add magazine system (cannot reload currently)
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4e605d556c
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8 changed files with 86 additions and 32 deletions
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@ -21,7 +21,11 @@ internal sealed class CollectPowerUp(
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continue;
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// now the tank overlaps the power up by at least 0.5 tiles
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tank.ExplosiveBullets += 10;
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tank.Magazine = tank.Magazine with
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{
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UsedBullets = 0,
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Type = MagazineType.Explosive
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};
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tank.Owner.Scores.PowerUpsCollected++;
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return true;
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}
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@ -21,15 +21,18 @@ internal sealed class ShootFromTanks(
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{
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if (!tank.Owner.Controls.Shoot)
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return;
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if (tank.Magazine.Empty)
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return;
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if (tank.NextShotAfter >= DateTime.Now)
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return;
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tank.NextShotAfter = DateTime.Now.AddMilliseconds(_config.ShootDelayMs);
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tank.Magazine = tank.Magazine with
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{
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UsedBullets = (byte)(tank.Magazine.UsedBullets + 1)
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};
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var explosive = tank.ExplosiveBullets > 0;
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if (explosive)
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tank.ExplosiveBullets--;
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var explosive = tank.Magazine.Type.HasFlag(MagazineType.Explosive);
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tank.Owner.Scores.ShotsFired++;
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entityManager.SpawnBullet(tank.Owner, tank.Position, tank.Orientation / 16d, explosive);
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}
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