Cleanup, use spinlock for allocator
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					 9 changed files with 146 additions and 30 deletions
				
			
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			@ -1,24 +1,23 @@
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//! A simple allocator that never frees, for testing
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//! Some code borrowed from [Phil Opp's Blog](http://os.phil-opp.com/kernel-heap.html)
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#![feature(allocator)]
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#![feature(const_fn)]
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#![allocator]
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#![no_std]
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pub static mut HEAP: usize = 10*1024*1024;
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use spin::Mutex;
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extern crate spin;
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pub const HEAP_START: usize = 0o_000_001_000_000_0000;
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pub const HEAP_SIZE: usize = 100 * 1024; // 100 KiB
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static BUMP_ALLOCATOR: Mutex<BumpAllocator> = Mutex::new(BumpAllocator::new(HEAP_START, HEAP_SIZE));
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#[no_mangle]
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pub extern fn __rust_allocate(size: usize, align: usize) -> *mut u8 {
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    unsafe {
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        let mut ret = HEAP;
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        if align.is_power_of_two() {
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            ret += (align - 1);
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            ret &= !(align - 1);
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        } else {
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            assert_eq!(align, 0);
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        }
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        HEAP = ret + size;
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        ret as *mut u8
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    }
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    BUMP_ALLOCATOR.lock().allocate(size, align).expect("out of memory")
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}
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#[no_mangle]
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			@ -45,3 +44,53 @@ pub extern fn __rust_reallocate(ptr: *mut u8, size: usize, new_size: usize, alig
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pub extern fn __rust_reallocate_inplace(ptr: *mut u8, size: usize, new_size: usize, align: usize) -> usize {
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    size
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}
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/// Align downwards. Returns the greatest x with alignment `align`
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/// so that x <= addr. The alignment must be a power of 2.
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pub fn align_down(addr: usize, align: usize) -> usize {
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    if align.is_power_of_two() {
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        addr & !(align - 1)
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    } else if align == 0 {
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        addr
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    } else {
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        panic!("`align` must be a power of 2");
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    }
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}
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/// Align upwards. Returns the smallest x with alignment `align`
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/// so that x >= addr. The alignment must be a power of 2.
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pub fn align_up(addr: usize, align: usize) -> usize {
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    align_down(addr + align - 1, align)
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}
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#[derive(Debug)]
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struct BumpAllocator {
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    heap_start: usize,
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    heap_size: usize,
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    next: usize,
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}
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impl BumpAllocator {
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    /// Create a new allocator, which uses the memory in the
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    /// range [heap_start, heap_start + heap_size).
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    const fn new(heap_start: usize, heap_size: usize) -> BumpAllocator {
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        BumpAllocator {
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            heap_start: heap_start,
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            heap_size: heap_size,
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            next: heap_start,
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        }
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    }
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    /// Allocates a block of memory with the given size and alignment.
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    fn allocate(&mut self, size: usize, align: usize) -> Option<*mut u8> {
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    	let alloc_start = align_up(self.next, align);
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        let alloc_end = alloc_start + size;
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        if alloc_end <= self.heap_start + self.heap_size {
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            self.next = alloc_end;
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            Some(alloc_start as *mut u8)
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        } else {
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            None
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        }
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    }
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}
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