servicepoint-tanks/TanksServer/Graphics/DrawStateToFrame.cs

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613 B
C#
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using TanksServer.GameLogic;
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using TanksServer.ServicePointDisplay;
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namespace TanksServer.Graphics;
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internal sealed class DrawStateToFrame(
IEnumerable<IDrawStep> drawSteps, LastFinishedFrameProvider lastFrameProvider
) : ITickStep
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{
private readonly List<IDrawStep> _drawSteps = drawSteps.ToList();
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public Task TickAsync()
{
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var buffer = PixelDisplayBufferView.New(0, 0, MapService.TilesPerRow, MapService.PixelsPerColumn);
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foreach (var step in _drawSteps)
step.Draw(buffer);
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lastFrameProvider.LastFrame = buffer;
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return Task.CompletedTask;
}
}