bullet hits tank, tank dies

This commit is contained in:
Vinzenz Schroeter 2024-04-07 21:09:36 +02:00
parent 190c0c3143
commit dd33ec59ad
6 changed files with 45 additions and 9 deletions

View file

@ -3,7 +3,7 @@ using TanksServer.Services;
namespace TanksServer.TickSteps;
internal sealed class CollideBulletsWithTanks(BulletManager bullets) : ITickStep
internal sealed class CollideBulletsWithTanks(BulletManager bullets, TankManager tanks) : ITickStep
{
public Task TickAsync()
{
@ -13,6 +13,21 @@ internal sealed class CollideBulletsWithTanks(BulletManager bullets) : ITickStep
private bool BulletHitsTank(Bullet bullet)
{
return false; // TODO
foreach (var tank in tanks)
{
var (topLeft, bottomRight) = tank.GetBounds();
if (bullet.Position.X <= topLeft.X || bullet.Position.X >= bottomRight.X ||
bullet.Position.Y <= topLeft.Y || bullet.Position.Y >= bottomRight.Y)
continue;
if (bullet.Owner != tank.Owner)
bullet.Owner.Kills++;
tank.Owner.Deaths++;
tanks.Remove(tank);
return true;
}
return false;
}
}