After the SW4RM and Y3R C4LL extractions from tabs.js (PRs merged
earlier), several docs still pointed at `assets/tabs.js::fn`. Update
them to the authoritative module:
- dashboard.md: renderContainers, buildAgentTree → swarm.js
renderApprovals → call.js
renderPeerHives → swarm.js
- shape.md: generic "tabs.js render function" → "domain module"
- conventions.md: clarify async-form listener lives in tabs.js (dashboard)
AND app.js (per-agent UI)
317 lines
17 KiB
Markdown
317 lines
17 KiB
Markdown
# Shape (shared by both)
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> Part of [Web UI](../web-ui.md). See also:
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> [Dashboard layout](dashboard.md) · [Per-agent page](agent.md)
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- `GET /` → `index.html` from the bundled frontend dist (see
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`frontend/`). Both binaries' routers declare their dynamic
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endpoints first and then `fallback_service(ServeDir::new(...))`
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pointed at `HIVE_STATIC_DIR` — anything not matched by an API or
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action route is served from the dist. Dashboard dist lives at
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`${frontend}/dashboard`; per-agent dist is the merged
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`hyperhive.frontend.mergedDist` (default agent dist + per-agent
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`extraFiles` overlay).
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- `GET /static/*` → bundled CSS + JS produced by esbuild
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(`frontend/packages/{dashboard,agent}/build.mjs`). Both pages
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pull the shared terminal pane + Catppuccin palette + typography
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from `@hive/shared` (was `hive-fr0nt`); the dashboard ships four
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CSS bundles (`common.css` loaded by every page, plus per-page
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`dashboard.css` / `flow.css` / `logs.css`); `common.css` inlines
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`base.css` + `terminal.css` via esbuild's `@import` resolution.
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`terminal.js` exports `{ create, linkify }` as ES module
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members (no more `window.HiveTerminal` global outside the
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back-compat shim the IIFE bodies still use). The dashboard's
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`#msgflow` and the per-agent `#live` log are both backed by
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this terminal — sticky-bottom auto-scroll, "↓ N new" pill,
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history backfill, SSE plumbing all live there. Each page
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registers a kind→renderer map; unknown kinds fall through to
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a JSON-dump note row. Bare `http(s)://` URLs in row text are
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turned into clickable new-tab links by `linkify` (text-node
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based, no `innerHTML` — XSS-safe); markdown bodies get the
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same treatment via `marked`'s autolink (npm dep, replacing the
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vendored UMD bundle), with the rendered `<a>`s rewritten to
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`target="_blank"`.
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- `GET /api/state` → JSON snapshot the JS app renders into the
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DOM. Includes a top-level `seq` (the dashboard event channel's
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high-water mark at the moment the snapshot was assembled);
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clients use it to dedupe their buffered SSE traffic against
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the snapshot (drop frames with `seq <= snapshot.seq`).
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- `GET /dashboard/stream` (dashboard) / `GET /events/stream`
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(per-agent) → `text/event-stream` SSE for live updates. The
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dashboard stream carries broker `Sent` / `Delivered` (mirrored
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by a forwarder task from the broker's intra-process channel)
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plus mutation events (`approval_added` / `approval_resolved`,
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`question_added` / `question_resolved`, `transient_set` /
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`transient_cleared`). Each frame carries a `seq`. The
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matching backfill endpoint is `GET /dashboard/history` (last
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~200 broker messages wrapped in `{ seq, events }`) on the
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dashboard and `GET /events/history` (last 2000 `LiveEvent`s
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also wrapped in `{ seq, events }`) on the agent.
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**One unified channel**: browsers cap concurrent SSE
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connections per origin (~6 in Chrome). Using one channel per
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domain would exhaust this budget on a live hive; dispatching
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by `kind` on the client is a one-liner. Per-domain splits are
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reserved for high-volume sub-streams most consumers skip (none
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exist yet). The broker's intra-process channel stays separate
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from the dashboard channel to avoid coupling `recv_blocking_batch`
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(hot path inside the harness turn loop) to presentation concerns.
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**SSE multiplexing**: the dashboard uses a
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`SharedWorker` (`stream-worker.js`) to hold one upstream
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`EventSource` per URL. All same-origin tabs share this worker
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— a second dashboard tab joins the existing connection rather
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than opening a duplicate. The worker fans SSE events out to
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each subscribed tab via `MessagePort`; on bfcache restore the
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page re-subscribes (gets a synthetic `open` event immediately
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if the upstream is already connected). Falls back gracefully
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when `SharedWorker` is unavailable (e.g. some private-mode
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browsers). **Worker-death self-heal**: Firefox kills
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"idle" SharedWorkers under memory pressure with no client-side
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signal — the port silently goes no-op. The worker now pings
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every connected port every 30s; the client bumps a
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last-activity timestamp on every message (incl. pings, which
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carry no URL — bumped before the URL filter). A
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visibility-gated watchdog polls every 15s and, if the page is
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visible AND has active subs AND hasn't heard from the worker
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in >90s (three missed pings), presumes the worker dead and
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re-subscribes on a fresh `SharedWorker` port (same code path
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bfcache-restore uses). Recovery is per-tab; pings are
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invisible on the healthy path.
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## Shared terminal pane
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Both surfaces' scrollable log streams (`#msgflow` on the dashboard,
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`#live` on the per-agent page) are backed by the shared terminal
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factory in `@hive/shared/terminal.js`. The factory wires up
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sticky-bottom auto-scroll, a "↓ N new" pill, history backfill, and
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SSE replay. Pages register a `kind → renderer` map; unknown kinds
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fall through to a JSON-dump note row. The factory ships three row
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shapes the renderers call:
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- `api.row(cls, text, icon?)` — single-line row with an inline `linkify`
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pass over the text; optional `icon` lands in a fixed-width `.row-glyph`
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cell so glyphs of varying rendered width all align.
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- `api.details(cls, summary, body, icon?)` — collapsible `<details>` with
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a `<pre>` body (used by long tool-results and stack traces).
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- `api.detailsDiff(cls, summary, body, icon?)` — same shape, splits the
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body on newlines and tags each line as `diff-add` / `diff-del` /
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`diff-ctx` so the renderer's diff bodies get coloured without
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emitting raw HTML.
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- `api.placeholder(text)` — replaces the log with a single muted row,
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cleared automatically when the next real row arrives.
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- `api.fromHistory` — `true` while backfill replay is running; renderers
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use it to suppress live-only side effects.
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**`create(opts)` options:** `logEl` (log container element), `streamUrl`
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(SSE endpoint), `historyUrl?` (optional replay endpoint — skipped if absent
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or if the fetch fails), `renderers` (kind→fn map; unknown kinds fall through
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to `renderers._default`, itself defaulting to a JSON-dump note row),
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`onLiveEvent?(ev)` (live-only side effects), `onAnyEvent?(ev, {fromHistory})`
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(runs for both replay and live — use for derived views that need the full
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event picture), `onBackfillDone?(count)` (one-shot after replay; `count=0` on
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failed/skipped fetch), `onStreamOpen?()` (fires on every EventSource
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(re)connect — use to re-sync snapshot-derived state after a reconnect gap),
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`pillAnchor?` (parent element for the "↓ N new" pill; defaults to
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`logEl.parentElement`).
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**Sticky-bottom + snap animation.** `stickToBottom` is the
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operator's intent: true means "keep snapping to bottom on every
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mutation", false means "I scrolled up, leave me alone". The flag
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flips when a scroll event lands further than `NEAR_BOTTOM_PX = 48`
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from the bottom. New rows then either snap to bottom (when sticky)
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or bump the unseen-count and surface the "↓ N new" pill. The snap
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is a brief 140ms ease-out (`SCROLL_ANIM_MS`) — the browser's
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default `behavior: 'smooth'` ~500ms reads as "still smooth, but
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visibly slow"; 140ms feels snap-y while still reading as motion
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rather than a jump. Distances under `SCROLL_SNAP_PX = 24`
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short-circuit to instant — animating a 12px nudge would just be
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jitter. Each new snap cancels the previous `requestAnimationFrame`
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so a burst of mutations coalesces into one ride to the latest
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bottom; the per-frame step re-reads `scrollHeight - clientHeight`
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so mutations landing mid-animation extend the destination smoothly
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rather than land short.
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**Mid-animation scroll-event guard.** The scroll handler's
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`isNearBottom` check would flip `stickToBottom` false mid-snap as
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the smooth animation eases through positions that are technically
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"not near bottom yet", which would strand the operator partway. A
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`smoothScrollingUntil` timestamp gates the scroll handler — set to
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the animation end + ~80ms headroom, re-armed on each fresh snap.
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Programmatic `scrollTop` writes (the animation's per-frame update)
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fire scroll events that the gate swallows. One caveat: if live events
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arrive faster than the animation window (< 220ms apart), the
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MutationObserver keeps re-firing `snapToBottom()` which perpetually
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re-arms the gate — trapping the operator at the bottom with no way
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to scroll up or trigger `loadMore()`. Safety valve: even inside the
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guard the handler checks `isNearBottom()`; if the operator has
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scrolled away from the bottom, `stickToBottom` is immediately forced
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false. The MO's `if (stickToBottom)` check then stops re-arming
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snaps, and the gate expires within ≤220ms.
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**Post-append `MutationObserver`.** Renderers commonly call
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`api.row(cls, text)` to create the row shell then append more
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children (badges, multi-line bodies, tool result panes) after the
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factory returned. The initial sticky-snap fires off the row's
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empty shape; the renderer's later appends grow the row past the
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visible bottom. A `MutationObserver` on the log subtree fires once
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per microtask after each batch of synchronous mutations and snaps
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again when `stickToBottom` is true. Programmatic `scrollTop`
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writes don't re-trigger the observer (scroll isn't a DOM
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mutation), so no feedback loop. The pre-append
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`nearBottomBeforeAppend` snapshot is still useful — it keeps the
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initial visual lag to one frame instead of one microtask + frame.
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**Backfill + SSE.** Cold load fetches `historyUrl` (replay), then
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subscribes to `streamUrl` (live tail). Both endpoints return
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`{ seq, events }` so the client can dedupe — events with
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`seq <= snapshot.seq` from the SSE stream are dropped silently
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(the snapshot already covers them). History rows render with a
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`.no-anim` class so they don't stagger in like live events. The
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optional `streamFactory(url)` callback lets the dashboard hand
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the factory a `SharedWorker`-backed `EventSource` facade (so
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multiple tabs share one upstream connection — see _SSE
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multiplexing_ above); when omitted, the factory falls back to a
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plain `new EventSource(url)`.
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**`linkify` (text-node based).** Bare `http(s)://` URLs in row
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text get wrapped in `<a target="_blank" rel="noopener noreferrer">`
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inside a fresh text node, so the autolinker never touches
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`innerHTML` and untrusted row content can't smuggle markup. The
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trailing-punctuation strip keeps `.,;:` outside the link surface.
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Markdown bodies go through `marked` separately and get the same
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target rewrite.
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The JS app handles all `form[data-async]` submissions via a delegated
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listener: read `data-confirm`, swap the button to a spinner, POST
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`application/x-www-form-urlencoded`, re-enable the button on success
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(refreshState may keep the form mounted, so we don't rely on a
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re-render), call `refreshState()`. State shapes live in
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`dashboard.rs::StateSnapshot` and `web_ui.rs::StateSnapshot` — when
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adding state fields, plumb through the snapshot struct and the
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relevant domain module (`assets/swarm.js`, `assets/call.js`, etc.) render function.
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**Focus preservation:** `refreshState` checks whether
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`document.activeElement` sits inside one of the managed sections
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and, if so, skips the refresh (defers 2s). The operator never has
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the form yanked out from under them mid-type; the update lands as
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soon as they blur.
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**Atomic section repaint:** every managed-section renderer goes
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through `paintAtomic(liveRoot, build)`: the builder appends into
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a fresh `DocumentFragment` (off-DOM) and the commit is one
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`replaceChildren` call. The naive `root.innerHTML = ''; root.append(...)`
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shape was visibly flashing empty on every poll cycle — on async
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paths the await yield gave the browser a paint opportunity between
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the clear and the re-append, and on complex builds (many `el()`
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allocations) layout could escape the per-task budget even on the
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synchronous path. The fragment approach keeps the intermediate
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empty state invisible. Builders receive the fragment as their
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`root`, so existing renderer code carries over unchanged; early
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returns inside the builder still commit whatever was appended
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before they returned.
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**Keyed DOM caching:** for sections whose rows hold interactive state
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(textarea drafts, checkboxes, focused inputs) `paintAtomic` is not
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enough — wiping and rebuilding still destroys the state even if the
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flash is hidden. The keyed pattern keeps a `Map<id, {el, fingerprint}>`
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where the fingerprint is `JSON.stringify({...visible fields...})`.
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On each render: cache-hit rows are reused verbatim (preserving
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textarea draft, checkbox state, and event listeners); only cache-miss
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rows are rebuilt and inserted. Used for: containers (`containerRowCache`),
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rebuild-queue entries (`rebuildQueueRowCache`), and question rows
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(`questionRowCache`). The spawn-form input+focus and meta-input
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checkboxes use a lighter snapshot-then-restore pattern (snapshot
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before `replaceChildren`, restore after) since they are single
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values rather than per-row caches.
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**`<details>` open-state preservation:** any collapsible element
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tagged with `data-restore-key="<stable-key>"` survives the
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refresh. `snapshotOpenDetails()` walks managed sections before
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render, `restoreOpenDetails()` re-applies after. Long-content
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drill-ins (file previews, diffs, journald logs) now open in the
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**side panel** (see below) rather than expanding inline, so the
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only restore-keyed `<details>` left is the answered-questions
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history list.
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**Side panel (dashboard):** long content opens in a drawer that
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swipes in from the right — a singleton `#side-panel` with a
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titled header, a close button, and a scrollable body. Closes on
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the button, a backdrop click, or `Escape`. `Panel.open(title,
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node)` swaps the body; the JS builders for file previews,
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approval diffs, and journald logs all render into it. **The
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drawer width is drag-to-resize**: a thin 6px hit-strip on
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the left edge captures pointer events, resizes the drawer in
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real-time (pointer capture keeps dragging even if the cursor
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outpaces the handle), and persists the chosen width to
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`localStorage` (key `hyperhive:side-panel-width`) so it
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survives page reload. Width is clamped to CSS `min-width: 320px`
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/ `max-width: 96vw`; the viewport-resize handler re-clamps
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persisted values after a window shrink. File
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previews are type-aware:
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- **Markdown** (`.md` / `.markdown`) — a `rendered` / `plain`
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tabbed view: `rendered` (default) is the vendored `marked`
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bundle (`GET /static/marked.js`), `plain` is the raw source.
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- **SVG** (`.svg`) — a `rendered` / `source` tabbed view;
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`rendered` shows the image via an `<img>` `data:` URI (the
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browser's secure static mode, so an untrusted SVG can't run
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scripts), `source` shows the raw markup.
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- **Raster images** (`.png` / `.jpg` / `.gif` / `.webp` /
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`.bmp` / `.ico` / `.avif`) — render as an `<img>` pointed at
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`/api/state-file`, which serves them as binary with their
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real content-type (text files stay UTF-8-lossy `text/plain`).
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- **Everything else** — raw text in a `<pre>`.
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## Listener bind
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Both bind their TCP listener with `SO_REUSEADDR` via
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`tokio::net::TcpSocket` plus a retry loop on `AddrInUse`
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(exponential backoff capped at 2s, **no attempt cap**) so an nspawn
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restart that races the previous process's socket release resolves
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itself. The retry is uncapped on purpose: a capped budget once
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left the harness silently UI-less for the rest of its lifetime
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when a back-to-back restart held the port longer than the cap
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allowed. Genuine port collisions are preflighted host-side
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(`lifecycle::{spawn,rebuild}` refuses with a clear error,
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surfaced on the dashboard as a banner), so at this layer a
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persistent `AddrInUse` always reflects a recoverable stale
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socket — retrying forever is the safe choice. The first 12
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attempts log at WARN; after that the level drops to INFO so a
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long-held stale socket doesn't flood the journal.
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The per-agent UI optionally binds a `UnixListener` instead of
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TCP when `HIVE_WEB_SOCKET` is set — the unix-socket transition
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mechanics (per-agent `/run/hive-agent/<name>/` bind-mount,
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`.bound` marker filtering, `agent-sockets.json` consumer on the
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gateway side) live in [`docs/gateway.md::Per-agent unix-socket
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upstream`](gateway.md). The env var is opt-in per agent so the
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two modes coexist while sub-agents transition.
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## Per-agent relative paths
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The per-agent UI uses **document-relative paths everywhere** for
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assets, API calls, form actions, and the screen WebSocket. Bare
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references like `static/app.js`, `api/state`, `events/stream`,
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`screen/ws` resolve against `document.baseURI` — the page's URL
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without its last path segment.
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That makes the page work under any prefix the agent ends up mounted
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at without rebuilding the dist. The cases that matter:
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| served at | `api/state` resolves to |
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| ------------------------------------------------ | ----------------------- |
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| `/` (own port, today's shape) | `/api/state` |
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| `/agent/iris/` (gateway-prefixed) | `/agent/iris/api/state` |
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| `/agent/iris/stats` (subpage, no trailing slash) | `/agent/iris/api/state` |
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The gateway upstream config strips the prefix before forwarding to
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the per-agent server, so the agent's Rust routes (`api/state`,
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`events/stream`, `screen/ws`, `login/start`, …) keep their absolute
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paths server-side. Only the browser-facing URLs are gated on the
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mount prefix.
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Subpages (`stats`, `screen`) are served without a trailing slash so
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the relative-path resolution stays correct: `static/app.js` from
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`/stats` becomes `/static/app.js` (last segment `stats` gets
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replaced), not `/stats/static/app.js`. Adding a trailing slash to
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those routes would break the resolution; either keep them
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slash-less or use `<base href>` injection at serve time.
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