add assets and frontend to backend package

This commit is contained in:
Vinzenz Schroeter 2025-09-29 18:34:14 +02:00
parent e4d2ad4a14
commit a5a3f2cc81
8 changed files with 56 additions and 21 deletions

View file

@ -5,13 +5,17 @@
nixpkgs.url = "github:nixos/nixpkgs?ref=nixos-25.05";
binding = {
url = "git+https://git.berlin.ccc.de/servicepoint/servicepoint-binding-csharp.git";
inputs.nixpkgs.follows = "nixpkgs";
url = "git+https://git.berlin.ccc.de/servicepoint/servicepoint-binding-csharp.git";
inputs.nixpkgs.follows = "nixpkgs";
};
};
outputs =
{ self, nixpkgs, binding }:
{
self,
nixpkgs,
binding,
}:
let
supported-systems = [
"x86_64-linux"
@ -47,7 +51,7 @@
];
};
backend-set = {
inputsFrom = [ selfPkgs.servicepoint-tanks-backend ];
inputsFrom = [ selfPkgs.servicepoint-tanks ];
packages = with pkgs; [
nuget-to-json
cargo-tarpaulin
@ -71,7 +75,7 @@
}:
{
servicepoint-tanks-frontend = pkgs.buildNpmPackage (finalAttrs: {
pname = "tank-frontend";
pname = "servicepoint-tanks-frontend";
version = "0.0.0";
src = ./tank-frontend;
@ -82,20 +86,27 @@
'';
});
servicepoint-tanks-backend = pkgs.buildDotnetModule {
pname = "servicepoint-tanks-backend";
servicepoint-tanks-assets = ./tanks-backend/TanksServer/assets;
servicepoint-tanks = pkgs.buildDotnetModule {
pname = "servicepoint-tanks";
version = "0.0.0";
dotnet-sdk = pkgs.dotnetCorePackages.sdk_8_0;
dotnet-runtime = pkgs.dotnetCorePackages.runtime_8_0;
src = ./tanks-backend;
projectFile = "TanksServer/TanksServer.csproj";
projectFile = "TanksServer/TanksServer.csproj";
nugetDeps = ./tanks-backend/deps.json;
selfContainedBuild = true;
buildInputs = [ bindingPkgs.servicepoint-binding-csharp ];
makeWrapperArgs = [
"--set-default TANKSSERVER_CLIENT ${selfPkgs.servicepoint-tanks-frontend}"
"--set-default TANKSSERVER_ASSETS ${selfPkgs.servicepoint-tanks-assets}"
];
};
}
);

View file

@ -4,7 +4,7 @@ namespace TanksServer.GameLogic;
internal sealed class CollideBullets : ITickStep
{
private readonly Sprite _explosiveSprite = Sprite.FromImageFile("assets/explosion.png");
private readonly Sprite _explosiveSprite = Sprite.FromImageFile(Path.Combine(Program.AssetsDir, "explosion.png"));
private readonly Predicate<Bullet> _removeBulletsPredicate;
private readonly MapEntityManager _entityManager;
private readonly MapService _map;

View file

@ -22,9 +22,10 @@ internal sealed class MapService
public MapService()
{
foreach (var file in Directory.EnumerateFiles("./assets/maps/", "*.txt"))
var dir = Path.Combine(Program.AssetsDir, "maps");
foreach (var file in Directory.EnumerateFiles(dir, "*.txt"))
LoadMapString(file);
foreach (var file in Directory.EnumerateFiles("./assets/maps/", "*.png"))
foreach (var file in Directory.EnumerateFiles(dir, "*.png"))
LoadMapPng(file);
Current = GetRandomMap();
}

View file

@ -1,6 +1,7 @@
global using System;
global using System.Collections.Concurrent;
global using System.Collections.Generic;
global using System.IO;
global using System.Linq;
global using System.Threading;
global using System.Threading.Tasks;

View file

@ -4,11 +4,11 @@ namespace TanksServer.Graphics;
internal sealed class DrawPowerUpsStep(MapEntityManager entityManager) : IDrawStep
{
private readonly Sprite _genericSprite = Sprite.FromImageFile("assets/powerup_generic.png");
private readonly Sprite _smartSprite = Sprite.FromImageFile("assets/powerup_smart.png");
private readonly Sprite _magazineSprite = Sprite.FromImageFile("assets/powerup_magazine.png");
private readonly Sprite _explosiveSprite = Sprite.FromImageFile("assets/powerup_explosive.png");
private readonly Sprite _fastSprite = Sprite.FromImageFile("assets/powerup_fastbullet.png");
private readonly Sprite _genericSprite = Sprite.FromImageFile(Path.Combine(Program.AssetsDir, "powerup_generic.png"));
private readonly Sprite _smartSprite = Sprite.FromImageFile(Path.Combine(Program.AssetsDir, "powerup_smart.png"));
private readonly Sprite _magazineSprite = Sprite.FromImageFile(Path.Combine(Program.AssetsDir, "powerup_magazine.png"));
private readonly Sprite _explosiveSprite = Sprite.FromImageFile(Path.Combine(Program.AssetsDir, "powerup_explosive.png"));
private readonly Sprite _fastSprite = Sprite.FromImageFile(Path.Combine(Program.AssetsDir, "powerup_fastbullet.png"));
public void Draw(GamePixelGrid pixels)
{

View file

@ -5,7 +5,7 @@ namespace TanksServer.Graphics;
internal sealed class DrawTanksStep(MapEntityManager entityManager) : IDrawStep
{
private readonly SpriteSheet _tankSprites =
SpriteSheet.FromImageFile("assets/tank.png", (int)MapService.TileSize, (int)MapService.TileSize);
SpriteSheet.FromImageFile(Path.Combine(Program.AssetsDir, "tank.png"), (int)MapService.TileSize, (int)MapService.TileSize);
public void Draw(GamePixelGrid pixels)
{

View file

@ -11,22 +11,44 @@ namespace TanksServer;
public static class Program
{
internal static string AssetsDir = (Environment.GetEnvironmentVariable("TANKSSERVER_ASSETS") ?? "./assets") + "/";
[RequiresUnreferencedCode("Calls Endpoints.Map")]
[RequiresDynamicCode("Calls Endpoints.Map")]
public static async Task Main(string[] args)
{
var app = Configure(args);
var clientFileProvider = new PhysicalFileProvider(Path.Combine(app.Environment.ContentRootPath, "client"));
app.Logger.LogInformation("Running in {}", app.Environment.ContentRootPath);
app.UseDefaultFiles(new DefaultFilesOptions { FileProvider = clientFileProvider });
app.UseStaticFiles(new StaticFileOptions { FileProvider = clientFileProvider });
AddStaticClientHost(app);
app.Services.GetRequiredService<Endpoints>().Map(app);
await app.RunAsync();
}
private static void AddStaticClientHost(WebApplication app)
{
var clientDir = Environment.GetEnvironmentVariable("TANKSSERVER_CLIENT");
bool required = clientDir != null;
clientDir ??= Path.Combine(app.Environment.ContentRootPath, "client");
bool available = Directory.Exists(clientDir);
if (!available)
{
if (required)
throw new InvalidOperationException($"The environment variable TANKSSERVER_CLIENT is set, but the specified directory {clientDir} does not exist.");
app.Logger.LogError("Not providing static file host for client because {} does not exist", clientDir);
return;
}
var clientFileProvider = new PhysicalFileProvider(clientDir);
app.UseDefaultFiles(new DefaultFilesOptions { FileProvider = clientFileProvider });
app.UseStaticFiles(new StaticFileOptions { FileProvider = clientFileProvider });
}
[RequiresUnreferencedCode("Calls Microsoft.Extensions.DependencyInjection.OptionsConfigurationServiceCollectionExtensions.Configure<TOptions>(IConfiguration)")]
[RequiresDynamicCode("Calls Microsoft.Extensions.DependencyInjection.OptionsConfigurationServiceCollectionExtensions.Configure<TOptions>(IConfiguration)")]
private static WebApplication Configure(string[] args)

View file

@ -26,7 +26,7 @@
</ItemGroup>
<ItemGroup>
<None Include="./assets/**" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="Always"/>
<None Include="./assets/**" CopyToOutputDirectory="PreserveNewest" CopyToPublishDirectory="Always" Condition="'$(ContinuousIntegrationBuild)'!='true'" />
</ItemGroup>
<ItemGroup>