.FromImageFile("assets/tank.png", (int)MapService.TileSize, (int)MapService.TileSize);
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SpriteSheet.FromImageFile(Path.Combine(Program.AssetsDir, "tank.png"), (int)MapService.TileSize, (int)MapService.TileSize);
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public void Draw(GamePixelGrid pixels)
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{
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@ -11,22 +11,44 @@ namespace TanksServer;
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public static class Program
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{
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internal static string AssetsDir = (Environment.GetEnvironmentVariable("TANKSSERVER_ASSETS") ?? "./assets") + "/";
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[RequiresUnreferencedCode("Calls Endpoints.Map")]
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[RequiresDynamicCode("Calls Endpoints.Map")]
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public static async Task Main(string[] args)
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{
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var app = Configure(args);
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var clientFileProvider = new PhysicalFileProvider(Path.Combine(app.Environment.ContentRootPath, "client"));
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app.Logger.LogInformation("Running in {}", app.Environment.ContentRootPath);
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app.UseDefaultFiles(new DefaultFilesOptions { FileProvider = clientFileProvider });
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app.UseStaticFiles(new StaticFileOptions { FileProvider = clientFileProvider });
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AddStaticClientHost(app);
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app.Services.GetRequiredService<Endpoints>().Map(app);
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await app.RunAsync();
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}
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private static void AddStaticClientHost(WebApplication app)
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{
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var clientDir = Environment.GetEnvironmentVariable("TANKSSERVER_CLIENT");
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bool required = clientDir != null;
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clientDir ??= Path.Combine(app.Environment.ContentRootPath, "client");
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bool available = Directory.Exists(clientDir);
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if (!available)
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{
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if (required)
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throw new InvalidOperationException($"The environment variable TANKSSERVER_CLIENT is set, but the specified directory {clientDir} does not exist.");
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app.Logger.LogError("Not providing static file host for client because {} does not exist", clientDir);
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return;
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}
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var clientFileProvider = new PhysicalFileProvider(clientDir);
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app.UseDefaultFiles(new DefaultFilesOptions { FileProvider = clientFileProvider });
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app.UseStaticFiles(new StaticFileOptions { FileProvider = clientFileProvider });
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}
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[RequiresUnreferencedCode("Calls Microsoft.Extensions.DependencyInjection.OptionsConfigurationServiceCollectionExtensions.Configure<TOptions>(IConfiguration)")]
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[RequiresDynamicCode("Calls Microsoft.Extensions.DependencyInjection.OptionsConfigurationServiceCollectionExtensions.Configure<TOptions>(IConfiguration)")]
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private static WebApplication Configure(string[] args)
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@ -26,7 +26,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="./assets/**" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="Always"/>
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<None Include="./assets/**" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="Always" Condition="'$(ContinuousIntegrationBuild)'!='true'" />
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</ItemGroup>
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<ItemGroup>
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