redox/kernel/sync/wait_map.rs
Jeremy Soller 224c43f761 Orbital (#16)
* Port previous ethernet scheme

* Add ipd

* Fix initfs rebuilds, use QEMU user networking addresses in ipd

* Add tcp/udp, netutils, dns, and network config

* Add fsync to network driver

* Add dns, router, subnet by default

* Fix e1000 driver. Make ethernet and IP non-blocking to avoid deadlocks

* Add orbital server, WIP

* Add futex

* Add orbutils and orbital

* Update libstd, orbutils, and orbital
Move ANSI key encoding to vesad

* Add orbital assets

* Update orbital

* Update to add login manager

* Add blocking primitives, block for most things except waitpid, update orbital

* Wait in waitpid and IRQ, improvements for other waits

* Fevent in root scheme

* WIP: Switch to using fevent

* Reorganize

* Event based e1000d driver

* Superuser-only access to some network schemes, display, and disk

* Superuser root and irq schemes

* Fix orbital
2016-10-13 17:21:42 -06:00

34 lines
732 B
Rust

use collections::BTreeMap;
use spin::Mutex;
use sync::WaitCondition;
#[derive(Debug)]
pub struct WaitMap<K, V> {
inner: Mutex<BTreeMap<K, V>>,
condition: WaitCondition
}
impl<K, V> WaitMap<K, V> where K: Ord {
pub fn new() -> WaitMap<K, V> {
WaitMap {
inner: Mutex::new(BTreeMap::new()),
condition: WaitCondition::new()
}
}
pub fn send(&self, key: K, value: V) {
self.inner.lock().insert(key, value);
self.condition.notify();
}
pub fn receive(&self, key: &K) -> V {
loop {
if let Some(value) = self.inner.lock().remove(key) {
return value;
}
self.condition.wait();
}
}
}