nova-shell/modules/OverviewBackdrop.qml

257 lines
7.5 KiB
QML

import QtQuick
import Quickshell
import Quickshell.Wayland
import "." as M
PanelWindow {
id: root
required property var screen
color: "transparent"
WlrLayershell.layer: WlrLayer.Background
WlrLayershell.exclusiveZone: -1
WlrLayershell.namespace: "nova-overview-backdrop"
mask: Region {}
anchors.top: true
anchors.left: true
anchors.right: true
anchors.bottom: true
// Solid dark background
Rectangle {
anchors.fill: parent
color: M.Theme.base00
opacity: 0.85
}
// Hex grid with gradient-filled cells, no outlines
Canvas {
anchors.fill: parent
onPaint: {
const ctx = getContext("2d");
const w = width, h = height;
ctx.clearRect(0, 0, w, h);
const size = 50;
const dx = size * 1.5;
const dy = size * Math.sqrt(3);
const c0 = M.Theme.base0C;
const c1 = M.Theme.base0E;
const c2 = M.Theme.base09;
for (let col = -1; col < w / dx + 2; col++) {
for (let row = -1; row < h / dy + 2; row++) {
const cx = col * dx;
const cy = row * dy + (col % 2 ? dy / 2 : 0);
// Position-based color interpolation across the screen
const fx = Math.max(0, Math.min(1, cx / w));
const fy = Math.max(0, Math.min(1, cy / h));
// Blend: left=base0C, center=base0E, right=base09, modulated by y
const t = fx;
const r = t < 0.5 ? c0.r + (c1.r - c0.r) * (t * 2) : c1.r + (c2.r - c1.r) * ((t - 0.5) * 2);
const g = t < 0.5 ? c0.g + (c1.g - c0.g) * (t * 2) : c1.g + (c2.g - c1.g) * ((t - 0.5) * 2);
const b = t < 0.5 ? c0.b + (c1.b - c0.b) * (t * 2) : c1.b + (c2.b - c1.b) * ((t - 0.5) * 2);
// Opacity varies: brighter near edges, dimmer in center
const distFromCenter = Math.sqrt(Math.pow(fx - 0.5, 2) + Math.pow(fy - 0.5, 2));
const alpha = 0.03 + distFromCenter * 0.06;
ctx.fillStyle = "rgba(" + Math.round(r * 255) + "," + Math.round(g * 255) + "," + Math.round(b * 255) + "," + alpha + ")";
ctx.beginPath();
for (let i = 0; i < 6; i++) {
const angle = Math.PI / 3 * i - Math.PI / 6;
const px = cx + size * 0.48 * Math.cos(angle);
const py = cy + size * 0.48 * Math.sin(angle);
if (i === 0)
ctx.moveTo(px, py);
else
ctx.lineTo(px, py);
}
ctx.closePath();
ctx.fill();
}
}
}
}
// Horizontal scan line with glow trail
Rectangle {
id: hScan
width: 2
height: parent.height
opacity: 0.2
color: M.Theme.base0D
NumberAnimation on x {
from: -100
to: root.width + 100
duration: 8000
loops: Animation.Infinite
easing.type: Easing.InOutSine
}
Rectangle {
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.right: parent.left
width: 120
gradient: Gradient {
orientation: Gradient.Horizontal
GradientStop {
position: 0
color: "transparent"
}
GradientStop {
position: 1
color: Qt.rgba(M.Theme.base0D.r, M.Theme.base0D.g, M.Theme.base0D.b, 0.08)
}
}
}
}
// Vertical scan line
Rectangle {
width: parent.width
height: 1
opacity: 0.12
color: M.Theme.base0E
NumberAnimation on y {
from: -50
to: root.height + 50
duration: 12000
loops: Animation.Infinite
easing.type: Easing.InOutSine
}
}
// Diagonal scan
Rectangle {
width: 1
height: parent.height * 1.5
opacity: 0.06
color: M.Theme.base09
rotation: 30
transformOrigin: Item.Top
SequentialAnimation on x {
loops: Animation.Infinite
NumberAnimation {
from: -200
to: root.width + 200
duration: 15000
easing.type: Easing.InOutQuad
}
NumberAnimation {
from: root.width + 200
to: -200
duration: 15000
easing.type: Easing.InOutQuad
}
}
}
// Corner accent marks
Repeater {
model: [
{
cx: 40,
cy: 40,
col: M.Theme.base0C,
dx: 1,
dy: 1
},
{
cx: -100,
cy: 40,
col: M.Theme.base09,
dx: -1,
dy: 1
},
{
cx: 40,
cy: -100,
col: M.Theme.base0E,
dx: 1,
dy: -1
},
{
cx: -100,
cy: -100,
col: M.Theme.base08,
dx: -1,
dy: -1
}
]
Item {
required property var modelData
x: modelData.dx > 0 ? modelData.cx : root.width + modelData.cx
y: modelData.dy > 0 ? modelData.cy : root.height + modelData.cy
Rectangle {
width: 60
height: 1
color: parent.modelData.col
opacity: 0.25
}
Rectangle {
width: 1
height: 60
color: parent.modelData.col
opacity: 0.25
}
Rectangle {
width: 5
height: 5
radius: 2.5
color: parent.modelData.col
SequentialAnimation on opacity {
loops: Animation.Infinite
NumberAnimation {
to: 0.1
duration: 1500 + Math.random() * 1000
easing.type: Easing.InOutSine
}
NumberAnimation {
to: 0.5
duration: 1500 + Math.random() * 1000
easing.type: Easing.InOutSine
}
}
}
}
}
// Floating particles
Repeater {
model: 15
Rectangle {
required property int index
width: 2
height: 2
radius: 1
color: [M.Theme.base0C, M.Theme.base0D, M.Theme.base0E, M.Theme.base09, M.Theme.base08][index % 5]
opacity: 0.1 + Math.random() * 0.1
NumberAnimation on x {
from: -20
to: root.width + 20
duration: 20000 + index * 3000
loops: Animation.Infinite
}
NumberAnimation on y {
from: Math.random() * root.height
to: Math.random() * root.height
duration: 30000 + index * 2000
loops: Animation.Infinite
easing.type: Easing.InOutSine
}
}
}
}