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hyperhive/docs/scheduler/jobq.md
atlas a88ed9f24e docs: config changes are operator merges on the forge
Rewrites the config-change flow around the forge merge and the
DeployRequest{rev} deploy, drops the MergeConfigPr approval, its deploy
DAG, the hive's `/webhook/` route and the `core` merge allowlist from
the docs, and states that operators join the `operators` team by hand.

Refs #4850
2026-10-02 23:13:04 +02:00

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# The job queue, for operators
Long-running work runs through a job graph. The swarm controller keeps one
for swarm-level work — creating an agent's identity, forge user and config
repo. Each hive's hive-c0re keeps its own for container operations —
rebuild, first-spawn, power changes. This page explains
what the job queue _is_, as a general idea, independent of what either uses
it for. For the hive-c0re step catalogue and the engineering internals
(scheduler, leases, resource windows) see [`coordinator.md`](coordinator.md)
instead.
## What the job queue is, in the abstract
"jobq" is a generic engine for running many interdependent jobs under
limited concurrency — it has no idea what a "container" or a "rebuild" is.
Two ideas are all there is to it:
- **A job is a small graph of steps**, not one opaque blob. Steps can
depend on each other (this step only starts once that one finishes), so
a big operation is really a short, ordered sequence — not a single
black box that's either "done" or "not done."
- **A step can need a shared resource**, which only so many steps can hold
at once (a "slot"). If every currently running step already holds the
slots it needs, a new step that wants the same one waits its turn —
that's the whole reason things queue instead of all firing at once.
The engine's whole job is: whenever a step's ordering and resource needs
are both satisfied, run it. It has no opinion on what the steps _do_ —
that's supplied by whoever builds the graph. The engine is generic: the
swarm controller and hive-c0re each build their own graph on it.
## Watching it happen
Two views, one per graph, drawn by the same component: the swarm UI's
`/jobs` page shows the swarm controller's graph, and the hive dashboard's
**BU1LDS** page (R3BU1LD QU3U3 — see
[`web-ui/dashboard.md`](../web-ui/dashboard.md)) shows that hive's. Each
**row** is one job; the rows nested under it are that job's steps, in
order (occasionally a couple run side by side). A step shows one of:
<!-- vale write-good.Passive = NO -->
| Glyph | Meaning |
| ----- | ------------------------------------------------------- |
| `⏸` | queued, waiting its turn |
| `▶` | running |
| `◐` | its own work is done, waiting on a step nested under it |
| `✔` | finished successfully |
| `✖` | failed |
| `⊘` | cancelled |
| `·` | skipped (not needed for this run) |
<!-- vale write-good.Passive = YES -->
A step that isn't needed for a given run stays in the graph as `·` rather
than being absent from it, so the same kind of operation keeps a
recognizable shape run to run, whichever steps it actually needed.
⚠️ **The view hides `✔` and `·` by default**, so that full shape isn't what
you see first — tick them back on in the state filter. The selection is
part of the request, not a display toggle: hidden states are never fetched.