redox/drivers/vesad/src/display.rs
Jeremy Soller b49211f24e Graphics (#13)
Virtual Terminals
2016-10-07 20:18:05 -06:00

225 lines
8 KiB
Rust

#[cfg(feature="rusttype")]
extern crate rusttype;
use alloc::heap;
use std::{cmp, slice};
use primitive::{fast_set32, fast_set64, fast_copy, fast_copy64};
#[cfg(feature="rusttype")]
use self::rusttype::{Font, FontCollection, Scale, point};
#[cfg(not(feature="rusttype"))]
static FONT: &'static [u8] = include_bytes!("../../../res/fonts/unifont.font");
#[cfg(feature="rusttype")]
static FONT: &'static [u8] = include_bytes!("../../../res/fonts/DejaVuSansMono.ttf");
#[cfg(feature="rusttype")]
static FONT_BOLD: &'static [u8] = include_bytes!("../../../res/fonts/DejaVuSansMono-Bold.ttf");
#[cfg(feature="rusttype")]
static FONT_BOLD_ITALIC: &'static [u8] = include_bytes!("../../../res/fonts/DejaVuSansMono-BoldOblique.ttf");
#[cfg(feature="rusttype")]
static FONT_ITALIC: &'static [u8] = include_bytes!("../../../res/fonts/DejaVuSansMono-Oblique.ttf");
/// A display
#[cfg(not(feature="rusttype"))]
pub struct Display {
pub width: usize,
pub height: usize,
pub onscreen: &'static mut [u32],
pub offscreen: &'static mut [u32]
}
/// A display
#[cfg(feature="rusttype")]
pub struct Display {
pub width: usize,
pub height: usize,
pub onscreen: &'static mut [u32],
pub offscreen: &'static mut [u32],
#[cfg(feature="rusttype")]
pub font: Font<'static>,
#[cfg(feature="rusttype")]
pub font_bold: Font<'static>,
#[cfg(feature="rusttype")]
pub font_bold_italic: Font<'static>,
#[cfg(feature="rusttype")]
pub font_italic: Font<'static>
}
impl Display {
#[cfg(not(feature="rusttype"))]
pub fn new(width: usize, height: usize, onscreen: usize) -> Display {
let size = width * height;
let offscreen = unsafe { heap::allocate(size * 4, 4096) };
unsafe { fast_set64(offscreen as *mut u64, 0, size/2) };
Display {
width: width,
height: height,
onscreen: unsafe { slice::from_raw_parts_mut(onscreen as *mut u32, size) },
offscreen: unsafe { slice::from_raw_parts_mut(offscreen as *mut u32, size) }
}
}
#[cfg(feature="rusttype")]
pub fn new(width: usize, height: usize, onscreen: usize) -> Display {
let size = width * height;
let offscreen = unsafe { heap::allocate(size * 4, 4096) };
unsafe { fast_set64(offscreen as *mut u64, 0, size/2) };
Display {
width: width,
height: height,
onscreen: unsafe { slice::from_raw_parts_mut(onscreen as *mut u32, size) },
offscreen: unsafe { slice::from_raw_parts_mut(offscreen as *mut u32, size) },
font: FontCollection::from_bytes(FONT).into_font().unwrap(),
font_bold: FontCollection::from_bytes(FONT_BOLD).into_font().unwrap(),
font_bold_italic: FontCollection::from_bytes(FONT_BOLD_ITALIC).into_font().unwrap(),
font_italic: FontCollection::from_bytes(FONT_ITALIC).into_font().unwrap()
}
}
/// Draw a rectangle
pub fn rect(&mut self, x: usize, y: usize, w: usize, h: usize, color: u32) {
let start_y = cmp::min(self.height - 1, y);
let end_y = cmp::min(self.height, y + h);
let start_x = cmp::min(self.width - 1, x);
let len = cmp::min(self.width, x + w) - start_x;
let mut offscreen_ptr = self.offscreen.as_mut_ptr() as usize;
let stride = self.width * 4;
let offset = y * stride + start_x * 4;
offscreen_ptr += offset;
let mut rows = end_y - start_y;
while rows > 0 {
unsafe {
fast_set32(offscreen_ptr as *mut u32, color, len);
}
offscreen_ptr += stride;
rows -= 1;
}
}
/// Draw a character
#[cfg(not(feature="rusttype"))]
pub fn char(&mut self, x: usize, y: usize, character: char, color: u32, _bold: bool, _italic: bool) {
if x + 8 <= self.width && y + 16 <= self.height {
let mut dst = self.offscreen.as_mut_ptr() as usize + (y * self.width + x) * 4;
let font_i = 16 * (character as usize);
if font_i + 16 <= FONT.len() {
for row in 0..16 {
let row_data = FONT[font_i + row];
for col in 0..8 {
if (row_data >> (7 - col)) & 1 == 1 {
unsafe { *((dst + col * 4) as *mut u32) = color; }
}
}
dst += self.width * 4;
}
}
}
}
/// Draw a character
#[cfg(feature="rusttype")]
pub fn char(&mut self, x: usize, y: usize, character: char, color: u32, bold: bool, italic: bool) {
let width = self.width;
let height = self.height;
let offscreen = self.offscreen.as_mut_ptr() as usize;
let font = if bold && italic {
&self.font_bold_italic
} else if bold {
&self.font_bold
} else if italic {
&self.font_italic
} else {
&self.font
};
if let Some(glyph) = font.glyph(character){
let scale = Scale::uniform(16.0);
let v_metrics = font.v_metrics(scale);
let point = point(0.0, v_metrics.ascent);
let glyph = glyph.scaled(scale).positioned(point);
if let Some(bb) = glyph.pixel_bounding_box() {
glyph.draw(|off_x, off_y, v| {
let off_x = x + (off_x as i32 + bb.min.x) as usize;
let off_y = y + (off_y as i32 + bb.min.y) as usize;
// There's still a possibility that the glyph clips the boundaries of the bitmap
if off_x < width && off_y < height {
if v > 0.0 {
let f_a = (v * 255.0) as u32;
let f_r = (((color >> 16) & 0xFF) * f_a)/255;
let f_g = (((color >> 8) & 0xFF) * f_a)/255;
let f_b = ((color & 0xFF) * f_a)/255;
let offscreen_ptr = (offscreen + (off_y * width + off_x) * 4) as *mut u32;
let bg = unsafe { *offscreen_ptr };
let b_a = 255 - f_a;
let b_r = (((bg >> 16) & 0xFF) * b_a)/255;
let b_g = (((bg >> 8) & 0xFF) * b_a)/255;
let b_b = ((bg & 0xFF) * b_a)/255;
let c = ((f_r + b_r) << 16) | ((f_g + b_g) << 8) | (f_b + b_b);
unsafe { *offscreen_ptr = c; }
}
}
});
}
}
}
/// Scroll display
pub fn scroll(&mut self, rows: usize, color: u32) {
let data = (color as u64) << 32 | color as u64;
let width = self.width/2;
let height = self.height;
if rows > 0 && rows < height {
let off1 = rows * width;
let off2 = height * width - off1;
unsafe {
let data_ptr = self.offscreen.as_mut_ptr() as *mut u64;
fast_copy64(data_ptr, data_ptr.offset(off1 as isize), off2);
fast_set64(data_ptr.offset(off2 as isize), data, off1);
}
}
}
/// Copy from offscreen to onscreen
pub fn sync(&mut self, x: usize, y: usize, w: usize, h: usize) {
let start_y = cmp::min(self.height - 1, y);
let end_y = cmp::min(self.height, y + h);
let start_x = cmp::min(self.width - 1, x);
let len = (cmp::min(self.width, x + w) - start_x) * 4;
let mut offscreen_ptr = self.offscreen.as_mut_ptr() as usize;
let mut onscreen_ptr = self.onscreen.as_mut_ptr() as usize;
let stride = self.width * 4;
let offset = y * stride + start_x * 4;
offscreen_ptr += offset;
onscreen_ptr += offset;
let mut rows = end_y - start_y;
while rows > 0 {
unsafe {
fast_copy(onscreen_ptr as *mut u8, offscreen_ptr as *const u8, len);
}
offscreen_ptr += stride;
onscreen_ptr += stride;
rows -= 1;
}
}
}