redox/arch/x86_64/src/paging/mod.rs

166 lines
4.6 KiB
Rust
Raw Normal View History

//! # Paging
//! Some code was borrowed from [Phil Opp's Blog](http://os.phil-opp.com/modifying-page-tables.html)
use core::ptr::Unique;
use memory::{Frame, FrameAllocator};
use self::entry::EntryFlags;
use self::table::{Table, Level4};
pub mod entry;
pub mod table;
/// Number of entries per page table
pub const ENTRY_COUNT: usize = 512;
/// Size of pages
pub const PAGE_SIZE: usize = 4096;
/// Initialize paging
pub unsafe fn init() -> ActivePageTable {
ActivePageTable::new()
}
pub struct ActivePageTable {
p4: Unique<Table<Level4>>,
}
impl ActivePageTable {
/// Create a new page table
pub unsafe fn new() -> ActivePageTable {
ActivePageTable {
p4: Unique::new(table::P4),
}
}
fn p4(&self) -> &Table<Level4> {
unsafe { self.p4.get() }
}
fn p4_mut(&mut self) -> &mut Table<Level4> {
unsafe { self.p4.get_mut() }
}
/// Map a page to a frame
pub fn map_to<A>(&mut self, page: Page, frame: Frame, flags: EntryFlags, allocator: &mut A)
where A: FrameAllocator
{
let mut p3 = self.p4_mut().next_table_create(page.p4_index(), allocator);
let mut p2 = p3.next_table_create(page.p3_index(), allocator);
let mut p1 = p2.next_table_create(page.p2_index(), allocator);
assert!(p1[page.p1_index()].is_unused());
p1[page.p1_index()].set(frame, flags | entry::PRESENT);
}
/// Map a page to the next free frame
pub fn map<A>(&mut self, page: Page, flags: EntryFlags, allocator: &mut A)
where A: FrameAllocator
{
let frame = allocator.allocate_frame().expect("out of memory");
self.map_to(page, frame, flags, allocator)
}
/// Identity map a frame
pub fn identity_map<A>(&mut self, frame: Frame, flags: EntryFlags, allocator: &mut A)
where A: FrameAllocator
{
let page = Page::containing_address(VirtualAddress::new(frame.start_address().get()));
self.map_to(page, frame, flags, allocator)
}
/// Unmap a page
fn unmap<A>(&mut self, page: Page, allocator: &mut A)
where A: FrameAllocator
{
assert!(self.translate(page.start_address()).is_some());
let p1 = self.p4_mut()
.next_table_mut(page.p4_index())
.and_then(|p3| p3.next_table_mut(page.p3_index()))
.and_then(|p2| p2.next_table_mut(page.p2_index()))
.expect("mapping code does not support huge pages");
let frame = p1[page.p1_index()].pointed_frame().unwrap();
p1[page.p1_index()].set_unused();
// TODO free p(1,2,3) table if empty
allocator.deallocate_frame(frame);
}
fn translate_page(&self, page: Page) -> Option<Frame> {
self.p4().next_table(page.p4_index())
.and_then(|p3| p3.next_table(page.p3_index()))
.and_then(|p2| p2.next_table(page.p2_index()))
.and_then(|p1| p1[page.p1_index()].pointed_frame())
}
/// Translate a virtual address to a physical one
pub fn translate(&self, virtual_address: VirtualAddress) -> Option<PhysicalAddress> {
let offset = virtual_address.get() % PAGE_SIZE;
self.translate_page(Page::containing_address(virtual_address))
.map(|frame| PhysicalAddress::new(frame.start_address().get() + offset))
}
}
/// A physical address.
#[derive(Copy, Clone, Debug, Eq, Ord, PartialEq, PartialOrd)]
pub struct PhysicalAddress(usize);
impl PhysicalAddress {
pub fn new(address: usize) -> Self {
PhysicalAddress(address)
}
pub fn get(&self) -> usize {
self.0
}
}
/// A virtual address.
#[derive(Copy, Clone, Debug, Eq, Ord, PartialEq, PartialOrd)]
pub struct VirtualAddress(usize);
impl VirtualAddress {
pub fn new(address: usize) -> Self {
VirtualAddress(address)
}
pub fn get(&self) -> usize {
self.0
}
}
/// Page
#[derive(Debug, Clone, Copy)]
pub struct Page {
number: usize
}
impl Page {
fn start_address(&self) -> VirtualAddress {
VirtualAddress::new(self.number * PAGE_SIZE)
}
fn p4_index(&self) -> usize {
(self.number >> 27) & 0o777
}
fn p3_index(&self) -> usize {
(self.number >> 18) & 0o777
}
fn p2_index(&self) -> usize {
(self.number >> 9) & 0o777
}
fn p1_index(&self) -> usize {
(self.number >> 0) & 0o777
}
pub fn containing_address(address: VirtualAddress) -> Page {
assert!(address.get() < 0x0000_8000_0000_0000 || address.get() >= 0xffff_8000_0000_0000,
"invalid address: 0x{:x}", address.get());
Page { number: address.get() / PAGE_SIZE }
}
}