more consistent tick pacing

This commit is contained in:
Vinzenz Schroeter 2024-04-07 20:29:09 +02:00
parent dc9ad21a3d
commit 190c0c3143
2 changed files with 11 additions and 5 deletions

View file

@ -1,11 +1,12 @@
using System.Diagnostics;
using Microsoft.Extensions.Hosting;
using Microsoft.Extensions.Logging;
using TanksServer.TickSteps;
namespace TanksServer.Services;
namespace TanksServer;
internal sealed class GameTickService(
IEnumerable<ITickStep> steps, IHostApplicationLifetime lifetime, ILogger<GameTickService> logger
internal sealed class GameTickWorker(
IEnumerable<ITickStep> steps, IHostApplicationLifetime lifetime, ILogger<GameTickWorker> logger
) : IHostedService, IDisposable
{
private readonly CancellationTokenSource _cancellation = new();
@ -22,11 +23,16 @@ internal sealed class GameTickService(
{
try
{
var sw = new Stopwatch();
while (!_cancellation.IsCancellationRequested)
{
logger.LogTrace("since last frame: {}", sw.Elapsed);
sw.Restart();
foreach (var step in _steps)
await step.TickAsync();
await Task.Delay(1000 / 25);
await Task.Delay(TimeSpan.FromMilliseconds(1000 / 25) - sw.Elapsed);
}
}
catch (Exception ex)

View file

@ -88,7 +88,7 @@ internal static class Program
builder.Services.AddSingleton<LastFinishedFrameProvider>();
builder.Services.AddSingleton<SpawnQueueProvider>();
builder.Services.AddHostedService<GameTickService>();
builder.Services.AddHostedService<GameTickWorker>();
builder.Services.AddHostedService(sp => sp.GetRequiredService<ControlsServer>());
builder.Services.AddHostedService(sp => sp.GetRequiredService<ClientScreenServer>());