hyperhive/docs/web-ui/shape.md

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# Shape (shared by both)
> Part of [Web UI](../web-ui.md). See also:
> [Dashboard layout](dashboard.md) · [Per-agent page](agent.md)
- `GET /``index.html` from the bundled frontend dist (see
`frontend/`). Both binaries' routers declare their dynamic
endpoints first and then `fallback_service(ServeDir::new(...))`
pointed at `HIVE_STATIC_DIR` — anything not matched by an API or
action route is served from the dist. Dashboard dist lives at
`${frontend}/dashboard`; per-agent dist is the merged
`hyperhive.frontend.mergedDist` (default agent dist + per-agent
`extraFiles` overlay).
- `GET /static/*` → bundled CSS + JS produced by esbuild
(`frontend/packages/{dashboard,agent}/build.mjs`). Both pages
pull the shared terminal pane + Catppuccin palette + typography
from `@hive/shared` (was `hive-fr0nt`); the dashboard ships four
CSS bundles (`common.css` loaded by every page, plus per-page
`dashboard.css` / `flow.css` / `logs.css`); `common.css` inlines
`base.css` + `terminal.css` via esbuild's `@import` resolution.
`terminal.js` exports `{ create, linkify }` as ES module
members (no more `window.HiveTerminal` global outside the
back-compat shim the IIFE bodies still use). The dashboard's
`#msgflow` and the per-agent `#live` log are both backed by
this terminal — sticky-bottom auto-scroll, "↓ N new" pill,
history backfill, SSE plumbing all live there. Each page
registers a kind→renderer map; unknown kinds fall through to
a JSON-dump note row. Bare `http(s)://` URLs in row text are
turned into clickable new-tab links by `linkify` (text-node
based, no `innerHTML` — XSS-safe); markdown bodies get the
same treatment via `marked`'s autolink (npm dep, replacing the
vendored UMD bundle), with the rendered `<a>`s rewritten to
`target="_blank"`.
- `GET /api/state` → JSON snapshot the JS app renders into the
DOM. Includes a top-level `seq` (the dashboard event channel's
high-water mark at the moment the snapshot was assembled);
clients use it to dedupe their buffered SSE traffic against
the snapshot (drop frames with `seq <= snapshot.seq`).
- `GET /dashboard/stream` (dashboard) / `GET /events/stream`
(per-agent) → `text/event-stream` SSE for live updates. The
dashboard stream carries broker `Sent` / `Delivered` (mirrored
by a forwarder task from the broker's intra-process channel)
plus mutation events (`approval_added` / `approval_resolved`,
`question_added` / `question_resolved`, `transient_set` /
`transient_cleared`). Each frame carries a `seq`. The
matching backfill endpoint is `GET /dashboard/history` (last
~200 broker messages wrapped in `{ seq, events }`) on the
dashboard and `GET /events/history` (last 2000 `LiveEvent`s
also wrapped in `{ seq, events }`) on the agent.
**One unified channel**: browsers cap concurrent SSE
connections per origin (~6 in Chrome). Using one channel per
domain would exhaust this budget on a live hive; dispatching
by `kind` on the client is a one-liner. Per-domain splits are
reserved for high-volume sub-streams most consumers skip (none
exist yet). The broker's intra-process channel stays separate
from the dashboard channel to avoid coupling `recv_blocking_batch`
(hot path inside the harness turn loop) to presentation concerns.
**SSE multiplexing**: the dashboard uses a
`SharedWorker` (`stream-worker.js`) to hold one upstream
`EventSource` per URL. All same-origin tabs share this worker
— a second dashboard tab joins the existing connection rather
than opening a duplicate. The worker fans SSE events out to
each subscribed tab via `MessagePort`; on bfcache restore the
page re-subscribes (gets a synthetic `open` event immediately
if the upstream is already connected). Falls back gracefully
when `SharedWorker` is unavailable (e.g. some private-mode
browsers). **Worker-death self-heal**: Firefox kills
"idle" SharedWorkers under memory pressure with no client-side
signal — the port silently goes no-op. The worker now pings
every connected port every 30s; the client bumps a
last-activity timestamp on every message (incl. pings, which
carry no URL — bumped before the URL filter). A
visibility-gated watchdog polls every 15s and, if the page is
visible AND has active subs AND hasn't heard from the worker
in >90s (three missed pings), presumes the worker dead and
re-subscribes on a fresh `SharedWorker` port (same code path
bfcache-restore uses). Recovery is per-tab; pings are
invisible on the healthy path.
## Shared terminal pane
Both surfaces' scrollable log streams (`#msgflow` on the dashboard,
`#live` on the per-agent page) are backed by the shared terminal
factory in `@hive/shared/terminal.js`. The factory wires up
sticky-bottom auto-scroll, a "↓ N new" pill, history backfill, and
SSE replay. Pages register a `kind → renderer` map; unknown kinds
fall through to a JSON-dump note row. The factory ships three row
shapes the renderers call:
- `api.row(cls, text)` — single-line row with an inline `linkify`
pass over the text.
- `api.details(cls, summary, body)` — collapsible `<details>` with
a `<pre>` body (used by long tool-results and stack traces).
- `api.detailsDiff(cls, summary, body)` — same shape, splits the
body on newlines and tags each line as `diff-add` / `diff-del` /
`diff-ctx` so the renderer's diff bodies get coloured without
emitting raw HTML.
**Sticky-bottom + snap animation.** `stickToBottom` is the
operator's intent: true means "keep snapping to bottom on every
mutation", false means "I scrolled up, leave me alone". The flag
flips when a scroll event lands further than `NEAR_BOTTOM_PX = 48`
from the bottom. New rows then either snap to bottom (when sticky)
or bump the unseen-count and surface the "↓ N new" pill. The snap
is a brief 140ms ease-out (`SCROLL_ANIM_MS`) — the browser's
default `behavior: 'smooth'` ~500ms reads as "still smooth, but
visibly slow"; 140ms feels snap-y while still reading as motion
rather than a jump. Distances under `SCROLL_SNAP_PX = 24`
short-circuit to instant — animating a 12px nudge would just be
jitter. Each new snap cancels the previous `requestAnimationFrame`
so a burst of mutations coalesces into one ride to the latest
bottom; the per-frame step re-reads `scrollHeight - clientHeight`
so mutations landing mid-animation extend the destination smoothly
rather than land short.
**Mid-animation scroll-event guard.** The scroll handler's
`isNearBottom` check would flip `stickToBottom` false mid-snap as
the smooth animation eases through positions that are technically
"not near bottom yet", which would strand the operator partway. A
`smoothScrollingUntil` timestamp gates the scroll handler — set to
the animation end + ~80ms headroom, re-armed on each fresh snap.
Programmatic `scrollTop` writes (the animation's per-frame update)
fire scroll events that the gate swallows. One caveat: if live events
arrive faster than the animation window (< 220ms apart), the
MutationObserver keeps re-firing `snapToBottom()` which perpetually
re-arms the gate — trapping the operator at the bottom with no way
to scroll up or trigger `loadMore()`. Safety valve: even inside the
guard the handler checks `isNearBottom()`; if the operator has
scrolled away from the bottom, `stickToBottom` is immediately forced
false. The MO's `if (stickToBottom)` check then stops re-arming
snaps, and the gate expires within ≤220ms.
**Post-append `MutationObserver`.** Renderers commonly call
`api.row(cls, text)` to create the row shell then append more
children (badges, multi-line bodies, tool result panes) after the
factory returned. The initial sticky-snap fires off the row's
empty shape; the renderer's later appends grow the row past the
visible bottom. A `MutationObserver` on the log subtree fires once
per microtask after each batch of synchronous mutations and snaps
again when `stickToBottom` is true. Programmatic `scrollTop`
writes don't re-trigger the observer (scroll isn't a DOM
mutation), so no feedback loop. The pre-append
`nearBottomBeforeAppend` snapshot is still useful — it keeps the
initial visual lag to one frame instead of one microtask + frame.
**Backfill + SSE.** Cold load fetches `historyUrl` (replay), then
subscribes to `streamUrl` (live tail). Both endpoints return
`{ seq, events }` so the client can dedupe — events with
`seq <= snapshot.seq` from the SSE stream are dropped silently
(the snapshot already covers them). History rows render with a
`.no-anim` class so they don't stagger in like live events. The
optional `streamFactory(url)` callback lets the dashboard hand
the factory a `SharedWorker`-backed `EventSource` facade (so
multiple tabs share one upstream connection — see *SSE
multiplexing* above); when omitted, the factory falls back to a
plain `new EventSource(url)`.
**`linkify` (text-node based).** Bare `http(s)://` URLs in row
text get wrapped in `<a target="_blank" rel="noopener noreferrer">`
inside a fresh text node, so the autolinker never touches
`innerHTML` and untrusted row content can't smuggle markup. The
trailing-punctuation strip keeps `.,;:` outside the link surface.
Markdown bodies go through `marked` separately and get the same
target rewrite.
The JS app handles all `form[data-async]` submissions via a delegated
listener: read `data-confirm`, swap the button to a spinner, POST
`application/x-www-form-urlencoded`, re-enable the button on success
(refreshState may keep the form mounted, so we don't rely on a
re-render), call `refreshState()`. State shapes live in
`dashboard.rs::StateSnapshot` and `web_ui.rs::StateSnapshot` — when
adding state fields, plumb through the snapshot struct and the
relevant `assets/tabs.js` render function.
**Focus preservation:** `refreshState` checks whether
`document.activeElement` sits inside one of the managed sections
and, if so, skips the refresh (defers 2s). The operator never has
the form yanked out from under them mid-type; the update lands as
soon as they blur.
**Atomic section repaint:** every managed-section renderer goes
through `paintAtomic(liveRoot, build)`: the builder appends into
a fresh `DocumentFragment` (off-DOM) and the commit is one
`replaceChildren` call. The naive `root.innerHTML = ''; root.append(...)`
shape was visibly flashing empty on every poll cycle — on async
paths the await yield gave the browser a paint opportunity between
the clear and the re-append, and on complex builds (many `el()`
allocations) layout could escape the per-task budget even on the
synchronous path. The fragment approach keeps the intermediate
empty state invisible. Builders receive the fragment as their
`root`, so existing renderer code carries over unchanged; early
returns inside the builder still commit whatever was appended
before they returned.
**Keyed DOM caching:** for sections whose rows hold interactive state
(textarea drafts, checkboxes, focused inputs) `paintAtomic` is not
enough — wiping and rebuilding still destroys the state even if the
flash is hidden. The keyed pattern keeps a `Map<id, {el, fingerprint}>`
where the fingerprint is `JSON.stringify({...visible fields...})`.
On each render: cache-hit rows are reused verbatim (preserving
textarea draft, checkbox state, and event listeners); only cache-miss
rows are rebuilt and inserted. Used for: containers (`containerRowCache`),
rebuild-queue entries (`rebuildQueueRowCache`), and question rows
(`questionRowCache`). The spawn-form input+focus and meta-input
checkboxes use a lighter snapshot-then-restore pattern (snapshot
before `replaceChildren`, restore after) since they are single
values rather than per-row caches.
**`<details>` open-state preservation:** any collapsible element
tagged with `data-restore-key="<stable-key>"` survives the
refresh. `snapshotOpenDetails()` walks managed sections before
render, `restoreOpenDetails()` re-applies after. Long-content
drill-ins (file previews, diffs, journald logs) now open in the
**side panel** (see below) rather than expanding inline, so the
only restore-keyed `<details>` left is the answered-questions
history list.
**Side panel (dashboard):** long content opens in a drawer that
swipes in from the right — a singleton `#side-panel` with a
titled header, a close button, and a scrollable body. Closes on
the button, a backdrop click, or `Escape`. `Panel.open(title,
node)` swaps the body; the JS builders for file previews,
approval diffs, and journald logs all render into it. **The
drawer width is drag-to-resize**: a thin 6px hit-strip on
the left edge captures pointer events, resizes the drawer in
real-time (pointer capture keeps dragging even if the cursor
outpaces the handle), and persists the chosen width to
`localStorage` (key `hyperhive:side-panel-width`) so it
survives page reload. Width is clamped to CSS `min-width: 320px`
/ `max-width: 96vw`; the viewport-resize handler re-clamps
persisted values after a window shrink. File
previews are type-aware:
- **Markdown** (`.md` / `.markdown`) — a `rendered` / `plain`
tabbed view: `rendered` (default) is the vendored `marked`
bundle (`GET /static/marked.js`), `plain` is the raw source.
- **SVG** (`.svg`) — a `rendered` / `source` tabbed view;
`rendered` shows the image via an `<img>` `data:` URI (the
browser's secure static mode, so an untrusted SVG can't run
scripts), `source` shows the raw markup.
- **Raster images** (`.png` / `.jpg` / `.gif` / `.webp` /
`.bmp` / `.ico` / `.avif`) — render as an `<img>` pointed at
`/api/state-file`, which serves them as binary with their
real content-type (text files stay UTF-8-lossy `text/plain`).
- **Everything else** — raw text in a `<pre>`.
## Listener bind
Both bind their TCP listener with `SO_REUSEADDR` via
`tokio::net::TcpSocket` plus a retry loop on `AddrInUse`
(exponential backoff capped at 2s, **no attempt cap**) so an nspawn
restart that races the previous process's socket release resolves
itself. The retry is uncapped on purpose: a capped budget once
left the harness silently UI-less for the rest of its lifetime
when a back-to-back restart held the port longer than the cap
allowed. Genuine port collisions are preflighted host-side
(`lifecycle::{spawn,rebuild}` refuses with a clear error,
surfaced on the dashboard as a banner), so at this layer a
persistent `AddrInUse` always reflects a recoverable stale
socket — retrying forever is the safe choice. The first 12
attempts log at WARN; after that the level drops to INFO so a
long-held stale socket doesn't flood the journal.
The per-agent UI optionally binds a `UnixListener` instead of
TCP when `HIVE_WEB_SOCKET` is set — the unix-socket transition
mechanics (per-agent `/run/hive-agent/<name>/` bind-mount,
`.bound` marker filtering, `agent-sockets.json` consumer on the
gateway side) live in [`docs/gateway.md::Per-agent unix-socket
upstream`](gateway.md). The env var is opt-in per agent so the
two modes coexist while sub-agents transition.
## Per-agent relative paths
The per-agent UI uses **document-relative paths everywhere** for
assets, API calls, form actions, and the screen WebSocket. Bare
references like `static/app.js`, `api/state`, `events/stream`,
`screen/ws` resolve against `document.baseURI` — the page's URL
without its last path segment.
That makes the page work under any prefix the agent ends up mounted
at without rebuilding the dist. The cases that matter:
| served at | `api/state` resolves to |
|---|---|
| `/` (own port, today's shape) | `/api/state` |
| `/agent/iris/` (gateway-prefixed) | `/agent/iris/api/state` |
| `/agent/iris/stats` (subpage, no trailing slash) | `/agent/iris/api/state` |
The gateway upstream config strips the prefix before forwarding to
the per-agent server, so the agent's Rust routes (`api/state`,
`events/stream`, `screen/ws`, `login/start`, …) keep their absolute
paths server-side. Only the browser-facing URLs are gated on the
mount prefix.
Subpages (`stats`, `screen`) are served without a trailing slash so
the relative-path resolution stays correct: `static/app.js` from
`/stats` becomes `/static/app.js` (last segment `stats` gets
replaced), not `/stats/static/app.js`. Adding a trailing slash to
those routes would break the resolution; either keep them
slash-less or use `<base href>` injection at serve time.