From eb999b0d1aa318edf16e3fa4bfd8d155897fa95e Mon Sep 17 00:00:00 2001 From: Vinzenz Schroeter Date: Wed, 8 May 2024 01:16:18 +0200 Subject: [PATCH] remove low speed clamp --- tanks-backend/TanksServer/GameLogic/MoveBullets.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/tanks-backend/TanksServer/GameLogic/MoveBullets.cs b/tanks-backend/TanksServer/GameLogic/MoveBullets.cs index 71e776f..60bd5b8 100644 --- a/tanks-backend/TanksServer/GameLogic/MoveBullets.cs +++ b/tanks-backend/TanksServer/GameLogic/MoveBullets.cs @@ -24,8 +24,7 @@ internal sealed class MoveBullets( bullet.Rotation += difference * inertiaFactor; } - bullet.Speed = double.Clamp(bullet.Speed * (1 + (bullet.Stats.Acceleration * delta.TotalSeconds)), 0d, - MapService.TileSize * 10); + bullet.Speed += (bullet.Stats.Acceleration * delta.TotalSeconds); var speed = bullet.Speed * delta.TotalSeconds; var angle = bullet.Rotation * 2 * Math.PI;