overview backdrop: dark bg, gradient-filled hexagons without outlines

This commit is contained in:
Damocles 2026-04-13 08:54:10 +02:00
parent 9874a9c094
commit 9d4d14138e

View file

@ -20,69 +20,63 @@ PanelWindow {
anchors.right: true anchors.right: true
anchors.bottom: true anchors.bottom: true
// Dark base tint // Solid dark background
Rectangle { Rectangle {
anchors.fill: parent anchors.fill: parent
color: M.Theme.base00 color: M.Theme.base00
opacity: 0.4 opacity: 0.85
} }
// Gradient wash slowly shifting via animated stop positions // Hex grid with gradient-filled cells, no outlines
Rectangle {
anchors.fill: parent
property real _t: 0
NumberAnimation on _t {
from: 0
to: 1
duration: 20000
loops: Animation.Infinite
}
gradient: Gradient {
orientation: Gradient.Horizontal
GradientStop {
position: 0
color: Qt.rgba(M.Theme.base0C.r, M.Theme.base0C.g, M.Theme.base0C.b, 0.2)
}
GradientStop {
position: 0.5
color: Qt.rgba(M.Theme.base0E.r, M.Theme.base0E.g, M.Theme.base0E.b, 0.12)
}
GradientStop {
position: 1
color: Qt.rgba(M.Theme.base09.r, M.Theme.base09.g, M.Theme.base09.b, 0.2)
}
}
}
// Hex grid
Canvas { Canvas {
anchors.fill: parent anchors.fill: parent
opacity: 0.12
onPaint: { onPaint: {
const ctx = getContext("2d"); const ctx = getContext("2d");
const w = width, h = height; const w = width, h = height;
ctx.clearRect(0, 0, w, h); ctx.clearRect(0, 0, w, h);
ctx.strokeStyle = M.Theme.base0D.toString();
ctx.lineWidth = 0.5;
const size = 50; const size = 50;
const dx = size * 1.5; const dx = size * 1.5;
const dy = size * Math.sqrt(3); const dy = size * Math.sqrt(3);
for (let col = -1; col < w / dx + 1; col++) {
for (let row = -1; row < h / dy + 1; row++) { const c0 = M.Theme.base0C;
const c1 = M.Theme.base0E;
const c2 = M.Theme.base09;
for (let col = -1; col < w / dx + 2; col++) {
for (let row = -1; row < h / dy + 2; row++) {
const cx = col * dx; const cx = col * dx;
const cy = row * dy + (col % 2 ? dy / 2 : 0); const cy = row * dy + (col % 2 ? dy / 2 : 0);
// Position-based color interpolation across the screen
const fx = Math.max(0, Math.min(1, cx / w));
const fy = Math.max(0, Math.min(1, cy / h));
// Blend: left=base0C, center=base0E, right=base09, modulated by y
const t = fx;
const r = t < 0.5 ? c0.r + (c1.r - c0.r) * (t * 2) : c1.r + (c2.r - c1.r) * ((t - 0.5) * 2);
const g = t < 0.5 ? c0.g + (c1.g - c0.g) * (t * 2) : c1.g + (c2.g - c1.g) * ((t - 0.5) * 2);
const b = t < 0.5 ? c0.b + (c1.b - c0.b) * (t * 2) : c1.b + (c2.b - c1.b) * ((t - 0.5) * 2);
// Opacity varies: brighter near edges, dimmer in center
const distFromCenter = Math.sqrt(Math.pow(fx - 0.5, 2) + Math.pow(fy - 0.5, 2));
const alpha = 0.03 + distFromCenter * 0.06;
ctx.fillStyle = "rgba(" + Math.round(r * 255) + "," + Math.round(g * 255) + "," + Math.round(b * 255) + "," + alpha + ")";
ctx.beginPath(); ctx.beginPath();
for (let i = 0; i < 6; i++) { for (let i = 0; i < 6; i++) {
const angle = Math.PI / 3 * i - Math.PI / 6; const angle = Math.PI / 3 * i - Math.PI / 6;
const px = cx + size * 0.5 * Math.cos(angle); const px = cx + size * 0.48 * Math.cos(angle);
const py = cy + size * 0.5 * Math.sin(angle); const py = cy + size * 0.48 * Math.sin(angle);
if (i === 0) if (i === 0)
ctx.moveTo(px, py); ctx.moveTo(px, py);
else else
ctx.lineTo(px, py); ctx.lineTo(px, py);
} }
ctx.closePath(); ctx.closePath();
ctx.stroke(); ctx.fill();
} }
} }
} }
@ -93,7 +87,7 @@ PanelWindow {
id: hScan id: hScan
width: 2 width: 2
height: parent.height height: parent.height
opacity: 0.25 opacity: 0.2
color: M.Theme.base0D color: M.Theme.base0D
NumberAnimation on x { NumberAnimation on x {
from: -100 from: -100
@ -116,35 +110,17 @@ PanelWindow {
} }
GradientStop { GradientStop {
position: 1 position: 1
color: Qt.rgba(M.Theme.base0D.r, M.Theme.base0D.g, M.Theme.base0D.b, 0.12) color: Qt.rgba(M.Theme.base0D.r, M.Theme.base0D.g, M.Theme.base0D.b, 0.08)
}
}
}
Rectangle {
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.left: parent.right
width: 40
gradient: Gradient {
orientation: Gradient.Horizontal
GradientStop {
position: 0
color: Qt.rgba(M.Theme.base0D.r, M.Theme.base0D.g, M.Theme.base0D.b, 0.06)
}
GradientStop {
position: 1
color: "transparent"
} }
} }
} }
} }
// Vertical scan line different speed, different color // Vertical scan line
Rectangle { Rectangle {
id: vScan
width: parent.width width: parent.width
height: 1 height: 1
opacity: 0.15 opacity: 0.12
color: M.Theme.base0E color: M.Theme.base0E
NumberAnimation on y { NumberAnimation on y {
from: -50 from: -50
@ -153,35 +129,16 @@ PanelWindow {
loops: Animation.Infinite loops: Animation.Infinite
easing.type: Easing.InOutSine easing.type: Easing.InOutSine
} }
Rectangle {
anchors.left: parent.left
anchors.right: parent.right
anchors.bottom: parent.top
height: 80
gradient: Gradient {
GradientStop {
position: 0
color: "transparent"
}
GradientStop {
position: 1
color: Qt.rgba(M.Theme.base0E.r, M.Theme.base0E.g, M.Theme.base0E.b, 0.06)
}
}
}
} }
// Diagonal scan third line, slowest, warm color // Diagonal scan
Rectangle { Rectangle {
id: diagScan
width: 1 width: 1
height: parent.height * 1.5 height: parent.height * 1.5
opacity: 0.1 opacity: 0.06
color: M.Theme.base09 color: M.Theme.base09
rotation: 30 rotation: 30
transformOrigin: Item.Top transformOrigin: Item.Top
SequentialAnimation on x { SequentialAnimation on x {
loops: Animation.Infinite loops: Animation.Infinite
NumberAnimation { NumberAnimation {
@ -199,136 +156,88 @@ PanelWindow {
} }
} }
// Corner accent marks top-left // Corner accent marks
Rectangle {
x: 40
y: 40
width: 60
height: 1
color: M.Theme.base0C
opacity: 0.3
}
Rectangle {
x: 40
y: 40
width: 1
height: 60
color: M.Theme.base0C
opacity: 0.3
}
// Top-right
Rectangle {
x: parent.width - 100
y: 40
width: 60
height: 1
color: M.Theme.base09
opacity: 0.3
}
Rectangle {
x: parent.width - 41
y: 40
width: 1
height: 60
color: M.Theme.base09
opacity: 0.3
}
// Bottom-left
Rectangle {
x: 40
y: parent.height - 41
width: 60
height: 1
color: M.Theme.base0E
opacity: 0.3
}
Rectangle {
x: 40
y: parent.height - 100
width: 1
height: 60
color: M.Theme.base0E
opacity: 0.3
}
// Bottom-right
Rectangle {
x: parent.width - 100
y: parent.height - 41
width: 60
height: 1
color: M.Theme.base08
opacity: 0.3
}
Rectangle {
x: parent.width - 41
y: parent.height - 100
width: 1
height: 60
color: M.Theme.base08
opacity: 0.3
}
// Pulsing corner dots
Repeater { Repeater {
model: [ model: [
{ {
cx: 40, cx: 40,
cy: 40, cy: 40,
col: M.Theme.base0C col: M.Theme.base0C,
dx: 1,
dy: 1
}, },
{ {
cx: root.width - 41, cx: -100,
cy: 40, cy: 40,
col: M.Theme.base09 col: M.Theme.base09,
dx: -1,
dy: 1
}, },
{ {
cx: 40, cx: 40,
cy: root.height - 41, cy: -100,
col: M.Theme.base0E col: M.Theme.base0E,
dx: 1,
dy: -1
}, },
{ {
cx: root.width - 41, cx: -100,
cy: root.height - 41, cy: -100,
col: M.Theme.base08 col: M.Theme.base08,
dx: -1,
dy: -1
} }
] ]
Rectangle { Item {
required property var modelData required property var modelData
x: modelData.cx - 2 x: modelData.dx > 0 ? modelData.cx : root.width + modelData.cx
y: modelData.cy - 2 y: modelData.dy > 0 ? modelData.cy : root.height + modelData.cy
width: 5
height: 5
radius: 2.5
color: modelData.col
SequentialAnimation on opacity { Rectangle {
loops: Animation.Infinite width: 60
NumberAnimation { height: 1
to: 0.15 color: parent.modelData.col
duration: 1500 + Math.random() * 1000 opacity: 0.25
easing.type: Easing.InOutSine }
} Rectangle {
NumberAnimation { width: 1
to: 0.6 height: 60
duration: 1500 + Math.random() * 1000 color: parent.modelData.col
easing.type: Easing.InOutSine opacity: 0.25
}
Rectangle {
width: 5
height: 5
radius: 2.5
color: parent.modelData.col
SequentialAnimation on opacity {
loops: Animation.Infinite
NumberAnimation {
to: 0.1
duration: 1500 + Math.random() * 1000
easing.type: Easing.InOutSine
}
NumberAnimation {
to: 0.5
duration: 1500 + Math.random() * 1000
easing.type: Easing.InOutSine
}
} }
} }
} }
} }
// Floating particles slow drifting dots // Floating particles
Repeater { Repeater {
model: 20 model: 15
Rectangle { Rectangle {
required property int index required property int index
width: 2 width: 2
height: 2 height: 2
radius: 1 radius: 1
color: [M.Theme.base0C, M.Theme.base0D, M.Theme.base0E, M.Theme.base09, M.Theme.base08][index % 5] color: [M.Theme.base0C, M.Theme.base0D, M.Theme.base0E, M.Theme.base09, M.Theme.base08][index % 5]
opacity: 0.15 + Math.random() * 0.15 opacity: 0.1 + Math.random() * 0.1
x: Math.random() * root.width
y: Math.random() * root.height
NumberAnimation on x { NumberAnimation on x {
from: -20 from: -20