2024-04-07 19:05:50 +02:00
|
|
|
using TanksServer.DrawSteps;
|
2024-04-07 13:02:49 +02:00
|
|
|
using TanksServer.Helpers;
|
2024-04-07 20:16:22 +02:00
|
|
|
using TanksServer.Services;
|
2024-04-07 13:02:49 +02:00
|
|
|
|
2024-04-07 20:16:22 +02:00
|
|
|
namespace TanksServer.TickSteps;
|
2024-04-07 13:02:49 +02:00
|
|
|
|
2024-04-07 20:16:22 +02:00
|
|
|
internal sealed class DrawStateToFrame(
|
|
|
|
IEnumerable<IDrawStep> drawSteps, LastFinishedFrameProvider lastFrameProvider
|
|
|
|
) : ITickStep
|
2024-04-07 13:02:49 +02:00
|
|
|
{
|
|
|
|
private const uint GameFieldPixelCount = MapService.PixelsPerRow * MapService.PixelsPerColumn;
|
2024-04-07 19:05:50 +02:00
|
|
|
private readonly List<IDrawStep> _drawSteps = drawSteps.ToList();
|
2024-04-07 13:02:49 +02:00
|
|
|
|
|
|
|
public Task TickAsync()
|
|
|
|
{
|
|
|
|
var buffer = CreateGameFieldPixelBuffer();
|
2024-04-07 20:16:22 +02:00
|
|
|
foreach (var step in _drawSteps)
|
2024-04-07 19:05:50 +02:00
|
|
|
step.Draw(buffer);
|
2024-04-07 20:16:22 +02:00
|
|
|
lastFrameProvider.LastFrame = buffer;
|
2024-04-07 13:02:49 +02:00
|
|
|
return Task.CompletedTask;
|
|
|
|
}
|
2024-04-07 20:16:22 +02:00
|
|
|
|
2024-04-07 13:02:49 +02:00
|
|
|
private static DisplayPixelBuffer CreateGameFieldPixelBuffer()
|
|
|
|
{
|
|
|
|
var data = new byte[10 + GameFieldPixelCount / 8];
|
|
|
|
var result = new DisplayPixelBuffer(data)
|
|
|
|
{
|
|
|
|
Magic1 = 0,
|
|
|
|
Magic2 = 19,
|
|
|
|
X = 0,
|
|
|
|
Y = 0,
|
|
|
|
WidthInTiles = MapService.TilesPerRow,
|
|
|
|
HeightInPixels = MapService.PixelsPerColumn
|
|
|
|
};
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
}
|