WIP switch to ServicePoint2 library

This commit is contained in:
Vinzenz Schroeter 2024-05-13 01:23:34 +02:00
parent eb999b0d1a
commit e1cfd714c1
31 changed files with 66 additions and 791 deletions

View file

@ -1,4 +1,4 @@
using DisplayCommands;
using ServicePoint2;
using TanksServer.GameLogic;
namespace TanksServer.Graphics;

View file

@ -1,4 +1,4 @@
using DisplayCommands;
using ServicePoint2;
using TanksServer.GameLogic;
using TanksServer.Interactivity;
@ -10,9 +10,9 @@ internal sealed class GeneratePixelsTickStep(
) : ITickStep
{
private GamePixelGrid _lastGamePixelGrid = new(MapService.PixelsPerRow, MapService.PixelsPerColumn);
private PixelGrid _lastObserverPixelGrid = new(MapService.PixelsPerRow, MapService.PixelsPerColumn);
private PixelGrid _lastObserverPixelGrid = PixelGrid.New(MapService.PixelsPerRow, MapService.PixelsPerColumn);
private GamePixelGrid _gamePixelGrid = new(MapService.PixelsPerRow, MapService.PixelsPerColumn);
private PixelGrid _observerPixelGrid = new(MapService.PixelsPerRow, MapService.PixelsPerColumn);
private PixelGrid _observerPixelGrid = PixelGrid.New(MapService.PixelsPerRow, MapService.PixelsPerColumn);
private readonly List<IDrawStep> _drawSteps = drawSteps.ToList();
private readonly List<IFrameConsumer> _consumers = consumers.ToList();
@ -20,7 +20,7 @@ internal sealed class GeneratePixelsTickStep(
public async ValueTask TickAsync(TimeSpan _)
{
Draw(_gamePixelGrid, _observerPixelGrid);
if (_observerPixelGrid.Data.Span.SequenceEqual(_lastObserverPixelGrid.Data.Span))
if (_observerPixelGrid.Data.SequenceEqual(_lastObserverPixelGrid.Data))
return;
await _consumers.Select(c => c.OnFrameDoneAsync(_gamePixelGrid, _observerPixelGrid))
@ -36,7 +36,7 @@ internal sealed class GeneratePixelsTickStep(
foreach (var step in _drawSteps)
step.Draw(gamePixelGrid);
observerPixelGrid.Clear();
observerPixelGrid.Fill(false);
for (var y = 0; y < MapService.PixelsPerColumn; y++)
for (var x = 0; x < MapService.PixelsPerRow; x++)
{

View file

@ -1,4 +1,4 @@
using DisplayCommands;
using ServicePoint2;
namespace TanksServer.Graphics;