fix maps stay destroyed after switch
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@ -77,7 +77,7 @@ internal sealed class MapService
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{
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{
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if (!_maps.TryGetValue(name, out var mapData))
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if (!_maps.TryGetValue(name, out var mapData))
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return false;
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return false;
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Current = new Map(name, mapData);
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Current = new Map(name, (bool[,]) mapData.Clone());
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return true;
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return true;
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}
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}
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}
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}
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