Rewrites the config-change flow around the forge merge and the
DeployRequest{rev} deploy, drops the MergeConfigPr approval, its deploy
DAG, the hive's `/webhook/` route and the `core` merge allowlist from
the docs, and states that operators join the `operators` team by hand.
Refs #4850
61 lines
3.1 KiB
Markdown
61 lines
3.1 KiB
Markdown
# The job queue, for operators
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Long-running work runs through a job graph. The swarm controller keeps one
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for swarm-level work — creating an agent's identity, forge user and config
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repo. Each hive's hive-c0re keeps its own for container operations —
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rebuild, first-spawn, power changes. This page explains
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what the job queue _is_, as a general idea, independent of what either uses
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it for. For the hive-c0re step catalogue and the engineering internals
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(scheduler, leases, resource windows) see [`coordinator.md`](coordinator.md)
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instead.
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## What the job queue is, in the abstract
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"jobq" is a generic engine for running many interdependent jobs under
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limited concurrency — it has no idea what a "container" or a "rebuild" is.
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Two ideas are all there is to it:
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- **A job is a small graph of steps**, not one opaque blob. Steps can
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depend on each other (this step only starts once that one finishes), so
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a big operation is really a short, ordered sequence — not a single
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black box that's either "done" or "not done."
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- **A step can need a shared resource**, which only so many steps can hold
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at once (a "slot"). If every currently running step already holds the
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slots it needs, a new step that wants the same one waits its turn —
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that's the whole reason things queue instead of all firing at once.
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The engine's whole job is: whenever a step's ordering and resource needs
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are both satisfied, run it. It has no opinion on what the steps _do_ —
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that's supplied by whoever builds the graph. The engine is generic: the
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swarm controller and hive-c0re each build their own graph on it.
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## Watching it happen
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Two views, one per graph, drawn by the same component: the swarm UI's
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`/jobs` page shows the swarm controller's graph, and the hive dashboard's
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**BU1LDS** page (R3BU1LD QU3U3 — see
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[`web-ui/dashboard.md`](../web-ui/dashboard.md)) shows that hive's. Each
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**row** is one job; the rows nested under it are that job's steps, in
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order (occasionally a couple run side by side). A step shows one of:
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<!-- vale write-good.Passive = NO -->
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| Glyph | Meaning |
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| ----- | ------------------------------------------------------- |
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| `⏸` | queued, waiting its turn |
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| `▶` | running |
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| `◐` | its own work is done, waiting on a step nested under it |
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| `✔` | finished successfully |
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| `✖` | failed |
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| `⊘` | cancelled |
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| `·` | skipped (not needed for this run) |
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<!-- vale write-good.Passive = YES -->
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A step that isn't needed for a given run stays in the graph as `·` rather
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than being absent from it, so the same kind of operation keeps a
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recognizable shape run to run, whichever steps it actually needed.
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⚠️ **The view hides `✔` and `·` by default**, so that full shape isn't what
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you see first — tick them back on in the state filter. The selection is
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part of the request, not a display toggle: hidden states are never fetched.
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