servicepoint-tanks/TanksServer/Models/PositionHelpers.cs

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using System.Diagnostics;
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using TanksServer.GameLogic;
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namespace TanksServer.Models;
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internal static class PositionHelpers
{
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public static int ToPixelIndex(this PixelPosition position) => position.Y * MapService.PixelsPerRow + position.X;
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public static PixelPosition GetPixelRelative(this TilePosition position, byte subX, byte subY)
{
Debug.Assert(subX < 8);
Debug.Assert(subY < 8);
return new PixelPosition(
X: position.X * MapService.TileSize + subX,
Y: position.Y * MapService.TileSize + subY
);
}
public static PixelPosition ToPixelPosition(this FloatPosition position) => new(
X: (int)position.X % MapService.PixelsPerRow,
Y: (int)position.Y % MapService.PixelsPerRow
);
public static TilePosition ToTilePosition(this PixelPosition position) => new(
X: position.X / MapService.TileSize,
Y: position.Y / MapService.TileSize
);
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}