Redo networking (#22)

* Rewriting network functions

* Add buffer to dup
Fix non-blocking handling by triggering once on enabling events to read to EOF

* Modifications for UDP API

* Implement TCP client side

* Add active close

* Add DMAR parser

* Implement basic TCP listening. Need to improve the state machine

* Reduce debugging

* Fixes for close procedure

* Updates to fix path processing in libstd
This commit is contained in:
Jeremy Soller 2016-10-26 13:19:56 -06:00 committed by GitHub
parent 268c859fd6
commit 2491e4771e
54 changed files with 1884 additions and 1476 deletions

View file

@ -38,13 +38,43 @@ impl<R> EventQueue<R> {
Ok(())
}
/// Remove a file from the event queue, returning its callback if found
pub fn remove(&mut self, fd: RawFd) -> Result<Option<Box<FnMut(usize) -> Result<Option<R>>>>> {
if let Some(callback) = self.callbacks.remove(&fd) {
syscall::fevent(fd, 0).map_err(|x| Error::from_sys(x))?;
Ok(Some(callback))
} else {
Ok(None)
}
}
/// Send an event to a descriptor callback
pub fn trigger(&mut self, fd: RawFd, count: usize) -> Result<Option<R>> {
if let Some(callback) = self.callbacks.get_mut(&fd) {
callback(count)
} else {
Ok(None)
}
}
/// Send an event to all descriptor callbacks, useful for cleaning out buffers after init
pub fn trigger_all(&mut self, count: usize) -> Result<Vec<R>> {
let mut rets = Vec::new();
for (_fd, callback) in self.callbacks.iter_mut() {
if let Some(ret) = callback(count)? {
rets.push(ret);
}
}
Ok(rets)
}
/// Process the event queue until a callback returns Some(R)
pub fn run(&mut self) -> Result<R> {
loop {
let mut event = syscall::Event::default();
self.file.read(&mut event)?;
if let Some(callback) = self.callbacks.get_mut(&event.id) {
if let Some(ret) = callback(event.data)? {
if self.file.read(&mut event)? > 0 {
if let Some(ret) = self.trigger(event.id, event.data)? {
return Ok(ret);
}
}