servicepoint-tanks/TanksServer/Models/TilePosition.cs
Vinzenz Schroeter 461a9139c2 infinite map
2024-04-12 18:32:10 +02:00

9 lines
320 B
C#

using TanksServer.GameLogic;
namespace TanksServer.Models;
internal readonly struct TilePosition(ushort x, ushort y)
{
public ushort X { get; } = (ushort)((x + MapService.TilesPerRow) % MapService.TilesPerRow);
public ushort Y { get; } = (ushort)((y + MapService.TilesPerColumn) % MapService.TilesPerColumn);
}