|
Bullet.cs
|
bullet hits tank, tank dies
|
2024-04-07 21:09:36 +02:00 |
|
FloatPosition.cs
|
separate tick steps
|
2024-04-07 19:52:16 +02:00 |
|
PixelPosition.cs
|
tanks can spawn and get rendered
|
2024-04-07 13:02:49 +02:00 |
|
Player.cs
|
native aot in container
|
2024-04-10 22:03:36 +02:00 |
|
PlayerControls.cs
|
native aot in container
|
2024-04-10 22:03:36 +02:00 |
|
PositionHelpers.cs
|
another data view
|
2024-04-10 22:39:33 +02:00 |
|
Tank.cs
|
separate folders per functionality
|
2024-04-10 19:25:45 +02:00 |
|
TanksConfiguration.cs
|
tank movement (without collision)
|
2024-04-07 17:17:11 +02:00 |
|
TilePosition.cs
|
tanks can spawn and get rendered
|
2024-04-07 13:02:49 +02:00 |