Simple, unsafe context switch
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6715d5c534
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2
Makefile
2
Makefile
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@ -1,4 +1,4 @@
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ARCH?=arm
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ARCH?=x86_64
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QEMU=qemu-system-$(ARCH)
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QEMUFLAGS=-serial mon:stdio -d guest_errors
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@ -1,3 +1,12 @@
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use core::mem;
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use core::sync::atomic::{AtomicBool, ATOMIC_BOOL_INIT, Ordering};
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/// This must be used by the kernel to ensure that context switches are done atomically
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/// Compare and exchange this to true when beginning a context switch on any CPU
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/// The Context::switch_to function will set it back to false, allowing other CPU's to switch
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/// This must be done, as no locks can be held on the stack during switch
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pub static CONTEXT_SWITCH_LOCK: AtomicBool = ATOMIC_BOOL_INIT;
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#[derive(Debug)]
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pub struct Context {
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/// RFLAGS register
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@ -35,6 +44,11 @@ impl Context {
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}
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}
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pub fn set_stack(&mut self, address: usize) {
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self.rsp = address;
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}
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/// Switch to the next context by restoring its stack and registers
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#[inline(never)]
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#[naked]
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pub unsafe fn switch_to(&mut self, next: &mut Context) {
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@ -68,15 +82,17 @@ impl Context {
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asm!("mov $0, r15" : "=r"(self.r15) : : "memory" : "intel", "volatile");
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asm!("mov r15, $0" : : "r"(next.r15) : "memory" : "intel", "volatile");
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asm!("mov $0, rbp" : "=r"(self.rbp) : : "memory" : "intel", "volatile");
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asm!("mov rbp, $0" : : "r"(next.rbp) : "memory" : "intel", "volatile");
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asm!("mov $0, rsp" : "=r"(self.rsp) : : "memory" : "intel", "volatile");
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asm!("mov rsp, $0" : : "r"(next.rsp) : "memory" : "intel", "volatile");
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asm!("mov $0, rbp" : "=r"(self.rbp) : : "memory" : "intel", "volatile");
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asm!("mov rbp, $0" : : "r"(next.rbp) : "memory" : "intel", "volatile");
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/* TODO
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asm!("mov $0, cr3" : "=r"(self.cr3) : : "memory" : "intel", "volatile");
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asm!("mov cr3, $0" : : "r"(self.cr3) : "memory" : "intel", "volatile");
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*/
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//CONTEXT_SWITCH_LOCK.store(false, Ordering::SeqCst);
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}
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}
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@ -92,7 +92,7 @@ pub unsafe extern fn kstart() -> ! {
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}
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// Initialize display
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display::init(&mut active_table);
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//display::init(&mut active_table);
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// Reset AP variables
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AP_COUNT.store(0, Ordering::SeqCst);
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@ -100,7 +100,7 @@ pub unsafe extern fn kstart() -> ! {
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HEAP_FRAME.store(0, Ordering::SeqCst);
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// Read ACPI tables, starts APs
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acpi::init(&mut active_table);
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//acpi::init(&mut active_table);
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// Map heap
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{
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@ -1,6 +1,8 @@
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//! Context management
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use alloc::boxed::Box;
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use collections::{BTreeMap, Vec};
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use core::mem;
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use core::sync::atomic::{AtomicUsize, ATOMIC_USIZE_INIT, Ordering};
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use spin::{Once, RwLock, RwLockReadGuard, RwLockWriteGuard};
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@ -61,6 +63,15 @@ impl ContextList {
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let context_lock = self.new_context()?;
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{
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let mut context = context_lock.write();
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let mut stack = Box::new([0; 4096]);
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let offset = stack.len() - mem::size_of::<usize>();
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unsafe {
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let offset = stack.len() - mem::size_of::<usize>();
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let func_ptr = stack.as_mut_ptr().offset(offset as isize);
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*(func_ptr as *mut usize) = func as usize;
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}
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context.arch.set_stack(stack.as_ptr() as usize + offset);
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context.kstack = Some(stack);
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print!("{}", format!("{}: {:X}\n", context.id, func as usize));
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}
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Ok(context_lock)
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@ -108,6 +119,8 @@ pub struct Context {
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pub id: usize,
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/// The architecture specific context
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pub arch: ArchContext,
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/// Kernel stack
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pub kstack: Option<Box<[u8]>>,
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/// The open files in the scheme
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pub files: Vec<Option<file::File>>
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}
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@ -118,6 +131,7 @@ impl Context {
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Context {
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id: id,
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arch: ArchContext::new(),
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kstack: None,
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files: Vec::new()
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}
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}
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@ -134,8 +134,24 @@ pub extern fn kmain() {
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print!("{}", format!("BSP: {:?}\n", syscall::getpid()));
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if let Ok(context) = context::contexts_mut().spawn(context_test) {
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let to_ptr = if let Ok(context_lock) = context::contexts_mut().spawn(context_test) {
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print!("Spawned context\n");
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let mut context = context_lock.write();
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&mut context.arch as *mut arch::context::Context
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} else {
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0 as *mut arch::context::Context
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};
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let from_ptr = if let Some(context_lock) = context::contexts().current() {
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let mut context = context_lock.write();
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&mut context.arch as *mut arch::context::Context
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} else {
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0 as *mut arch::context::Context
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};
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if to_ptr as usize != 0 && from_ptr as usize != 0 {
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print!("Switching\n");
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unsafe { (&mut *from_ptr).switch_to(&mut *to_ptr); }
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}
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loop {
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