servicepoint-tanks/tanks-backend/TanksServer/GameLogic/MoveBullets.cs
2024-04-29 16:59:37 +02:00

23 lines
663 B
C#

namespace TanksServer.GameLogic;
internal sealed class MoveBullets(MapEntityManager entityManager) : ITickStep
{
public ValueTask TickAsync(TimeSpan delta)
{
foreach (var bullet in entityManager.Bullets)
MoveBullet(bullet, delta);
return ValueTask.CompletedTask;
}
private static void MoveBullet(Bullet bullet, TimeSpan delta)
{
var speed = bullet.Speed * delta.TotalSeconds;
var angle = bullet.Rotation * 2 * Math.PI;
bullet.Position = new FloatPosition(
bullet.Position.X + Math.Sin(angle) * speed,
bullet.Position.Y - Math.Cos(angle) * speed
);
}
}