Commit graph hyperhive/frontend/packages/shared/src/badge
Author SHA1 Message Date
iris
3e4ffa9312 badge: mix accent color into --fg for a contrast floor on any theme
Badge.css's colored-value classes (positive/warning/negative/accent)
used the raw semantic accent color directly on --purple-dim, same class
of bug already fixed by hand for the bundled Latte palette (see
colors.css's comment on --latte-base08..0F) but never applied to an
arbitrary stylix-fed scheme. Blend each accent 60/40 with --fg via
color-mix() instead of using it bare -- --fg is the one color the
base16 contract already guarantees legible on every surface, so mixing
toward it gives every accent a contrast floor without trying to
compute/fix an operator's own theme.
2026-08-28 23:54:25 +02:00
iris
638e1ac2c6 swarm-ui: delete StatusChip, migrate its 3 callers to shared Badge
mara: non-interactive Badge and StatusChip render identically (same
padding/radius/font, same tone-to-color mapping) and StatusChip's
4-tone/single-label shape is a strict subset of Badge's — no real
reason to keep both. Deletes StatusChip.tsx/.css, migrates AgentsPage's
config-PR chip, HivesPage's freshness chip, and ComponentsPage's own
table-status sample to Badge (tone/value, no onClick). Also drops the
now-redundant standalone StatusChip demo section on /components (the
Badge section already covers all 4 former chip tones plus accent).

Updated the two stale StatusChip references outside swarm-ui too:
design-guide.md's component-list example and colors.css's WCAG-
contrast-rationale comment.
2026-08-28 13:21:49 +02:00
iris
62cc0620c8 Add Badge + Dropdown Preact components, demo on swarm-ui /components
New shared Preact primitives for the per-agent terminal redesign:

- Badge (@hive/shared/badge.js): a labelled status pill. Plain <span>
  when static (e.g. "alive"), a real <button> with a disclosure caret
  when given onClick (e.g. opens a Dropdown, or toggles itself in
  place). Same component either way so a status row reads as one
  consistent set of badges regardless of which are interactive.
- Dropdown (@hive/shared/dropdown.js): a small option list anchored
  directly under whatever opened it (no portal, no native <dialog> —
  see the file comment for why). Closes on outside click or Escape.

This is the fix for the design guide's own named anti-example: the
agent page's model/effort pickers live in the overflow menu while the
current model/effort only show as a disconnected chip. Badge+Dropdown
composed together is that control moved inline, next to what it shows.

Demoed on swarm-ui's /components page: all Badge tones, a label-prefixed
badge, an interactive badge that opens a Dropdown (model-picker shape),
and an interactive badge that toggles itself (pause/resume shape).

Both packages build + tsc --noEmit clean.
2026-08-28 13:21:49 +02:00