mara: non-interactive Badge and StatusChip render identically (same
padding/radius/font, same tone-to-color mapping) and StatusChip's
4-tone/single-label shape is a strict subset of Badge's — no real
reason to keep both. Deletes StatusChip.tsx/.css, migrates AgentsPage's
config-PR chip, HivesPage's freshness chip, and ComponentsPage's own
table-status sample to Badge (tone/value, no onClick). Also drops the
now-redundant standalone StatusChip demo section on /components (the
Badge section already covers all 4 former chip tones plus accent).
Updated the two stale StatusChip references outside swarm-ui too:
design-guide.md's component-list example and colors.css's WCAG-
contrast-rationale comment.
Table gains an optional emptyMessage prop, rendered as a single
full-width row in place of a bare empty tbody; AgentsPage is the first
consumer. Screenshot-verified against a mock server returning an empty
roster.
No sitewide box-sizing: border-box reset exists, so .ui-dialog's
padding + border were adding on top of width: 90vw instead of being
carved out of it -- 401px rendered against a 390px viewport, real
horizontal overflow. Caught via a real 390x844 screenshot per mara's
"phone size?" ask on the PR, not assumed.
Three doc comments elsewhere in the tree still named the old
CreateAgentPage identifier/page framing after the rename in this
branch -- TextField.tsx, Panel.tsx, FormField.css (x3). None of these
files are touched by the rest of the diff, which is exactly how the
staleness happened.
Adds a generic ui/dialog/Dialog primitive (native <dialog>, no
third-party modal lib and no shadow-DOM custom element per the esbuild
gap on those) and wires a "+ agent" button into AgentsPage that opens
the existing create-agent form inside it, content unchanged from its
former life as a standalone /create-agent route/nav item.
Removes the "new agent" top-level nav entry and the /create-agent
route entirely -- creation now only reachable from the roster that
gets populated by it. CreateAgentPage.tsx/css renamed to
CreateAgentForm.tsx/css to match its new role as a mounted component
rather than a page.
Screenshot-verified the dialog open/closed states against a mock
server.
Adds an `icon` prop to Panel (small emoji glyph left of the title,
aria-hidden, chosen per panel with no default) and wires it into every
current Panel caller: hives (bee), create-agent's form (robot) and info
panel (identity card, moved off the info panel's body copy where it
started as a one-off), jobs (puzzle piece), the components gallery
itself (toolbox), and the 404 page (compass). Adds a components-page
demo section and a whimsy-section pointer in the design guide.
Closes: #3508
mara's follow-up: both cards should be the same size (flex: 1 1 0
instead of the form keeping its own narrower basis), and the form's
inputs should fill the card rather than stopping at their old 16em
cap. Dropped that cap from the shared form kit (.ui-form-control /
.ui-form-field) entirely rather than overriding it per-page — the kit
itself has no width opinion now, same as Panel already has none; a
page that wants a narrower field caps its layout, not the kit.
Checked ComponentsPage's standalone samples (no regression, just
wider) and narrow-viewport stacking (still moves the explanation
under the form).
TextField and SelectField's shared FormField wrapper had no width of
its own, so inside the form's shrink-to-fit flex column each field's
input/select resolved its 'width: 100%' against its own shrunk
wrapper rather than a shared column width — two fields with
differently-long labels ended up with differently-wide controls.
FormField now caps its own width the same way the control already
does, so every field in a form lines up regardless of label length.
Also wrapped the page in a max-width container: Panel has no width
opinion of its own, so it filled the full page column, leaving a lot
of bare panel to the right of the ~16em-wide form.
Per mara's review on this PR: the labelled SelectField-based picker
read as way too heavy for a passive-until-touched setting - a full
label+bordered-control form field row above the table. Replace it with
a compact inline "clock icon - value - chevron" control (a native
<select> still drives the interaction, just stripped of SelectField/
FormField's chrome), quiet until hovered/focused the same way
LinksMenu's header button is.
Also move it out of the panel body entirely: Panel gains an `actions`
slot in its title row (right-aligned via margin-left: auto), so the
picker sits next to the "hives" heading instead of taking its own row
and pushing the table down - per the design guide's own "a control
belongs next to the thing it affects" rule.
Verified with headless chromium screenshots (full page + a tight
close-up crop) against the built bundle: the picker now reads as
"(clock) 30s (chevron)" inline with the panel title, no extra vertical
space taken from the table. Added a Panel "with actions" demo to
ComponentsPage.
Closes#3446.
New ui/refresh-interval/RefreshInterval — a RefreshIntervalPicker
(off/10s/30s/1m preset select) plus a useRefreshInterval hook that
polls on that cadence, pausing while the document is hidden and
resyncing immediately on becoming visible again (same pattern
RelativeTime already uses). The hook keeps the caller's onTick fresh
via a ref rather than an effect dependency, so a new closure each
render doesn't re-arm the timer.
HivesPage wires it in: defaults to 30s (no inputs on this page to
interrupt, and the point of the feature is not needing a manual
reload), replacing the old fetch-once-at-mount effect. A successful
refresh also clears any previous fetch error instead of leaving a
stale failure on screen after the data's recovered.
Verified: tsc clean, build succeeds, screenshotted the hives page
(auto-loads on mount, picker defaults to 30s) and the components page
demo.
Closes#3447.
- Shell.css: .shell-header and .shell-nav wrap onto a second line
below a breakpoint instead of forcing horizontal overflow — no
hamburger/collapse menu, per mara's own 'don't break, don't
over-invest' scoping.
- LinksMenu.css: bumped .links-menu-button and .links-menu-item to the
same 2.75em (~44px, WCAG 2.5.5) touch-target floor the shared ui/
kit's form controls and buttons already carry — this trigger is
bespoke, not built from that kit, but the floor applies regardless.
- Table.tsx/.css: wrapped the table in a .ui-table-scroll container
(overflow-x: auto) so a wide table scrolls within its own box on a
narrow viewport instead of forcing the whole page to overflow
horizontally — not named in the issue's two concrete spots, but the
same 'should not break' failure mode, and fixing it at the shared
Table primitive covers every future caller.
.create-agent-input's fixed width -> max-width was already fixed as
part of #3448's form kit.
Verified: tsc clean, build succeeds, screenshotted at 320px (hives
nav wraps, table scrolls internally, page itself doesn't overflow)
and 480px (create-agent form fields fit).
Closes#3445.
New ui/relative-time/RelativeTime — takes a UTC epoch-ms instant, not
a precomputed age, and re-renders itself on a 1s interval so a tab
left open doesn't silently show a frozen 'fresh (5s ago)' hours
later. Pauses while the document is hidden, resyncs immediately on
becoming visible again.
StatusChip's label widened from string to ComponentChildren so a
chip can embed the live ticker (a plain string couldn't carry it).
HivesPage's freshness column now derives the age from last_seen_unix
client-side via RelativeTime instead of rendering the once-computed
age_seconds from the API response.
Verified: tsc clean, build succeeds, screenshotted the components
page (ticking observed advancing within one virtual-time-budget
window) and the hives page (fresh/stale/never-reported all render
correctly).
Closes#3434.
Agent creation had no way to record which hive an agent runs on.
POST /api/agents now requires a hive, so the roster fetched off
GET /api/hives backs a required SelectField here rather than a
free-text field. Single-hive swarms auto-select their only hive;
multi-hive swarms show a disabled placeholder and force an explicit
choice.
Rebuilt on top of the #3448 form kit (merged after this branch was
originally opened): reuses TextField/SelectField/Button instead of
page-scoped input chrome, and SelectField gains an optional disabled
placeholder option (needed for the loading/empty/multi-hive states
here, generalizes cleanly for future callers). Form goes back to a
column layout per mara's earlier visual feedback on this same page
(two fields of different natural width no longer line up in a row).
Closes#3448.
New ui/ primitives: FormField (shared label+control wrapper),
TextField, SelectField, Button — each with a min-height touch target
(2.75em ~= 44px, WCAG 2.5.5) per mara's #3447 ask, and a max-width
instead of a fixed width so the control caps on desktop without
overflowing a narrow/touch viewport.
CreateAgentPage's name field + submit button now come from the kit
instead of page-scoped CSS; ComponentsPage gets a section for each new
primitive with an editable sample.
Per mara's review question on PR#3219 ('shouldnt the jsx files import
their css?'): each component now does its own import ('./Shell.css',
'./Panel.css', ...) instead of swarm-ui.css centrally @import-ing
every component's stylesheet. esbuild folds every .css reachable from
main.tsx's import graph into one main.css companion output next to
main.js — no separate build step, this is bundle:true's existing
behavior, just not exercised until now.
swarm-ui.css keeps only the shared base reset (@hive/shared/base.css)
since that isn't any one component's concern. Added src/css.d.ts
(ambient '*.css' module) since tsc otherwise rejects a side-effect
import of a non-JS/TS specifier.
Side benefit: a component nothing imports (yet) no longer ships its
CSS either — StatusChip/Table aren't referenced from App.tsx today,
and main.css correctly only carries Shell.css + Panel.css. The old
central-import approach shipped all four unconditionally.
npm run build + typecheck clean. Re-screenshotted the real dist —
pixel-identical to before this change.
Per mara's PR review request: Panel/StatusChip/Table each move into
their own subdir (ui/panel/, ui/status-chip/, ui/table/) colocating
the component with its stylesheet, matching shell/ (Shell.tsx +
Shell.css already lived this way). Import paths in App.tsx and
swarm-ui.css updated to match; no behavior change.
npm run build + typecheck both clean.
Structural foundation split out of hyperhive#3118 per mara's steer:
structure first so the real overview page (hive roster) and later
routes (swarm-wide agent roster) land as content changes rather than
each reinventing chrome + nav + a table/panel/chip shape.
- <Shell>: header bar (branding) + nav row, wraps every route. Route
list lives in Shell itself (one small SPA, one place to know its
own nav).
- ui/Panel, ui/StatusChip, ui/Table: the three primitives the
overview page's actual scope (hive roster: name/domain/status,
linking out to each hive's own dashboard) calls for, nothing
speculative beyond that.
Preact-native styling (plain CSS files imported via swarm-ui.css, no
shadow DOM — this package renders into light DOM) — not
@hive/shared's chrome.css, which is the old MPA dashboard's visual
language. Same base16/Catppuccin color tokens via theme.css/colors.css
so it still reads as hyperhive.
npm run build (whole frontend workspace) + npm run typecheck both
clean. Verified with a real headless-chromium screenshot against the
built dist, not just source-reading.
Fixes hyperhive#3211