diff --git a/README.md b/README.md index 7431ddc..14e07af 100644 --- a/README.md +++ b/README.md @@ -62,8 +62,8 @@ There are other commands implemented as well, e.g. for changing the brightness. - runs all game logic - sends image and text to the service point display - sends image to clients -- currently, the game has a fixed tick and frame rate of 25/s -- One frame is ~7KB, not including the text +- The game has a dynamic update rate. Hundreds of updates per second on a laptop are expected. +- One frame is ~7KB, not including the text and player specific data - maps can be loaded from png files containing black and white pixels or simple text files - some values (like tank speed) can be configured but are fixed at run time