.. |
ChangeToRequestedMap.cs
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reposition tanks on map switch, rework map logic
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2024-05-06 00:33:49 +02:00 |
CollectPowerUp.cs
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powerup fixes
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2024-05-08 01:01:11 +02:00 |
CollideBullets.cs
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wip move to new uniffi language binding
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2024-11-12 18:27:04 +01:00 |
EmptyTileFinder.cs
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wip move to new uniffi language binding
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2024-11-12 18:27:04 +01:00 |
GameRules.cs
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powerup fixes
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2024-05-08 01:01:11 +02:00 |
GameTickWorker.cs
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fix server does not shut down
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2024-11-12 19:14:02 +01:00 |
ITickStep.cs
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potential fix for locking issues
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2024-04-28 15:34:32 +02:00 |
Map.cs
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wip move to new uniffi language binding
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2024-11-12 18:27:04 +01:00 |
MapEntityManager.cs
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wip move to new uniffi language binding
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2024-11-12 18:27:04 +01:00 |
MapPrototype.cs
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add endpoint for requesting map data
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2024-05-06 00:56:24 +02:00 |
MapService.cs
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update library
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2024-11-23 23:04:55 +01:00 |
MoveBullets.cs
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remove low speed clamp
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2024-05-08 01:16:18 +02:00 |
MoveTanks.cs
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wip move to new uniffi language binding
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2024-11-12 18:27:04 +01:00 |
RotateTanks.cs
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potential fix for locking issues
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2024-04-28 15:34:32 +02:00 |
ShootFromTanks.cs
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move upgrades to tank, serialize objects directly
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2024-05-08 00:29:33 +02:00 |
SpawnPowerUp.cs
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WIP switch to ServicePoint2 library
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2024-05-13 01:23:34 +02:00 |
SpriteMapPrototype.cs
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wip move to new uniffi language binding
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2024-11-12 18:27:04 +01:00 |
TankSpawnQueue.cs
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reposition tanks on map switch, rework map logic
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2024-05-06 00:33:49 +02:00 |
TextMapPrototype.cs
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wip move to new uniffi language binding
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2024-11-12 18:27:04 +01:00 |
UpdatesPerSecondCounter.cs
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add health check
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2024-05-07 20:41:06 +02:00 |