From 3e6d9c0c7724ec21b068de739f44a7f5ab8d5cac Mon Sep 17 00:00:00 2001 From: Vinzenz Schroeter Date: Fri, 19 Apr 2024 13:41:03 +0200 Subject: [PATCH] fix maps stay destroyed after switch --- TanksServer/GameLogic/MapService.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TanksServer/GameLogic/MapService.cs b/TanksServer/GameLogic/MapService.cs index 600e58b..ecfb252 100644 --- a/TanksServer/GameLogic/MapService.cs +++ b/TanksServer/GameLogic/MapService.cs @@ -77,7 +77,7 @@ internal sealed class MapService { if (!_maps.TryGetValue(name, out var mapData)) return false; - Current = new Map(name, mapData); + Current = new Map(name, (bool[,]) mapData.Clone()); return true; } }