fast bullet accelerates instead of being fast immediately

This commit is contained in:
Vinzenz Schroeter 2024-05-07 21:48:58 +02:00
parent 68e61c5204
commit b1df817ece
5 changed files with 11 additions and 5 deletions

View file

@ -27,4 +27,6 @@ internal sealed class GameRules
public int ReloadDelayMs { get; set; } = 3000;
public double SmartBulletInertia { get; set; } = 1;
public double FastBulletAcceleration { get; set; } = 0.25;
}