hyperhive#3033 (jobq rollup endpoint) merged, unblocking hyperhive#3036.
The banner (removed on PR#3031 rather than ship it on an interim
GET /api/jobq/graph client-side derivation) is back, now reading
GET /api/jobq/rollup — hive-jobq-wire::state_rollup's pre-tallied
Vec<StateCount>, not the full graph. running sums the Running and
Finishing entries' roots (Finishing = own work done, subtree still
going); queued reads the Pending entry's roots. roots specifically,
matching the banner's established "N whole operations" meaning, not
the endpoint's parallel nodes count (~7 nodes per rebuild, 1 root).
Re-adds the rebuild_queue_changed SSE subscription dropped alongside
the banner, wired as a payload-less refetch trigger — confirmed with
atlas on the DagView-deletion tracker that this is the intended final
shape (keep the event, drop the payload) rather than deleting it and
falling back to polling.
Verified the running/queued derivation against constructed
StateCount[] fixtures (running+queued mix, Finishing-counts-as-running,
settled states never contribute, multi-state sums) before touching
swarm.js — 6/6 checks passed. npm run build clean, tracker-tag +
comment-block pre-push lints clean. docs/web-ui/dashboard.md updated
to describe the restored banner + the two prior shapes it went
through.
mara, on the already-approved PR: "dont replace one legacy thing with
another. then we will have to either wait with this pr or split it
into what can and cannot be done now."
Splitting: the transients-only per-agent badge fix is real, correct,
and fixes a live regression (the old DagView fields it read no longer
exist) — nothing about it depends on job-queue data at all, so it
ships as-is. The queue-summary banner is the part that doesn't belong
in this shape: it was reading GET /api/jobq/graph directly and
deriving counts client-side as an interim stand-in for the dedicated
rollup endpoint mara separately asked for — exactly the kind of
stopgap-on-a-stopgap her comment is calling out, since the endpoint
that should serve it doesn't exist on main yet.
Removes jobqNodesState, refreshJobqGraph(), the rebuild_queue_changed
SSE subscription, and the banner's render block from swarm.js/tabs.js
entirely — swarm.js now reads no job-queue state of any kind, fully
satisfying "swarm.js should not need to pull in the jobq to do its
job." The banner comes back once the rollup endpoint
(hyperhive#2985's follow-up) exists, reading that directly instead of
the full graph. Until then the per-agent transient pills still show
what's actually running on each card; only the hive-wide "N running /
M queued" summary line is temporarily gone.
CSS classes for the banner (.queue-summary/.queue-summary-link) kept
in dashboard.css rather than deleted-then-restored — commented as
currently unused, expected to come back unchanged.
docs/web-ui/dashboard.md updated to match (Container-row pending-
badge section, the removed Build-queue-summary-banner section, and
the BU1LDS-page note that used to describe SW4RM's now-removed
parallel fetch).
mara, on review: "swarm.js should not need to pull in the jobq to do
its job" followed by "remove the per agent pending stuff - only show
what is running."
Deletes queuedOpsByAgent() entirely — no more per-agent badge derived
from Pending-state job-queue nodes. A card's pending badges are now
driven exclusively by transientsState (i.e. actually-running work);
queued-but-not-started work shows nothing on the card until a node
starts. jobqNodesState + refreshJobqGraph() stay, now feeding only
the queue-summary banner (a separate, still-open question — mara
separately asked for a dedicated rollup endpoint for that, tracked
apart from this PR).
Collapses the now-always-coincident `pending`/`pending-running` row
classes into one (`pending-running`) — there's no more queued-only
row state to visually distinguish it from.
docs/web-ui/dashboard.md's Container-row section rewritten to match:
the two-store priority-fallback description is gone, replaced with
"transients only."
Consolidates three independently-written instances of the same thing:
.cred-warning (credentials.html, static markup), .tombstone-warn
(core.js, JS-built), .port-conflict (swarm.js, JS-built) -- the first
two differed only by an undeliberate 10% vs 8% tint, the strongest
argument this was drift rather than three genuinely different needs.
New autonomous custom element, frontend/packages/shared/src/hive-warn/,
matching the established one-component-one-dir shadow-DOM pattern
(hive-btn, hive-toast, hive-dialog). Purely presentational -- no
lifecycle beyond attaching its shadow root once, no
attributeChangedCallback needed since severity/pulse are read directly
by :host([...]) CSS selectors rather than mirrored onto an inner
element. Content passes through via a single default <slot>, so every
call site keeps writing its existing <strong>/<code> markup unchanged.
API: <hive-warn> (amber, default) / <hive-warn severity="red"> for an
active incident vs a standing caveat, plus an opt-in pulse boolean
modifier (only the port-collision banner wants it -- a banner that's
always present and always pulsing just trains you to stop seeing it).
Tint is a single canonical 8% for both severities now, replacing the
10%/8% split.
Registered once in dashboard's common.js (same side-effect-import
pattern as <hive-side-panel>) so every dashboard page picks it up
without a per-file import, since all three call sites (core.js,
swarm.js, credentials.js) already transitively import it.
Verified: npm run build clean for both dashboard and agent packages,
grepped source for leftover cred-warning/tombstone-warn/port-conflict
references (none), confirmed hive-warn/HiveWarn/hive-warn-pulse present
in every affected dist bundle, confirmed the still-live
questions-pulse keyframe (.questions) untouched.
`build_tombstone_views` folded `transient_snapshot`'s keys into its `live`
set, so an agent with in-flight transient work was treated as not-a-tombstone.
Since #3010 that set is derived from the running job graph, which made a
page about on-disk state a function of the scheduler.
Dropping the filter exposes what was always true underneath: nothing records
a destroy. Every definition-side artifact — state subvolume, proposed +
applied repos, `deployed/0`, meta registration, topology entry — is written by
`Provision` before the container exists and survives `lifecycle::destroy`. So
a mid-spawn agent is byte-identical on disk to a tombstone.
Per mara on #3020: remove the filter, warn on the page, keep the issue open
for the swarm-controller / snapshot-storage rework where the problem shape
changes anyway.
- dashboard/tombstones.rs: drop the param + the chain; document the real
semantics
- core.js: amber caveat banner above the rows; row badge `destroyed` ->
`offline`, which is what an absent container actually proves
- dashboard.css: `.tombstone-warn`, modelled on `.port-conflict` but amber and
without the pulse — a permanent banner that pulses trains you to ignore it
- docs/web-ui/dashboard.md: the pane was described as "destroyed-but-state-kept
agents", now the exact wrong claim
Per mara's review on #2881: the dropdown box chrome (background/border/
radius/shadow/min-width/white-space) and the trigger button's base
icon-button treatment are both reachable from hive-menu.css now --
the box chrome lives on hive-menu's own shadow-owned .menu-dropdown
wrapper (no slotting constraint at all), and the trigger button is
styled via ::slotted([slot='trigger']) since it's the top-level slotted
node for that slot. Item-row styling stays in the caller's stylesheet
-- ::slotted() only reaches directly-slotted elements, not their
descendants, so individual dropdown items are architecturally
unreachable from hive-menu's shadow tree. Verified interactively via
headless Chromium/CDP: trigger opacity/hover/border-radius and the
dropdown wrapper's background/border all resolve correctly, hover and
click-to-open still work.
<hive-agent-menu> bundled two concerns: the agent-specific trigger/item
list, and generic "click a trigger, get a positioned dropdown" mechanics
(shadow attach, open/close, singleton close-on-open coordination,
outside-click/Escape handling). Pulled the latter out into a new
@hive/shared/hive-menu.js (<hive-menu>), following the established
per-component-directory + ._opts-before-append shadow-DOM pattern
(<hive-dialog>). <hive-agent-menu> now just builds the "⋮" trigger and
the action list and hands them to an internal <hive-menu> instance.
<hive-menu> takes ownership of every <hive-menu> instance in the app for
singleton coordination (closeAllMenus, renamed from closeAllAgentMenus)
— a deliberate widening from the old per-agent-menu-only tracking, since
the mechanism was never agent-specific to begin with.
The one subtlety worth spelling out: <hive-menu> projects the caller's
opaque trigger/content nodes via named <slot>s rather than moving them
into its own shadow root. That's load-bearing, not cosmetic — if it
re-parented them into its own shadow tree instead, <hive-agent-menu>'s
own classes (.agent-menu-btn, .agent-menu-item, ...) would stop applying,
since a <style> only styles elements within the same shadow tree/document
it's part of, and only slotting (not re-parenting) keeps the caller's
nodes in the caller's own tree for styling purposes. That in turn made
<hive-agent-menu>'s own shadow root redundant once it wasn't the thing
positioning or owning open/close state anymore, so it's dropped in favor
of a plain light-DOM element styled by dashboard.css (already the one
page it renders on) — hive-agent-menu.css is gone, its rules folded into
dashboard.css's per-agent-menu section, minus the positioning rules that
moved into hive-menu.css as the new generic `.menu-dropdown` wrapper.
Verified with a standalone esbuild bundle + a cached nix chromium driven
over raw CDP (no puppeteer/playwright/python3 available): hover-reveal
opacity, dropdown open/close/positioning, outside-click/Escape dismissal,
and cross-instance singleton coordination all behave identically to
before the split.
Moves buildAgentMenu's DOM-building body, the menuItem/menuSep/menuLink
helpers, agentMenuPost, and the open-dropdown coordination logic out of
swarm.js and into a new <hive-agent-menu> autonomous custom element
(dashboard/src/agent-menu/), following the same shadow-DOM + one-dir-per-
component shape as hive-dialog. swarm.js's buildAgentMenu is now a thin
wrapper that constructs the element and sets ._opts before appending it,
same convention hive-dialog uses since a custom element created via
document.createElement can't take constructor args.
The module-level "one dropdown open at a time" singleton (previously a
single mutable variable in swarm.js) becomes a tracked Set of open
instances inside the component module; each instance closes itself via
its own close() method rather than another instance reaching into its
shadow internals. The document-level outside-click and Escape listeners
move into the component module too, keyed off e.composedPath() instead of
e.target.closest() -- shadow-DOM event retargeting means a plain
e.target check no longer reliably reaches into a specific instance's
shadow tree. closeAllAgentMenus() is exported for swarm.js's
buildAgentTree, which still needs to close any open menu before it
replaces the container tree DOM.
The hover-reveal opacity rule crosses the shadow boundary via a
--menu-btn-opacity custom property (custom properties inherit through
shadow boundaries): dashboard.css sets it on hover of the light-DOM
hive-agent-menu element, and the component sets it directly from JS while
its own dropdown is open, since that's component-internal state a CSS
selector out in the light DOM can't see. The host element itself takes on
the structural role (flex:none, position:relative, ...) the old
light-DOM .agent-menu wrapper div played, since its shadow tree's
absolute-positioned dropdown needs a positioned ancestor to anchor off of.
Verified end to end with a standalone esbuild-bundled test harness run
under headless chromium: row layout/flex sizing, hover-reveal opacity,
and dropdown positioning all render correctly, and a scripted interaction
pass (singleton exclusivity, outside-click close, Escape close, toggle
behavior, menu-item click close, and the exported closeAllAgentMenus())
all pass.
asyncBtn() (shared/src/forms.js) is used by both the dashboard and the
per-agent UI, but its .spinner class + @keyframes spin animation only
lived in dashboard.css. The agent UI's loading spinner rendered as a
static unstyled glyph instead of the animated amber spinner the
dashboard gets. Moved the rule to shared/base.css, which both
common.css (dashboard) and agent.css already @import.
Closes#2720 (partial — schedules + call history fixes).
schedules:
- Agent-name column headers: switch from -45° CSS transform (which clipped
names mid-glyph) to writing-mode:vertical-rl + rotate(180deg). Names now
read bottom-to-top without truncation in their 28px column.
- Shrink 'next' column from 8em → 5.5em and 'every' from 7em → 5em;
these only hold short duration strings so the wider widths wasted space.
call history:
- Approval history <li> items now get a lightweight card treatment
(bg-elev background, 1px border, 3px left accent) matching the visual
weight of the pending .approval-card items above them.
- Left border colour reflects outcome via :has(.glyph-*): green for
approved, red for denied, amber for failed.
hive-c0re's broker reminder store and /api/reminders endpoint were
removed in PR #2644 (reminders migrated to in-container sqlite store).
The dashboard had a QU3U3D R3M1ND3RS section on the schedules tab backed
by that endpoint, and a per-agent badge driven by pending_reminders
(always 0 after the migration).
Remove both. Per-agent reminders now surface through get_loose_ends /
the todos pill on the agent page, consistent with the todos migration.
- frontend/packages/dashboard/src/schedules.js: drop refreshReminders,
renderReminders, applyRemindersChanged; drop appendLinkified import
(no longer used); update module comment.
- frontend/packages/dashboard/src/tabs.js: drop applyRemindersChanged
and refreshReminders imports; remove reminders-section from managed
list; remove refreshReminders call site; drop reminders_changed from
SSE dispatch; simplify countdown ticker (reminder-due gone).
- frontend/packages/dashboard/src/dashboard.html: remove QU3U3D
R3M1ND3RS section.
- frontend/packages/dashboard/src/dashboard.css: remove reminder list +
row CSS.
- frontend/packages/dashboard/src/common.css: remove .badge-reminder.
- frontend/packages/dashboard/src/swarm.js: remove pending_reminders
from fingerprint key and badge render.
Adds pause/resume support for scheduled prompts.
Backend:
- New paused_at_unix column on scheduled_prompts table (added via
ALTER TABLE migration so existing databases are upgraded on first
start). The due-rows index is dropped and recreated to also exclude
paused rows so the worker never fires them while paused.
- Worker's due() query gains AND paused_at_unix IS NULL filter.
- New pause(id) and resume(id) methods on ScheduledPrompts; both are
idempotent and refuse cancelled rows.
- New POST /api/schedules/{id}/pause and /api/schedules/{id}/resume
dashboard endpoints (operator-direct, no approval gate). Both emit
a schedules snapshot on success so the tab updates live.
- WireSchedule gains paused_at_unix: Option<i64> so the frontend can
render the state without an extra fetch.
Frontend:
- Paused rows render with a distinct row class + muted opacity.
- The next-fire cell shows a yellow pause glyph + tooltip with the
paused-since timestamp and the would-have-fired time.
- Actions column: pause/resume toggle button (⏸/▶) beside fire/edit/cancel.
Fire-now is disabled while paused (resume first).
- Sort order: active → paused → cancelled (paused slot keeps schedules
visible without mixing them into the active top section).
- pauseSchedule() / resumeSchedule() async functions POST to the new
endpoints and refresh the table on success.
The P3RM1SS10NS tab showed agents that no longer exist in the live
container roster — e.g. an agent named 'root' that was renamed or
destroyed but still had explicit entries in tool-groups.json and/or
capabilities.json. The roster-union behaviour is intentional for
temporarily-stopped agents, but stale entries from renamed/destroyed
agents are confusing.
Backend (dashboard/permissions.rs):
- New DELETE /api/permissions/{agent} handler that bypasses the live-
roster guard (intentionally — that's the point). Calls
tool_groups::remove_agent + capabilities::remove_agent to clear both
JSON files, then emits live SSE snapshots so the tab updates without
a page reload. Format-checks the agent name but does not require it to
be in the containers snapshot.
Frontend (permissions.js):
- renderCapabilities / renderToolGroups now cross-reference agentNames
against containersState (the live roster, already imported). Agents
not in the live roster get an isStale flag.
- Stale rows get a '(not running)' label and a '✕ remove' button that
calls clearStaleAgent() — a new async helper that DELETEs the stale
entry and re-fetches both perm tables.
- Non-stale agents without explicit assignments still get '(default)'.
CSS (dashboard.css):
- .perm-row-stale (reduced opacity), .perm-stale-label (muted small
text), .perm-remove-btn (small red-bordered button) + disabled state.
The themed dialog component (modal.js: themedConfirm / themedPrompt /
themedToast) is raised from common.js's data-async / data-confirm
handler, which every page loads — but its .tc-* styles lived only in
dashboard.css (the main tabbed dashboard's stylesheet). So on any
standalone page (core/C0R3, settings, flow, logs) a dialog rendered
completely unstyled: the build-queue rebuild-cancel confirm came up as
raw text.
Extract the .tc-* rules into a dedicated modal.css component (paired
with modal.js) and @import it from common.css, so the styles load
wherever a dialog can fire — not just the main dashboard. esbuild
inlines the @import into the common.css bundle, so there's no extra
request and the main dashboard is visually unchanged (it loads
common.css too). The stale 'themedConfirm() in common.js' comment is
gone with the move. Fixes#1910.
The approval deny-reason prompt (and every themedPrompt dialog) used a
single-line input. Make themedPrompt always a resizable <textarea> with
chat-box keys: Enter submits (clicks the confirm button), Shift+Enter inserts
a newline. Short answers stay one keystroke; multi-line reasons (e.g. a deny
note) are now possible. No single-line variant — themedPrompt is only used by
the data-async data-prompt path, so all those dialogs get the textarea. Closes#1840.
The SW4RM tab rendered a per-transient spinner list above the container
list, duplicating the running-step badge already shown on each agent card.
Replace it with a single compact amber banner that appears when the rebuild
queue has active (queued/running) entries — 'build queue — N running / M
queued — view queue →', linking to the full queue on /core.html. Per-agent
detail stays on the cards; the top of the tab just gives the at-a-glance
summary + a jump to the queue. Closes#1817.
Follow-up to the themed-modal component: route every remaining native
browser dialog through modal.js so nothing falls back to the OS chrome.
- modal.js: add themedPrompt (input dialog) + themedToast (non-blocking
transient notification, info/error/ok) alongside openDialog/themedConfirm.
- Migrate call sites: bindAsyncForms confirm/prompt/alerts (common.js),
the answer-validation alert (call.js), the M0V3 reparent confirm + action
toasts (tabs.js), and the schedule form/cancel/fire confirms + validation
and error alerts (schedules.js).
- UX: blocking modal for confirms/prompts; non-blocking toast for transient
errors + validation. Destructive confirms keep the danger styling.
- CSS for the toast stack + prompt input.
common.js <-> modal.js is a safe deferred import cycle (usage is call-time
only); esbuild bundles it clean.
Replace the browser-native confirm() on the agent ST0P actions (per-agent
menu + bulk) with an in-theme modal (themedConfirm in common.js), carrying a
'stop gracefully' checkbox. Checked sends POST /kill/<name>?graceful=1 (the
quiesce path); unchecked is today's immediate hard stop, unchanged. The modal
also covers the other destructive menu actions (restart / rebuild / destroy /
purge) so they no longer fall back to the OS dialog.
The agent self-reported status rendered on one line with
white-space:nowrap + text-overflow:ellipsis. Because the "(set N ago)"
stamp trailed the text in the same clipped flow, a long status clipped
the set-time away entirely. Wrap the icon + message in a .status-msg
span clamped to two lines and make the age a non-shrinking flex sibling,
so the message wraps to two lines (then ellipsizes) and the set-time is
always shown.
Replace the per-row save buttons on the P3RM1SS10NS tab with one
page-level "save all (N agents)" button covering both the capabilities
and tool-groups matrices.
Toggling cells stages edits in the DOM; each checkbox carries its
render-time baseline (data-baseline). On save we diff against the
baseline and POST only the perm-types that actually changed per agent
to the new combined endpoint:
POST /api/permissions { changes: [ { agent, tool_groups?, capabilities? } ] }
An omitted field leaves that perm-type untouched (no commit, no diff);
an included array fully replaces it. The backend coalesces caps + groups
for one agent into a single rebuild — no more double-rebuild when an
operator changes both for the same agent. The batch is atomic: on a
clean 200 the bar shows queued -> rebuilding and re-fetches (resetting
baselines); on any validation error nothing is applied and an error note
is shown.
Live capabilities_changed / tool_groups_changed re-renders are skipped
while the section has unsaved edits so a half-finished edit set is not
clobbered; the tab-activation and post-save re-fetches are the recovery
paths.
Pairs with the hive-c0re combined-PermPayload half (damocles).
The C0R3 page (/core.html) pulled the four SYST3M panel styles (rebuild
queue, meta inputs, container load) by @importing the whole ~39kb
dashboard.css, dragging the entire dashboard stylesheet into the C0R3
CSS bundle.
Extract those section-internal rules into a new system-sections.css and
@import it from both core.css and dashboard.css. core.html now loads only
the small shared file (its CSS bundle drops from ~40kb to 5.3kb) while
the dashboard keeps the rules — a couple are still referenced from
dashboard JS (the schedules view uses .rqe-source*). The container-load
table's .hive-stats-table already lives in common.css, linked directly
by core.html, so it is unaffected.
Behaviour-preserving: identical rules, same custom properties; the moved
selectors are uniquely named to these panels and not redefined
elsewhere, so the cascade is unchanged. Verified the built bundles:
core.css carries the section rules and no dashboard chrome; dashboard.css
still carries them via the import.
Per mara's review: instead of measuring the banner height in JS and
offsetting the chrome's sticky top, put the warning banner and the page
chrome in the same sticky div so they stack naturally.
common.js builds the wrapper: ensureStickyTop() wraps the page's chrome
(.dashboard-chrome / .page-header) in a single .sticky-top container and
injects the warning banner as its first child. The banner and the chrome
are no longer individually sticky — .sticky-top owns the stickiness, so
they pin together in one context instead of two top:0 stickies colliding
(the banner used to overlay the tab bar). Pages without a chrome (the
H0M3 hub) get a banner-only sticky region. No per-page markup needed; no
JS height measurement. Build green.
The schedules table builds a column per target, including agents that
have since been destroyed (their past schedules linger). Those columns
showed identically to live agents, so the operator couldn't tell a
schedule still targets something that no longer exists.
Flag them: renderSchedulesTableHead now checks each agent column against
the live roster (containersState) and, for any that isn't there (and
isn't 'operator', which is always valid), greys + strikes through the
column label and titles it 'no longer exists (gone)'. The rows stay
visible + cancellable — the operator can see the stale targets and clear
them rather than be surprised by phantom columns. Build green.
.dashboard-chrome was a plain block, so the inline-block home back-link
and the block-level .tabbar stacked on two separate rows. Make the chrome
a flex row (align-items: center) so the '← home' link and the tab strip
sit side by side. The chrome now owns the horizontal gutter and the
single full-width bottom divider; .dash-home-back and .tabbar drop their
own side padding / border accordingly. CSS-only — the markup already had
both as siblings of the chrome header.
The dashboard tabbar was the styling outlier: a folder-tab metaphor
(top-rounded corners, transparent side borders overlapping the strip
border, and a box-shadow lift on the active tab) while every standalone
page's sub-tabs use the flat shared .hive-tab pill. Restyle .tabbar .tab
to the same pill family — drop the lift shadow, folder border and
top-only radius; active tab now uses the filled var(--border) background
like .hive-tab--active.
Kept a touch more weight than the bare sub-tab (larger 0.92em font, bold
labels, count pills) since this is the dashboard's primary nav, per the
operator's 'less fancy but not too minimal' steer. CSS-only, no markup
or behaviour change.
The standalone pages (/flow, /logs, /stats, /settings) all share the same
sticky back-link header, but its CSS lived in the dashboard's common.css
under the misnomer `.logs-*` (the comment even noted it was used by more
than logs). Promote it to a first-class shared component.
- new @hive/shared/chrome.css with neutral `.page-header` / `.page-back` /
`.page-title` (cohering with the `.page-content` gutter wrapper);
exported from the shared package and @imported into common.css next to
base/terminal/tabs.css.
- rename the four pages' header markup `.logs-*` → `.page-*`.
- drop the old `.logs-*` chrome block from common.css; refresh the stale
doc comments in settings.css / stats.css / dashboard.css.
CSS-only, behaviour/visual-neutral (same rules, new names + home). The
dashboard keeps its own richer sticky `.dashboard-chrome`; unifying the
per-agent UI's `.stats-nav` chrome is a larger follow-up, deferred.
Part of #1464 step 3.
Follow-up from #1532. Previously `body.dashboard-shell` / `body.home-shell`
carried the 1.5em horizontal gutter, and full-width chrome broke out of it
with negative margins (`.dashboard-chrome { margin: 0 -1.5em }`, the
`#server-warnings { margin: 0 -1.5em }` override).
Invert it: `<body>` is now full-bleed, and the padded page content lives in
a single inner `.page-content` wrapper that carries the gutter. The
server-warnings banner, the sticky tab strip, and the footer then span the
full width for free — so the `-1.5em` breakout hacks are gone.
- `.page-content { padding: 0 1.5em }` is a shared primitive in common.css
(the dashboard + H0M3 both opt in by wrapping their content; FL0W / L0GS /
ST4TS / S3TT1NGS stay full-bleed with their own `.<page>-main` padding).
- dashboard.html / index.html wrap their content in `.page-content`.
- dashboard.css / home.css: drop the body horizontal gutter (keep
`padding-bottom` for foot breathing room); `.dashboard-chrome` margin
`0 -1.5em 1em` → `0 0 1em`.
- common.css: drop the `#server-warnings` breakout override.
Behaviour/visual-neutral by intent (content gutter unchanged; chrome +
banner already rendered full-width via the old breakout). Worth a gui
screenshot-diff to confirm — esp. the now-full-width footer divider.
Last fold-in of #1464 step 2.
Extracts the hive-wide turn-stats rollup out of the dashboard tab strip
into a standalone /stats.html page, reached from the H0M3 hub — same
minimal-chrome pattern as /flow.html and /logs.html. The dashboard tab
strip is now purely operational.
- new stats.{html,css,js}; stats.js holds the moved render JS and
fetches /api/stats-hive on load + window change.
- migrate the window selector (#hive-stats-windows) from a bespoke
data-w/.active toggle to the shared createTabStrip — now hash-routed
(#1h / #24h / …) and deep-linkable, matching the per-agent /stats page.
- drop the ST4TS tab + pane from dashboard.html and the hive-stats render
block + the stats->refreshHiveStats lazy-load from tabs.js.
- move the shared .hive-stats-table to common.css (the dashboard SYST3M >
C0NT41N3R L04D table still uses it); the ST4TS-only window/chip/bar
styles go to stats.css.
- add a Stats tile to the H0M3 hub (and drop the now-stale "stats" from
the Dashboard tile desc); wire build.mjs + the nix/frontend.nix manifest.
Second slice of #1464 step 2; follows the /settings.html extraction.
Extracts the operator-local preferences (browser-notification toggle)
out of the dashboard tab strip into a standalone /settings.html page,
reached from the H0M3 hub — same minimal-chrome pattern as /flow.html
and /logs.html. The dashboard tab strip is now purely operational.
- new settings.{html,css,js}; settings.js binds NOTIF + renders the
shared server-warnings banner (matching the other standalone pages).
- drop the S3TT1NGS tab + pane from dashboard.html; the NOTIF.bind()
toggle wiring moves to settings.js. The dashboard keeps NOTIF.show()
(approvals / questions) — it reads the same browser permission +
localStorage mute flag the settings page sets, so firing still works.
- move .notif-row / .btn-notif from dashboard.css to settings.css.
- add a Settings tile to the H0M3 hub; wire the new entries into
build.mjs and update the nix/frontend.nix asset manifest comment.
First slice of #1464 step 2; the ST4TS page extraction follows separately.
The dashboard's tab strip now runs on the shared createTabStrip
(@hive/shared/tabs.js) — the third and final consumer of #1464 step 1
(after logs + the agent window selector).
- activateTab is reduced to the per-tab side-effects only
(body.dataset.activeTab, the selection-bar gate, the lazy-loads);
createTabStrip owns the active tab/pane toggle + aria-selected + hash
routing, calling activateTab via onShow. Panes switch via the `hidden`
attribute (was a `.tab-pane-active` class) — the markup carries `hidden`
so there's no flash before the script runs.
- the responsive overflow menu is DROPPED per the design call (move panes
to their own pages rather than hide them in a dropdown). Removes ~150
lines: updateTabbarOverflow, closeOverflowMenu, the click/keydown
handlers, the ResizeObserver + MutationObserver, and syncTabFromHash.
S3TT1NGS is a regular strip tab now (no data-overflow).
- CSS: .tab.active becomes .tab.hive-tab--active; pane visibility is now
.tab-pane[hidden] { display: none }; the overflow dropdown styles are
gone. Count pills (setTabCount/refreshTabCounts) are unchanged.
Behaviour-preserving except the deliberate overflow removal; aria-selected
is now standardised on the tabs.
Replace ~92 hardcoded Catppuccin rgba literals across the dashboard,
agent, and shared terminal stylesheets with color-mix() over the theme
:root vars, so a stylix-generated theme.css recolours the whole UI, not
just the elements that already referenced the vars. Pixel-identical
under the default palette (same RGB + alpha; color-mix(in srgb, C N%,
transparent) == rgba(C, N/100)).
Also fixes four var(--mauve, #cba6f7) usages: --mauve is undefined (the
var is --purple), so they were silently falling back to the hardcoded
hex and would not have recoloured on a theme swap. The bare crust hex in
terminal.css and the checkerboard-gradient hexes in common.css are
var-derived too.
Pure black/white drop-shadow/frost scrims are left as literals (not
theme colours). Two off-palette surface tints (dim-purple schedule rows,
warm-amber inline-button hover) are also left, with a comment, pending a
dedicated named var. Correct-var fallbacks like var(--red, #f38ba8) are
left as-is since they already recolour via the var.
Step 2 of the nav restructure: make the H0M3 menu hub the landing page
at / and move the dashboard SPA to /dashboard.html, with every surface
linking back to the hub.
Mechanism (frontend-only, no host-side change — confirmed against the
ServeDir route table): the dashboard's ServeDir fallback serves
index.html at / via append_index_html_on_directories, and there is no
SPA path-routing catch-all to break. The dashboard SPA is served as the
plain file dashboard.html so it never shadows the exact-match
/dashboard/stream + /dashboard/history SSE routes registered before the
fallback.
- Swap the HTML entry files: the H0M3 page becomes index.html (loads
home.js → served at /), and the dashboard SPA becomes dashboard.html
(loads tabs.js → served at /dashboard.html). build.mjs copies the new
set; JS bundle names are unchanged (referenced by absolute /static/
paths, independent of the HTML filename).
- H0M3 Dashboard tile now points at /dashboard.html.
- The dashboard gains a "← home" back-link in its chrome; flow.html and
logs.html relabel their back-link from "← dashboard" to "← home"
(href stays / — which is the hub now). Pages link to the hub, not to
each other.
- Agent page (app.js + stats.js): the "↑ dashboard" link now targets
/dashboard.html. The API base (rebuild / answer-question /
mark-all-read POSTs) stays the origin root, unchanged.
- Comment-only: tabs.js / flow.js / common.js references to the
dashboard's old index.html filename updated to dashboard.html.
Note for review: git renders the file swap as a deleted home.html + an
added dashboard.html + a heavily-modified index.html, because index.html
exists on both sides with swapped content. It's a content swap, not a
rewrite — the built dist/ is verified (index.html→home.js, dashboard.html
→tabs.js).
Deferred to a follow-up: removing the FL0W / L0GS / M4TR1X "→" page-links
from the dashboard tab strip (touches tabs.js gating/overflow), and the
shared reusable chrome component (a later step).
Four selectors defined in dashboard.css but referenced nowhere in the
repo (verified against all html/js/rs, including dynamically-built class
names):
- .role-m1nd / .role-ag3nt — old per-role colouring; only `.role-pending`
is still applied (`'role role-pending'`), and there's no `'role-' +`
builder, so the m1nd/ag3nt variants are unreachable.
- .journal-body — the journald viewer is now a link to the dedicated
logs.html page (`menuLink('journal logs →', …)`), not an inline panel.
- .talkform (+ its select/input/placeholder/focus rules) — old operator
T4LK form styling, no longer emitted.
Part of #1450. Pure dead-code removal, no behaviour change; dashboard
bundle still builds (dashboard.css 36.9kb → 36.1kb).
C0NT41N3R L04D on the SYST3M tab + GET /api/container-resources.
Backend (hive-c0re/src/container_stats.rs): reads cgroup v2 cpu.stat +
memory.{current,peak,max} for each running agent machine
(machine-h\x2d<name>.scope under machine.slice), read-only/world-
readable so no hive-priv. CPU is a two-sample (~200ms) host-normalised
percentage; one shared sleep covers all agents. Skips agents whose
scope dir is absent (= not running). Network omitted: agents share the
host netns, no per-container counter.
Frontend: a polled C0NT41N3R L04D table on SYST3M (agent / cpu / mem /
peak / limit with meter bars), reusing the ST4TS table style. Polls
/api/container-resources every 5s only while the tab is active.
Backend reviewed-in-principle by damocles (path escaping + cpu delta
math); ping for the on-host sign-off.
Builds the dashboard UI on the /api/stats-hive endpoint: a new ST4TS
tab showing swarm totals (active agents, turns, tokens, labelled est
cost), a busiest-first per-agent table, and a model-mix bar list.
Plain tables/CSS bars — no chart lib in the dashboard bundle; per-agent
trend charts stay on each agent's own /stats page. Fetched on tab
activation + window change (pull-only, no SSE).
Also adds conn.busy_timeout(500ms) in hive_stats read_agent per review:
turn_stats is rollback-journal, so a read landing mid-INSERT would hit
SQLITE_BUSY and silently drop that active agent — wait the write out.
common.css sets `li { padding: 0.5em 0 }` globally. The .agent-menu-sep
li inherits this, bloating the 1px separator into a ~16px thick bar.
Add `padding: 0` to .agent-menu-sep to reset it.
Remove the deployed sha plain-text badge from the card head.
Add a forge-linked menu item to the three-dot menu instead:
'deployed:abc123def012 ↗' opens agent-configs/<name>/commit/<sha>
on the hive forge in a new tab.
Only shown when both c.deployed_sha and forgeBase are present.
buildAgentMenu now takes forgeBase as second arg; call site passes
the same forgeBase computed for nav-strip links.
CSS: add text-decoration: none + box-sizing to .agent-menu-item
so <a> link items render identically to the <button> items.
- Wrap table in .schedules-table-wrap (overflow-x: auto) so it
never exceeds the page width on narrow viewports
- Add .schedules-table-next-col (width: 8em) and
.schedules-table-every-col (width: 7em) with white-space: nowrap
to stop those columns from stealing space from the body column
- Align visual style with the perm page tables: unified border on
all cells (was: border-top row separator only), bg-elev thead,
font-size 0.82em (was 0.9em), min-width: 100% on the table itself
- rename cap-cap-col → cap-col; add CSS rules for .cap-col and .cap-save-col
- drop zero-width-space replace in capability header cells (nowrap makes it a no-op)
- add Capability::ALL to hive-sh4re; validate incoming cap strings in post_capabilities
Add a new P3RM1SS10NS tab to the dashboard that consolidates all
per-agent permission configuration:
Backend:
- GET /api/capabilities returns { caps: [...], assignments: {...} }
driven by Capability::ALL variants (manage_root_agent,
read_host_journal, query_agent_state)
- POST /api/capabilities/{agent} writes capabilities.json and queues
a rebuild so HIVE_CAPABILITIES takes effect
Frontend:
- New 'permissions' entry in TABS, placed after 'system'
- P3RM1SS10NS tab pane with two sections:
C4P4B1L1T13S — agents × capabilities checkbox matrix (.cap-*)
T00L GR0UPS — agents × tool-groups checkbox matrix (.tg-*) moved
from SYST3M tab
- activateTab('permissions') fetches both tables; neither has an SSE
channel so they re-fetch on each activation to stay fresh
- CSS for .cap-* mirrors the .tg-* layout (scrollable, Catppuccin)
- Replace innerHTML = '' with replaceChildren() throughout tabs.js and
app.js (12 + 7 sites). paintAtomic already used replaceChildren; now
the direct-clear sites are consistent with it.
- Add missing .rqe-source-startup_sweep CSS rule (startup_sweep is a
valid QueueSource variant but had no badge style, falling through to
the base muted appearance with no explicit intent).
- Lowercase the one uppercase 'HTTP ' in the fetchAndRenderToolGroups
error path to match every other fetch error in the file.
Add white-space: nowrap to .tab-label so text like '◆ Y3R C4LL ◆'
never breaks at spaces. Add flex-shrink: 0 to .tabbar .tab so tabs
keep their natural width rather than compressing — overflow detection
then correctly moves tabs that don't fit into the ⋮ dropdown.
Selecting any option in the M0V3 dropdown now fires confirm+POST
immediately; no separate button needed. On cancel or after the
request completes, the select resets to the placeholder. Removes
the now-redundant btn-move button and its CSS rule.
Section heading, element id, CSS classes, and JS functions all renamed
from 'capabilities'/'cap-*' to 'tool-groups'/'tg-*' to accurately
describe what the UI manages (tool-group permissions, not a capabilities
system).
Backend (hive-c0re/src/dashboard.rs):
GET /api/tool-groups — returns { groups: [...], assignments: {...} };
groups list comes from ToolGroup::ALL so the UI needs no change when
a new group is added (satisfies the 'no extend ui' requirement)
POST /api/tool-groups/{agent} — accepts { groups: [...] }, calls
set_groups() then enqueues a rebuild so the new HIVE_TOOL_GROUPS
env var takes effect immediately
hive-sh4re/src/lib.rs:
Added ToolGroup::ALL const (ordered slice of every group)
Added ToolGroup::as_str() — snake_case wire name, matches serde
Frontend:
SYST3M tab: new C4P4B1L1T13S section above K3PT ST4T3 with
#capabilities-section placeholder
tabs.js: fetchAndRenderCapabilities() + renderCapabilities() —
columns are built from the groups array returned by the API;
each row has one checkbox per group and a save button that POSTs
and re-fetches after 800ms; agents without explicit assignments
show a (default) label; triggered on each SYST3M tab activation
dashboard.css: .cap-table-wrap/.cap-table/.cap-row/.cap-agent-*
styles for the scrollable matrix table
--mauve is not declared in base.css; the palette exposes the Catppuccin
Mocha mauve colour as --purple (#cba6f7). Affected rules:
.btn-move colour + border
.logs-back colour (back-link on logs page)
.logs-tab.logs-tab-active text colour (issue #1001 — tab shows no state)
border colour on a schedule input
Combined with the --surface1/2 fix from the previous commit, the active
log tab now shows a solid background (--border) with purple text (--purple).
dashboard.css used var(--surface0/1/2) and var(--text) throughout the
agent context menu, tabbar overflow dropdown, and logs toolbar — none
of which are declared in base.css (the palette only defines --bg-elev,
--border, --purple-dim, --fg etc). This caused all three dropdowns to
render with a transparent background (issue #996).
Replacements:
--surface0 → --bg-elev (dropdown background)
--surface1 → --border (hover / active state)
--surface2 → --purple-dim (border / separator)
--text → --fg (label colour)
Also addresses two argus yellows from the PR #997 review:
- Skip updateTabbarOverflow() early when the dropdown is open; avoids
DOM flicker from the 1s badge-update tick while the menu is visible.
- Fall back to 32px when overflowBtn.offsetWidth === 0 (hidden on the
first render) so the initial width measurement is not off.
Add a ⋮ overflow button at the right end of the dashboard tab strip.
SETTINGS and LOGS always live in the overflow dropdown (marked
data-overflow="default" in index.html — never rendered in the main bar).
Dynamic overflow: when the bar is too narrow to fit all remaining tabs,
rightmost tabs spill into the dropdown right-to-left. Implemented via
JS measurement + ResizeObserver; no CSS-only relayout trick needed.
The ⋮ button:
- hidden when the dropdown is empty (wide screens with only the default
tabs overflowed, which are always there anyway → button always shown)
- gets .tabbar-overflow-active when the current hash tab is inside
- dropdown items clone the tab label + count badge from the original
- closes on outside click / Escape
MutationObserver on the tabbar catches P33RS/M4TR1X hidden-attribute
changes so the overflow recalculates when those tabs are shown/hidden.