Redo networking (#22)

* Rewriting network functions

* Add buffer to dup
Fix non-blocking handling by triggering once on enabling events to read to EOF

* Modifications for UDP API

* Implement TCP client side

* Add active close

* Add DMAR parser

* Implement basic TCP listening. Need to improve the state machine

* Reduce debugging

* Fixes for close procedure

* Updates to fix path processing in libstd
This commit is contained in:
Jeremy Soller 2016-10-26 13:19:56 -06:00 committed by GitHub
parent 268c859fd6
commit 2491e4771e
54 changed files with 1884 additions and 1476 deletions

View file

@ -32,6 +32,92 @@ bitflags! {
}
}
struct Ps2d {
input: File,
lshift: bool,
rshift: bool,
packets: [u8; 4],
packet_i: usize,
extra_packet: bool
}
impl Ps2d {
fn new(input: File, extra_packet: bool) -> Self {
Ps2d {
input: input,
lshift: false,
rshift: false,
packets: [0; 4],
packet_i: 0,
extra_packet: extra_packet
}
}
fn handle(&mut self, keyboard: bool, data: u8) {
if keyboard {
let (scancode, pressed) = if data >= 0x80 {
(data - 0x80, false)
} else {
(data, true)
};
if scancode == 0x2A {
self.lshift = pressed;
} else if scancode == 0x36 {
self.rshift = pressed;
}
self.input.write(&KeyEvent {
character: keymap::get_char(scancode, self.lshift || self.rshift),
scancode: scancode,
pressed: pressed
}.to_event()).expect("ps2d: failed to write key event");
} else {
self.packets[self.packet_i] = data;
self.packet_i += 1;
let flags = MousePacketFlags::from_bits_truncate(self.packets[0]);
if ! flags.contains(ALWAYS_ON) {
println!("MOUSE MISALIGN {:X}", self.packets[0]);
self.packets = [0; 4];
self.packet_i = 0;
} else if self.packet_i >= self.packets.len() || (!self.extra_packet && self.packet_i >= 3) {
if ! flags.contains(X_OVERFLOW) && ! flags.contains(Y_OVERFLOW) {
let mut dx = self.packets[1] as i32;
if flags.contains(X_SIGN) {
dx -= 0x100;
}
let mut dy = -(self.packets[2] as i32);
if flags.contains(Y_SIGN) {
dy += 0x100;
}
let _extra = if self.extra_packet {
self.packets[3]
} else {
0
};
self.input.write(&MouseEvent {
x: dx,
y: dy,
left_button: flags.contains(LEFT_BUTTON),
middle_button: flags.contains(MIDDLE_BUTTON),
right_button: flags.contains(RIGHT_BUTTON)
}.to_event()).expect("ps2d: failed to write mouse event");
} else {
println!("ps2d: overflow {:X} {:X} {:X} {:X}", self.packets[0], self.packets[1], self.packets[2], self.packets[3]);
}
self.packets = [0; 4];
self.packet_i = 0;
}
}
}
}
fn main() {
thread::spawn(|| {
unsafe {
@ -39,9 +125,11 @@ fn main() {
asm!("cli" :::: "intel", "volatile");
}
let input = File::open("display:input").expect("ps2d: failed to open display:input");
let extra_packet = controller::Ps2::new().init();
let mut input = File::open("display:input").expect("ps2d: failed to open display:input");
let mut ps2d = Ps2d::new(input, extra_packet);
let mut event_queue = EventQueue::<(bool, u8)>::new().expect("ps2d: failed to create event queue");
@ -81,75 +169,13 @@ fn main() {
}
}).expect("ps2d: failed to poll irq:12");
let mut lshift = false;
let mut rshift = false;
let mut packets = [0; 4];
let mut packet_i = 0;
for (keyboard, data) in event_queue.trigger_all(0).expect("ps2d: failed to trigger events") {
ps2d.handle(keyboard, data);
}
loop {
let (keyboard, data) = event_queue.run().expect("ps2d: failed to handle events");
if keyboard {
let (scancode, pressed) = if data >= 0x80 {
(data - 0x80, false)
} else {
(data, true)
};
if scancode == 0x2A {
lshift = pressed;
} else if scancode == 0x36 {
rshift = pressed;
}
input.write(&KeyEvent {
character: keymap::get_char(scancode, lshift || rshift),
scancode: scancode,
pressed: pressed
}.to_event()).expect("ps2d: failed to write key event");
} else {
packets[packet_i] = data;
packet_i += 1;
let flags = MousePacketFlags::from_bits_truncate(packets[0]);
if ! flags.contains(ALWAYS_ON) {
println!("MOUSE MISALIGN {:X}", packets[0]);
packets = [0; 4];
packet_i = 0;
} else if packet_i >= packets.len() || (!extra_packet && packet_i >= 3) {
if ! flags.contains(X_OVERFLOW) && ! flags.contains(Y_OVERFLOW) {
let mut dx = packets[1] as i32;
if flags.contains(X_SIGN) {
dx -= 0x100;
}
let mut dy = -(packets[2] as i32);
if flags.contains(Y_SIGN) {
dy += 0x100;
}
let _extra = if extra_packet {
packets[3]
} else {
0
};
input.write(&MouseEvent {
x: dx,
y: dy,
left_button: flags.contains(LEFT_BUTTON),
middle_button: flags.contains(MIDDLE_BUTTON),
right_button: flags.contains(RIGHT_BUTTON)
}.to_event()).expect("ps2d: failed to write mouse event");
} else {
println!("ps2d: overflow {:X} {:X} {:X} {:X}", packets[0], packets[1], packets[2], packets[3]);
}
packets = [0; 4];
packet_i = 0;
}
}
ps2d.handle(keyboard, data);
}
});
}