mirror of
https://github.com/kaesaecracker/servicepoint-simulator.git
synced 2025-01-18 10:30:14 +01:00
update to servicepoint 0.4.2
This commit is contained in:
parent
8690e052bd
commit
c01264afd7
1
.gitignore
vendored
1
.gitignore
vendored
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@ -1,2 +1,3 @@
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/target
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/.idea
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.direnv
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8
Cargo.lock
generated
8
Cargo.lock
generated
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@ -477,9 +477,9 @@ dependencies = [
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[[package]]
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name = "crc32fast"
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version = "1.4.0"
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version = "1.4.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "b3855a8a784b474f333699ef2bbca9db2c4a1f6d9088a90a2d25b1eb53111eaa"
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checksum = "a97769d94ddab943e4510d138150169a2758b5ef3eb191a9ee688de3e23ef7b3"
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dependencies = [
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"cfg-if",
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]
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@ -1622,9 +1622,9 @@ dependencies = [
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[[package]]
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name = "servicepoint2"
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version = "0.4.1"
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version = "0.4.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "54d49d501f34100406d70730d887775ed5961b6343ccb10d5ef0e105d7b295ae"
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checksum = "94d9aecc4d31a71578481de6c6d64383d374126c38469c9689067579c1d910fd"
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dependencies = [
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"bzip2",
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"flate2",
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@ -7,7 +7,7 @@ license = "GPL-3.0-or-later"
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[dependencies]
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# packet parsing
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servicepoint2 = "0.4.1"
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servicepoint2 = { version = "0.4.2", features = ["all_compressions"] }
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# gui
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winit = { version = "0.30", features = ["rwh_05"] } # for creating a window
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@ -1,4 +1,11 @@
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{pkgs ? import <nixpkgs> {}}:
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pkgs.mkShell {
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nativeBuildInputs = with pkgs.buildPackages; [ rustup pkg-config xe lzma ];
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nativeBuildInputs = with pkgs.buildPackages; [
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rustup
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pkg-config
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xe
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lzma
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libxkbcommon
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wayland
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];
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}
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@ -2,7 +2,8 @@ use std::sync::{RwLock, RwLockWriteGuard};
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use log::{debug, error, info, warn};
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use servicepoint2::{
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ByteGrid, Command, Origin, PixelGrid, PIXEL_COUNT, PIXEL_WIDTH, TILE_SIZE,
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ByteGrid, Command, Grid, Origin, PIXEL_COUNT, PIXEL_WIDTH, PixelGrid,
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TILE_SIZE,
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};
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use crate::font::BitmapFont;
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@ -25,7 +26,7 @@ pub(crate) fn execute_command(
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}
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Command::BitmapLinearWin(Origin(x, y), pixels, _) => {
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let mut display = display_ref.write().unwrap();
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print_pixel_grid(x as usize, y as usize, &pixels, &mut display);
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print_pixel_grid(x, y, &pixels, &mut display);
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}
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Command::Cp437Data(origin, grid) => {
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let mut display = display_ref.write().unwrap();
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@ -37,7 +38,7 @@ pub(crate) fn execute_command(
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}
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// TODO: how to deduplicate this code in a rusty way?
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Command::BitmapLinear(offset, vec, _) => {
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if !check_bitmap_valid(offset, vec.len()) {
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if !check_bitmap_valid(offset as u16, vec.len()) {
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return true;
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}
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let mut display = display_ref.write().unwrap();
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@ -48,7 +49,7 @@ pub(crate) fn execute_command(
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}
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}
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Command::BitmapLinearAnd(offset, vec, _) => {
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if !check_bitmap_valid(offset, vec.len()) {
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if !check_bitmap_valid(offset as u16, vec.len()) {
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return true;
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}
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let mut display = display_ref.write().unwrap();
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@ -60,7 +61,7 @@ pub(crate) fn execute_command(
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}
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}
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Command::BitmapLinearOr(offset, vec, _) => {
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if !check_bitmap_valid(offset, vec.len()) {
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if !check_bitmap_valid(offset as u16, vec.len()) {
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return true;
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}
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let mut display = display_ref.write().unwrap();
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@ -72,7 +73,7 @@ pub(crate) fn execute_command(
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}
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}
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Command::BitmapLinearXor(offset, vec, _) => {
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if !check_bitmap_valid(offset, vec.len()) {
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if !check_bitmap_valid(offset as u16, vec.len()) {
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return true;
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}
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let mut display = display_ref.write().unwrap();
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@ -85,8 +86,6 @@ pub(crate) fn execute_command(
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}
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Command::CharBrightness(origin, grid) => {
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let Origin(offset_x, offset_y) = origin;
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let offset_x = offset_x as usize;
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let offset_y = offset_y as usize;
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let mut luma = luma_ref.write().unwrap();
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for inner_y in 0..grid.height() {
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@ -130,9 +129,6 @@ fn print_cp437_data(
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display: &mut RwLockWriteGuard<PixelGrid>,
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) {
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let Origin(x, y) = origin;
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let x = x as usize;
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let y = y as usize;
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for char_y in 0usize..grid.height() {
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for char_x in 0usize..grid.width() {
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let char_code = grid.get(char_x, char_y);
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@ -142,8 +138,8 @@ fn print_cp437_data(
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let bitmap = font.get_bitmap(char_code);
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if !print_pixel_grid(
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tile_x * TILE_SIZE as usize,
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tile_y * TILE_SIZE as usize,
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tile_x * TILE_SIZE,
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tile_y * TILE_SIZE,
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bitmap,
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display,
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) {
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@ -185,8 +181,5 @@ fn print_pixel_grid(
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fn get_coordinates_for_index(offset: usize, index: usize) -> (usize, usize) {
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let pixel_index = offset + index;
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(
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pixel_index % PIXEL_WIDTH as usize,
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pixel_index / PIXEL_WIDTH as usize,
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)
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(pixel_index % PIXEL_WIDTH, pixel_index / PIXEL_WIDTH)
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}
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