swarm-ui: page shell + layout primitives
Structural foundation split out of hyperhive#3118 per mara's steer: structure first so the real overview page (hive roster) and later routes (swarm-wide agent roster) land as content changes rather than each reinventing chrome + nav + a table/panel/chip shape. - <Shell>: header bar (branding) + nav row, wraps every route. Route list lives in Shell itself (one small SPA, one place to know its own nav). - ui/Panel, ui/StatusChip, ui/Table: the three primitives the overview page's actual scope (hive roster: name/domain/status, linking out to each hive's own dashboard) calls for, nothing speculative beyond that. Preact-native styling (plain CSS files imported via swarm-ui.css, no shadow DOM — this package renders into light DOM) — not @hive/shared's chrome.css, which is the old MPA dashboard's visual language. Same base16/Catppuccin color tokens via theme.css/colors.css so it still reads as hyperhive. npm run build (whole frontend workspace) + npm run typecheck both clean. Verified with a real headless-chromium screenshot against the built dist, not just source-reading. Fixes hyperhive#3211
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10 changed files with 224 additions and 29 deletions
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// Root shell component. Empty start page for now — functionality
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// (swarm roster, target-state view, whatever the swarm-controller
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// epic eventually needs) is out of scope until auth against authelia
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// is figured out. What's here IS in scope: a real router + deep-link
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// shape that the per-hive dashboard's vanilla-JS + custom-element MPA
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// doesn't have, so later work has a shell to land routes into instead
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// of bolting routing on after the fact.
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// Root shell component. Real route (`/`) is still a placeholder — the
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// swarm's hive roster is the next piece of work to land into it — but
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// it now mounts inside <Shell> and uses the ui/ primitives, so that
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// page lands as a content change, not a structural one.
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import { Route, Switch } from 'wouter-preact';
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import { Shell } from './shell/Shell.js';
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import { Panel } from './ui/Panel.js';
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function Home() {
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return (
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<main class="swarm-ui-empty">
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<h1>swarm ui</h1>
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<p>nothing here yet — project-bootstrap placeholder.</p>
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</main>
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<Panel title="overview">
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<p>hive roster lands here, sequenced after this shell.</p>
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</Panel>
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);
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}
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function NotFound() {
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return (
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<main class="swarm-ui-empty">
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<h1>404</h1>
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<Panel title="404">
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<p>no route here.</p>
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</main>
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</Panel>
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);
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}
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export function App() {
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return (
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<Switch>
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<Route path="/" component={Home} />
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<Route component={NotFound} />
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</Switch>
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<Shell>
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<Switch>
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<Route path="/" component={Home} />
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<Route component={NotFound} />
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</Switch>
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</Shell>
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);
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}
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40
frontend/packages/swarm-ui/src/shell/Shell.css
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40
frontend/packages/swarm-ui/src/shell/Shell.css
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/* <Shell> — header bar + nav row + the content column every route
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renders into. Colour vars come from ../theme.css (same base16 slots
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the per-hive dashboard uses, so this reads as recognizably
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hyperhive) — the layout itself is this package's own, not
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@hive/shared's chrome.css. */
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.shell-header {
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display: flex;
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align-items: center;
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gap: 1.5em;
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padding: 0.75em 1.25em;
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border-bottom: 1px solid var(--border);
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background: var(--bg-elev);
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}
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.shell-brand {
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font-weight: 600;
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color: var(--purple);
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letter-spacing: 0.02em;
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}
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.shell-nav {
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display: flex;
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gap: 1em;
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}
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.shell-nav-link {
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color: var(--muted);
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text-decoration: none;
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padding: 0.25em 0;
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border-bottom: 2px solid transparent;
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}
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.shell-nav-link:hover {
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color: var(--fg);
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}
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.shell-nav-link-active {
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color: var(--fg);
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border-bottom-color: var(--purple);
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}
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.shell-body {
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max-width: 60em;
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margin: 0 auto;
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padding: 1.5em 1.25em;
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}
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41
frontend/packages/swarm-ui/src/shell/Shell.tsx
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41
frontend/packages/swarm-ui/src/shell/Shell.tsx
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// <Shell> — page chrome every swarm-ui route mounts inside: a header
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// bar (swarm branding) plus a nav row linking the app's real routes.
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// Preact-native styling (shell/Shell.css, imported globally via
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// ../swarm-ui.css) — deliberately not @hive/shared's chrome.css
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// page-header pattern, which is the per-hive MPA dashboard's visual
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// language. This package is a clean field, not an inheritor of that
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// look.
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//
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// Route list lives here, not prop-drilled from App — one small SPA
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// has exactly one place that needs to know its own nav, and this is
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// it. Grows additively as real routes land (a swarm-wide agent roster
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// is next); no speculative entries.
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import type { ComponentChildren } from 'preact';
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import { Link, useRoute } from 'wouter-preact';
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const NAV_ITEMS: { href: string; label: string }[] = [{ href: '/', label: 'overview' }];
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function NavLink({ href, label }: { href: string; label: string }) {
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const [active] = useRoute(href);
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return (
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<Link href={href} className={'shell-nav-link' + (active ? ' shell-nav-link-active' : '')}>
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{label}
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</Link>
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);
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}
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export function Shell({ children }: { children: ComponentChildren }) {
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return (
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<div class="shell">
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<header class="shell-header">
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<span class="shell-brand">hyperhive swarm</span>
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<nav class="shell-nav">
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{NAV_ITEMS.map((item) => (
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<NavLink key={item.href} href={item.href} label={item.label} />
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))}
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</nav>
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</header>
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<div class="shell-body">{children}</div>
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</div>
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);
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}
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@import "@hive/shared/base.css";
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/* Bootstrap placeholder only — real layout comes with the first
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route that actually needs one. */
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.swarm-ui-empty {
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max-width: 40em;
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margin: 4em auto;
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padding: 0 1em;
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}
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.swarm-ui-empty h1 {
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color: var(--purple);
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}
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@import "./shell/Shell.css";
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@import "./ui/Panel.css";
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@import "./ui/StatusChip.css";
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@import "./ui/Table.css";
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15
frontend/packages/swarm-ui/src/ui/Panel.css
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15
frontend/packages/swarm-ui/src/ui/Panel.css
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.ui-panel {
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border: 1px solid var(--border);
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border-radius: 0.5em;
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background: var(--bg-elev);
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}
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.ui-panel-title {
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margin: 0;
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padding: 0.75em 1em;
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font-size: 1em;
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font-weight: 600;
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border-bottom: 1px solid var(--border);
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}
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.ui-panel-body {
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padding: 1em;
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}
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14
frontend/packages/swarm-ui/src/ui/Panel.tsx
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14
frontend/packages/swarm-ui/src/ui/Panel.tsx
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// <Panel> — the one generic container primitive every route needs: a
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// bordered surface with an optional title, no other opinions. Not a
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// card-with-actions/footer/whatever kit — those get added the first
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// time a real page actually needs one, not speculatively ahead of it.
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import type { ComponentChildren } from 'preact';
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export function Panel({ title, children }: { title?: string; children: ComponentChildren }) {
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return (
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<section class="ui-panel">
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{title ? <h2 class="ui-panel-title">{title}</h2> : null}
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<div class="ui-panel-body">{children}</div>
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</section>
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);
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}
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21
frontend/packages/swarm-ui/src/ui/StatusChip.css
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frontend/packages/swarm-ui/src/ui/StatusChip.css
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.ui-chip {
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display: inline-block;
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padding: 0.15em 0.6em;
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border-radius: 1em;
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font-size: 0.85em;
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line-height: 1.4;
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background: var(--purple-dim);
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color: var(--fg);
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}
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.ui-chip-neutral {
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color: var(--muted);
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}
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.ui-chip-positive {
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color: var(--green);
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}
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.ui-chip-warning {
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color: var(--amber);
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}
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.ui-chip-negative {
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color: var(--red);
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}
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frontend/packages/swarm-ui/src/ui/StatusChip.tsx
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frontend/packages/swarm-ui/src/ui/StatusChip.tsx
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// <StatusChip> — a small labelled state indicator. Generic over
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// `tone` rather than a fixed status vocabulary (`online`/`offline`/…)
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// because the first real caller (the hive roster) starts with a
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// single static "configured" tone and grows real online/stale/offline
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// states once a status rollup lands server-side — same component,
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// richer data later, no rebuild.
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export type ChipTone = 'neutral' | 'positive' | 'warning' | 'negative';
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export function StatusChip({ tone = 'neutral', label }: { tone?: ChipTone; label: string }) {
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return <span class={'ui-chip ui-chip-' + tone}>{label}</span>;
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}
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18
frontend/packages/swarm-ui/src/ui/Table.css
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frontend/packages/swarm-ui/src/ui/Table.css
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.ui-table {
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width: 100%;
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border-collapse: collapse;
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}
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.ui-table th {
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text-align: left;
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font-weight: 600;
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color: var(--muted);
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padding: 0.5em 0.75em;
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border-bottom: 1px solid var(--border);
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}
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.ui-table td {
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padding: 0.5em 0.75em;
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border-bottom: 1px solid var(--border);
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}
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.ui-table tr:last-child td {
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border-bottom: none;
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}
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43
frontend/packages/swarm-ui/src/ui/Table.tsx
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43
frontend/packages/swarm-ui/src/ui/Table.tsx
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// <Table> — a generic column-defined table, the shape the hive roster
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// (name / domain / status chip, one row per hive) needs. Columns own
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// their own cell rendering rather than this component knowing about
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// any particular row shape, so it stays reusable for the swarm-wide
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// agent roster later without a rewrite.
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import type { ComponentChildren } from 'preact';
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export interface TableColumn<T> {
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key: string;
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header: string;
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render: (row: T) => ComponentChildren;
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}
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export function Table<T>({
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columns,
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rows,
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rowKey,
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}: {
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columns: TableColumn<T>[];
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rows: T[];
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rowKey: (row: T) => string;
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}) {
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return (
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<table class="ui-table">
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<thead>
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<tr>
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{columns.map((c) => (
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<th key={c.key}>{c.header}</th>
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))}
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</tr>
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</thead>
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<tbody>
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{rows.map((row) => (
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<tr key={rowKey(row)}>
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{columns.map((c) => (
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<td key={c.key}>{c.render(row)}</td>
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))}
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</tr>
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))}
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</tbody>
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</table>
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);
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}
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