range refactor, clippy
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0bf317dd6d
6 changed files with 35 additions and 57 deletions
14
src/game.rs
14
src/game.rs
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@ -42,7 +42,7 @@ impl Game {
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Row::new(
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5usize.pow(index as u32) as f64,
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1.0 * (0.5f64.powi(index as i32)),
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*name,
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name,
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)
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})
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.collect();
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@ -104,13 +104,11 @@ impl Game {
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let (mut text_layer, mut pixel_layer) =
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draw_border_panel(text_layer, pixel_layer, " Processes ", INNER_BORDER);
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for (index, row) in self.state.rows.iter().enumerate() {
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let bar_window = pixel_layer
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.window_mut(0, index * TILE_SIZE, pixel_layer.width(), TILE_SIZE)
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.unwrap();
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let label_window = text_layer
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.window_mut(0, index, text_layer.width(), 1)
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.unwrap();
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for row in self.state.rows.iter() {
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let bar_window;
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(bar_window, pixel_layer) = pixel_layer.split_vertical_mut(TILE_SIZE).unwrap();
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let label_window;
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(label_window, text_layer) = text_layer.split_vertical_mut(1).unwrap();
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row.draw(label_window, bar_window);
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}
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}
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