remove low speed clamp
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					 1 changed files with 1 additions and 2 deletions
				
			
		|  | @ -24,8 +24,7 @@ internal sealed class MoveBullets( | |||
|             bullet.Rotation += difference * inertiaFactor; | ||||
|         } | ||||
| 
 | ||||
|         bullet.Speed = double.Clamp(bullet.Speed * (1 + (bullet.Stats.Acceleration * delta.TotalSeconds)), 0d, | ||||
|             MapService.TileSize * 10); | ||||
|         bullet.Speed += (bullet.Stats.Acceleration * delta.TotalSeconds); | ||||
| 
 | ||||
|         var speed = bullet.Speed * delta.TotalSeconds; | ||||
|         var angle = bullet.Rotation * 2 * Math.PI; | ||||
|  |  | |||
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	 Vinzenz Schroeter
						Vinzenz Schroeter