servicepoint-tanks/tanks-backend/TanksServer/GameLogic/MapService.cs

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C#
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using System.IO;
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using SixLabors.ImageSharp;
using SixLabors.ImageSharp.PixelFormats;
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namespace TanksServer.GameLogic;
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internal sealed class MapService
{
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public const ushort TilesPerRow = 44;
public const ushort TilesPerColumn = 20;
public const ushort TileSize = 8;
public const ushort PixelsPerRow = TilesPerRow * TileSize;
public const ushort PixelsPerColumn = TilesPerColumn * TileSize;
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private readonly Dictionary<string, bool[,]> _maps = new();
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public IEnumerable<string> MapNames => _maps.Keys;
public Map Current { get; private set; }
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public MapService()
{
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foreach (var file in Directory.EnumerateFiles("./assets/maps/", "*.txt"))
LoadMapString(file);
foreach (var file in Directory.EnumerateFiles("./assets/maps/", "*.png"))
LoadMapPng(file);
var chosenMapIndex = Random.Shared.Next(_maps.Count);
var chosenMapName = _maps.Keys.Skip(chosenMapIndex).First();
Current = new Map(chosenMapName, _maps[chosenMapName]);
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}
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private void LoadMapPng(string file)
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{
using var image = Image.Load<Rgba32>(file);
if (image.Width != PixelsPerRow || image.Height != PixelsPerColumn)
throw new FileLoadException($"invalid image size in file {file}");
var whitePixel = new Rgba32(byte.MaxValue, byte.MaxValue, byte.MaxValue, byte.MaxValue);
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var walls = new bool[PixelsPerRow, PixelsPerColumn];
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for (var y = 0; y < image.Height; y++)
for (var x = 0; x < image.Width; x++)
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walls[x, y] = image[x, y] == whitePixel;
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_maps.Add(Path.GetFileName(file), walls);
}
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private void LoadMapString(string file)
{
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var map = File.ReadAllText(file).ReplaceLineEndings(string.Empty).Trim();
if (map.Length != TilesPerColumn * TilesPerRow)
throw new FileLoadException($"cannot load map {file}: invalid length");
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var walls = new bool[PixelsPerRow, PixelsPerColumn];
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for (ushort tileX = 0; tileX < TilesPerRow; tileX++)
for (ushort tileY = 0; tileY < TilesPerColumn; tileY++)
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{
var tile = new TilePosition(tileX, tileY);
if (map[tileX + tileY * TilesPerRow] != '#')
continue;
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for (byte pixelInTileX = 0; pixelInTileX < TileSize; pixelInTileX++)
for (byte pixelInTileY = 0; pixelInTileY < TileSize; pixelInTileY++)
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{
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var (x, y) = tile.ToPixelPosition().GetPixelRelative(pixelInTileX, pixelInTileY);
walls[x, y] = true;
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}
}
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_maps.Add(Path.GetFileName(file), walls);
}
public bool TrySwitchTo(string name)
{
if (!_maps.TryGetValue(name, out var mapData))
return false;
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Current = new Map(name, (bool[,]) mapData.Clone());
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return true;
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}
}
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internal sealed class Map(string name, bool[,] walls)
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{
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public string Name => name;
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public bool IsWall(int x, int y) => walls[x, y];
public bool IsWall(PixelPosition position) => walls[position.X, position.Y];
public bool IsWall(TilePosition position)
{
var pixel = position.ToPixelPosition();
for (short dx = 1; dx < MapService.TilesPerRow - 1; dx++)
for (short dy = 1; dy < MapService.TilesPerColumn - 1; dy++)
{
if (IsWall(pixel.GetPixelRelative(dx, dy)))
return true;
}
return false;
}
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public bool TryDestroyWallAt(PixelPosition pixel)
{
var result = walls[pixel.X, pixel.Y];
if (result)
walls[pixel.X, pixel.Y] = false;
return result;
}
}