update README.md

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Vinzenz Schroeter 2024-05-07 20:41:56 +02:00
parent f36f1675ac
commit 68e61c5204

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@ -62,8 +62,8 @@ There are other commands implemented as well, e.g. for changing the brightness.
- runs all game logic
- sends image and text to the service point display
- sends image to clients
- currently, the game has a fixed tick and frame rate of 25/s
- One frame is ~7KB, not including the text
- The game has a dynamic update rate. Hundreds of updates per second on a laptop are expected.
- One frame is ~7KB, not including the text and player specific data
- maps can be loaded from png files containing black and white pixels or simple text files
- some values (like tank speed) can be configured but are fixed at run time