import QtQuick import Quickshell import Quickshell.Wayland import "." as M PanelWindow { id: root required property var screen color: "transparent" WlrLayershell.layer: WlrLayer.Background WlrLayershell.exclusiveZone: -1 WlrLayershell.namespace: "nova-overview-backdrop" mask: Region {} anchors.top: true anchors.left: true anchors.right: true anchors.bottom: true // Solid dark background Rectangle { anchors.fill: parent color: M.Theme.base00 opacity: 0.85 } // Hex grid with gradient-filled cells, no outlines Canvas { anchors.fill: parent onPaint: { const ctx = getContext("2d"); const w = width, h = height; ctx.clearRect(0, 0, w, h); const size = 50; const dx = size * 1.5; const dy = size * Math.sqrt(3); const c0 = M.Theme.base0C; const c1 = M.Theme.base0E; const c2 = M.Theme.base09; for (let col = -1; col < w / dx + 2; col++) { for (let row = -1; row < h / dy + 2; row++) { const cx = col * dx; const cy = row * dy + (col % 2 ? dy / 2 : 0); // Position-based color interpolation across the screen const fx = Math.max(0, Math.min(1, cx / w)); const fy = Math.max(0, Math.min(1, cy / h)); // Blend: left=base0C, center=base0E, right=base09, modulated by y const t = fx; const r = t < 0.5 ? c0.r + (c1.r - c0.r) * (t * 2) : c1.r + (c2.r - c1.r) * ((t - 0.5) * 2); const g = t < 0.5 ? c0.g + (c1.g - c0.g) * (t * 2) : c1.g + (c2.g - c1.g) * ((t - 0.5) * 2); const b = t < 0.5 ? c0.b + (c1.b - c0.b) * (t * 2) : c1.b + (c2.b - c1.b) * ((t - 0.5) * 2); // Opacity varies: brighter near edges, dimmer in center const distFromCenter = Math.sqrt(Math.pow(fx - 0.5, 2) + Math.pow(fy - 0.5, 2)); const alpha = 0.03 + distFromCenter * 0.06; ctx.fillStyle = "rgba(" + Math.round(r * 255) + "," + Math.round(g * 255) + "," + Math.round(b * 255) + "," + alpha + ")"; ctx.beginPath(); for (let i = 0; i < 6; i++) { const angle = Math.PI / 3 * i - Math.PI / 6; const px = cx + size * 0.48 * Math.cos(angle); const py = cy + size * 0.48 * Math.sin(angle); if (i === 0) ctx.moveTo(px, py); else ctx.lineTo(px, py); } ctx.closePath(); ctx.fill(); } } } } // Horizontal scan line with glow trail Rectangle { id: hScan width: 2 height: parent.height opacity: 0.2 color: M.Theme.base0D NumberAnimation on x { from: -100 to: root.width + 100 duration: 8000 loops: Animation.Infinite easing.type: Easing.InOutSine } Rectangle { anchors.top: parent.top anchors.bottom: parent.bottom anchors.right: parent.left width: 120 gradient: Gradient { orientation: Gradient.Horizontal GradientStop { position: 0 color: "transparent" } GradientStop { position: 1 color: Qt.rgba(M.Theme.base0D.r, M.Theme.base0D.g, M.Theme.base0D.b, 0.08) } } } } // Vertical scan line Rectangle { width: parent.width height: 1 opacity: 0.12 color: M.Theme.base0E NumberAnimation on y { from: -50 to: root.height + 50 duration: 12000 loops: Animation.Infinite easing.type: Easing.InOutSine } } // Diagonal scan Rectangle { width: 1 height: parent.height * 1.5 opacity: 0.06 color: M.Theme.base09 rotation: 30 transformOrigin: Item.Top SequentialAnimation on x { loops: Animation.Infinite NumberAnimation { from: -200 to: root.width + 200 duration: 15000 easing.type: Easing.InOutQuad } NumberAnimation { from: root.width + 200 to: -200 duration: 15000 easing.type: Easing.InOutQuad } } } // Corner accent marks Repeater { model: [ { cx: 40, cy: 40, col: M.Theme.base0C, dx: 1, dy: 1 }, { cx: -100, cy: 40, col: M.Theme.base09, dx: -1, dy: 1 }, { cx: 40, cy: -100, col: M.Theme.base0E, dx: 1, dy: -1 }, { cx: -100, cy: -100, col: M.Theme.base08, dx: -1, dy: -1 } ] Item { required property var modelData x: modelData.dx > 0 ? modelData.cx : root.width + modelData.cx y: modelData.dy > 0 ? modelData.cy : root.height + modelData.cy Rectangle { width: 60 height: 1 color: parent.modelData.col opacity: 0.25 } Rectangle { width: 1 height: 60 color: parent.modelData.col opacity: 0.25 } Rectangle { width: 5 height: 5 radius: 2.5 color: parent.modelData.col SequentialAnimation on opacity { loops: Animation.Infinite NumberAnimation { to: 0.1 duration: 1500 + Math.random() * 1000 easing.type: Easing.InOutSine } NumberAnimation { to: 0.5 duration: 1500 + Math.random() * 1000 easing.type: Easing.InOutSine } } } } } // Floating particles Repeater { model: 15 Rectangle { required property int index width: 2 height: 2 radius: 1 color: [M.Theme.base0C, M.Theme.base0D, M.Theme.base0E, M.Theme.base09, M.Theme.base08][index % 5] opacity: 0.1 + Math.random() * 0.1 NumberAnimation on x { from: -20 to: root.width + 20 duration: 20000 + index * 3000 loops: Animation.Infinite } NumberAnimation on y { from: Math.random() * root.height to: Math.random() * root.height duration: 30000 + index * 2000 loops: Animation.Infinite easing.type: Easing.InOutSine } } } }