One card per run, newest first, from GET /api/review-classifier/runs: repo,
PR, head commit, trigger, when, how long, how many classifications and the
outcome as a badge. A card opens to the try-out's result table, the overall
verdict, the reason and the posted review's link. TryOutResult takes the
answer it shows rather than a whole try-out result, and its styles move to
their own file.
The row moves from the per-agent page into @hive/shared so both pages mount
the same one. The terminal's debug rows now follow the preference as it
changes, so rows already on screen hide or show at once instead of only the
rows that arrive after the toggle.
A page to try a review classification against a real PR: repo, PR number and one or more classifications (name, description, polarity, threshold). Run posts to the controller's try-out endpoint and polls until the run is done or failed, saying it is running meanwhile, then shows the review's table, the overall verdict and the head commit. A row that could not run shows its error in place of a reason, and a failed run shows its error. The inputs stay so the run can be edited and repeated. Nothing is stored and nothing is posted to the forge. Route, nav entry and a section in docs/swarm/ui.md.
/schedules lists the controller's scheduled prompts as cards: name as the
title, the agents it fires for, the message, its cadence and next fire.
Edit turns a card into its own form; pause, resume and remove act in place,
and + schedule opens an empty form. The form sends only what changed, so a
rename never moves the fire times, and warns when the start or the repeat
does. Filters reuse the shared card filter bar.
Adds a TextAreaField to the ui kit, and an upcoming mode on RelativeTime so
a next-fire time reads "in 5m". Needs the controller's /api/schedules
routes.
The agent terminal tab now takes the whole window except the header bar,
full width and height, instead of sitting in the padded content column.
The connection badge floats inside the terminal's top-left corner and the
toolbar row above it is gone on this route.
An agent's subagent daemon publishes each subagent's output as terminal
rows on `$SWARM.term.<agent>.sub.<subagent>`, as the agent, into a
per-agent stream it creates itself; swarm-controller lists an agent's
subagents from that stream's subjects and relays one subagent's rows as
SSE; the swarm UI lists them under the agent's terminal preview and
reuses AgentTermPreview, full-screen tab included, with no input.
- swarm-nats.nix: the agent token may also publish
`$SWARM.term.{agent}.sub.>` and `$JS.API.STREAM.CREATE|INFO` on
`term-sub-{agent}`, and nothing else of JetStream. A module-eval arm
pins the agent-token grant as an exact list.
- mcp.nix: hive-subagent-daemon loads the agent's store identity
(`hive-agent-bao-cert/-key/-server-ca`, the ones hive-agent loads)
whenever the agent has a store, not only on the opencode preset. The
agent's own queue secret lives in the store, so this is the credential
the harness connects with.
- hive-subagent-mcp: `swarm_term` reads the agent's queue secret under
that identity, connects with the agent token, opens or creates
`term-sub-<agent>` (max_age 24h), and publishes classified rows from
the sink every subagent line already passes through. The sink only
queues (bounded, drop-and-count); a missing store, refused credential,
failed stream create or failed publish is a log line.
- The stream-json classifier (`stream_enrich`) and the `TermMsg` row
types plus `fit` move from the hive-agent binary into hive-sh4re, so
the subagent daemon publishes the rows AgentTermPreview already
renders. hive-agent keeps its LiveEvent classifier on top.
- swarm-controller: `GET /api/agents/{name}/subagents` and
`GET /api/agents/{name}/subagents/{subagent}/term/stream`.
- docs/swarm: what the UI shows and what the queue carries.
Closes#4827
mara, PR review: "the dynamic tab should be in the top bar, not a new
one below". Moves the .shell-tabs group from its own sticky row under
the header into .shell-nav itself, right after the nav indicator.
Also adds a third re-measure effect for the sliding nav indicator,
keyed on tabs.length: with tabs inline in the same flex row the
indicator measures, closing a background tab (no navigation) can
shrink the row without the hop effect's own re-measure ever firing.
Same reflow-not-navigation reasoning as the existing resize-listener
effect.
Adds a full, non-capped agent terminal reachable from a new expand
trigger on the embedded AgentTermPreview (the detail-panel preview on
AgentsPage stays as-is, just gains the trigger). Opens
/agents/:name/terminal in a new dynamic tab in Shell's header, next to
the static nav row — tabs persist across a reload via useDynamicTabs,
a small localStorage-backed hook built on @hive/shared's existing
settings-storage primitive.
AgentTermPreview gains two new props to support both mounts from one
component: fullHeight (drops the 12em preview cap, fills its page)
and showHeaderBadges (default true — lets a future caller that
already shows turn_state/model/ctx/cost elsewhere suppress this
cluster; AgentsPage doesn't use it, see below).
Deviation from the originally posted plan (issue comment 80596): that
plan proposed AgentsPage's embedded preview pass showHeaderBadges as
false, reasoning the detail panel already duplicates that info.
Checked the actual code before implementing — it doesn't; AgentRow/
AgentTypes.ts carry none of turn_state/model/ctx/cost, and
AgentTermPreview's own floating badges are the only place swarm-ui
shows them. Left the badges visible there instead of shipping a
regression the plan's own stated justification didn't hold up to.
Also fixed a same-tab pub/sub race found by actually rendering a cold
load of /agents/:name/terminal (headless chromium, not just reasoning
about the code): useLocalSetting subscribes inside a useEffect, and
mount effects fire children-before-parents, so a descendant's
mount-time write (AgentTerminalPage registering its own tab) can beat
an ancestor's (Shell's) subscription into existence, leaving Shell's
tab row silently empty on a direct/reload load. Fixed by having
useDynamicTabs re-sync from storage on every location change, not
just on notify() — the fix lives in the new hook itself, not in the
shared settings-storage primitive theme/motion overrides also use.
Ports the subtle text-shadow glow @hive/agent's and the dashboard's own
headline rule already use (both independently converged on
`text-shadow: 0 0 Npx color-mix(color, transparent)`), not their whole
uppercase+letter-spacing headline typography -- that's those UIs' own
look, swarm-ui never adopted it and this issue only asked for the glow.
- Panel titles: `currentColor`-based, since a panel title has no one
fixed accent (some are dynamic, e.g. an agent's own name) -- a fixed
--purple glow on plain --fg text would read as a mismatched halo.
- Active nav tab: each item's own `accent` (NAV_ITEMS), the same value
its underline already uses, so the glow and the underline read as
one accent rather than two that happen to agree.
AgentsPage's table view (and its list+detail split) hits the same
60em readable-line-length cap the issue report's wide table already
opts out of via shell-body-wide. Adds /agents to WIDE_BODY_ROUTES --
the allowlist's own comment already anticipated this, a future wide
page reaches for the same class rather than inventing its own cap.
Pure `nix fmt` output from the commit before this one — no hand edits.
203 files: 52 md, 42 tsx, 32 js, 32 css, 21 ts, 13 html, 8 json, 3 mjs.
Reproduce with `nix develop -c nix fmt` on the parent commit; the result
should be byte-identical to this tree.
None of the 13 `.prettierignore` entries appears here — verified by
intersecting the changed-file list against the ignore file, with a
control proving the intersection finds a match when one exists.
Continues #3901. Same pattern as tabs.js/swarm.js: cut 'used to be
X, now Y'/'moved to'/'no longer' change-history narration down to
the current design fact, keep every load-bearing rationale intact
(the ResizeObserver feedback-loop note in Header.tsx, the Dropdown-
vs-real-<a> semantics in MetaNav.tsx, etc.).
mara (#3877): issue report too narrow — the 8-column table was
clipped by .shell-body's 60em readable-line-length cap, which is right
for the rest of the UI's cards/forms but too tight for a wide table.
damocles diagnosed the root cause and scoped the shape (route
allowlist + an additive .shell-body-wide modifier, no prop plumbing
through App.tsx) before asking for a nod; mara then routed the actual
build to me. Implemented that shape as scoped: /issues opts into a
90em cap via WIDE_BODY_ROUTES, every other route keeps 60em untouched.
Verified with real headless-chromium screenshots at 1280px: the issue
report's full 8-column row (through 'transitively blocks') now fits
with no horizontal scroll, and a second screenshot of /agents confirms
every other route is unaffected.
New /issues route: a sortable, filterable table over open issues across
every repo that has one -- repo picker (default: no filter, every repo
combined), hide-blocked toggle, and a label multi-select, consuming
swarm-controller's GET /api/repos + GET /api/issue-report / GET
/api/repos/{org}/{repo}/issue-report (see hyperhive#3831 for the row
shape). blocked and depended_on_by_count arrive pre-resolved per row --
this page does no dependency-graph walking of its own, just sort/filter
over what it's given. Default sort is depended_on_by_count descending,
matching mara's framing of the report's headline ordering.
Widened Table's TableColumn.header from string to ComponentChildren so
a column can carry a real clickable sort-toggle button instead of
forking a second table primitive for this one page.
Review feedback on this PR (mara): "i think the component should be
shared. motion setting is missing." Both addressed:
- `settings-storage.ts` (generic localStorage hook), `theme-apply.ts`,
`motion-apply.ts`, and `SettingsMenu.tsx`/`.css` all move from
swarm-ui's `lib/`/`shell/` into `@hive/shared/src/settings/` —
agent's previous local copies are deleted outright rather than kept
as a second implementation. One component, `Badge` trigger
everywhere (already used elsewhere in swarm-ui, so not a new visual
language there either) — storage keys stay caller-owned (`themeKey`/
`motionKey` props + matching `useApplyThemeOverride`/
`useApplyMotionOverride` calls at each package's single mount point)
so agent and swarm-ui keep fully independent, non-colliding
persisted settings.
- Agent's settings menu now includes the motion row, matching
swarm-ui's. No animation in the agent package is gated behind
`data-motion` yet — same as when swarm-ui first built this plumbing
ahead of having a consumer — so it's currently inert there, ready for
whenever agent grows a motion-guarded animation.
- swarm-ui's own theme default flips to `'dark'` as part of this move
(`theme-apply.ts`'s new default), superseding PR #3715 — that PR
becomes redundant once this lands and will be closed rather than
merged, to avoid the two colliding on the same file.
Verified end-to-end with real screenshots on both pages: shared
component renders identically (Badge trigger, theme+motion rows, dark
default) on agent's mock server and a static rebuild of swarm-ui's
dist.
Adds a generic ui/dialog/Dialog primitive (native <dialog>, no
third-party modal lib and no shadow-DOM custom element per the esbuild
gap on those) and wires a "+ agent" button into AgentsPage that opens
the existing create-agent form inside it, content unchanged from its
former life as a standalone /create-agent route/nav item.
Removes the "new agent" top-level nav entry and the /create-agent
route entirely -- creation now only reachable from the roster that
gets populated by it. CreateAgentPage.tsx/css renamed to
CreateAgentForm.tsx/css to match its new role as a mounted component
rather than a page.
Screenshot-verified the dialog open/closed states against a mock
server.
Adds an "/api/whoami" same-origin nginx proxy to authelia's own
GET /api/user/info (session-cookie authenticated, no swarm-controller
code needed) and a new UserMenu header component: a generated initials
avatar (first letter of display name, coloured from the same seven
base16 chromatic slots the nav accent already cycles through) opening a
popover with the signed-in name, a link to authelia settings, and log
out — both reusing the existing "Authelia" entry from GET /api/links
rather than a second source of the domain.
Per mara's call on the open avatar-mechanism question: initials now,
a real uploaded photo (authelia's settings UI implies pics are
settable) is an explicit future item, not blocking this.
New AgentsPage at /agents: fetches GET /api/agents (roster names) and
GET /api/config-prs (bulk config-PR status) and merges them into one
table, one row per agent. Reuses the existing Panel/Table/StatusChip/
RefreshIntervalPicker components exactly as HivesPage does — the roster
page and the config-PR panel turned out to be the same page rather than
two separate pieces of UI.
Adds a nav entry (green accent, the next unused base16 chromatic slot)
between hives and new agent.
Root cause (found via a zoomed pixel-level screenshot check, not
guessed): the indicator span always exists in the DOM starting from
left:0/width:0/transparent, and the very first real position landed
via a CSS-transitioned change from that fallback rather than a snap —
so the underline visibly grew in from nothing over 140ms instead of
being there immediately, reading as entirely absent on a fast/slow
first paint alike depending on timing. Every subsequent navigation was
unaffected (always transitioning between two already-visible states).
Fixed with a one-render-only transition suppression
(indicatorSettledOnce, gated one tick behind the indicator's first
non-null commit) so the first placement snaps instead of animating in,
while every later hop still animates normally. Verified against the
exact repro: a fresh page load at the same short virtual-time-budget
that previously showed no underline now shows it immediately.
The brand/logo text now rides the same accent value the nav underline
uses, including mid-sweep, so the header reads as one accent changing
rather than the underline alone — per mara's review comment.
Content entrance was a scale+overshoot pop; mara didn't like it on
review, swapped for a plain fade. The nav underline now hops through
every nav item it passes over on its way to the new active one
(position and colour together) instead of tweening directly between
the two endpoints, matching what she actually meant by "move through
color wheel" — a->c visibly touches b's colour along the way, not a
smooth continuous hue rotation.
Shell's page content now remounts on every navigation and plays a
scale+fade pop-in entrance. The active nav link's underline is now a
single shared element that slides to its new position instead of
snapping, re-colouring to a per-tab accent — a discrete cycle through
the existing base16 chromatic slots, not a continuous hue rotation.
Both are gated on the data-motion/prefers-reduced-motion plumbing
lib/motion-apply.ts already had wired and waiting for a first real
consumer.
Adds the settings surface + storage plumbing swarm-ui has been missing:
nowhere to put a client-local preference and no shared code for one to
build on. Scoped small per explicit direction ("small thing somewhere",
localStorage, theme and motion in scope for now) rather than a full
/settings route + nav entry for two toggles.
- frontend/packages/swarm-ui/src/lib/settings-storage.ts: generic
useLocalSetting<T>(key, fallback) hook - read once, write through,
stay in sync with other same-tab consumers of the same key via a
small module-level pub/sub (localStorage's own storage event only
fires cross-tab).
- frontend/packages/swarm-ui/src/lib/theme-apply.ts: tri-state
system/light/dark override, applied by setting the 16 base16 custom
properties inline on <html> (an inline style always outranks a
stylesheet rule, including a media-query-gated one) - colors.css's
own comment on its light-mode block already named this as the
intended mechanism for a future override.
- frontend/packages/swarm-ui/src/lib/motion-apply.ts: tri-state
system/reduce/allow override, applied as a data-motion attribute.
Currently inert - swarm-ui has zero CSS animations yet - included
because the marginal cost riding alongside the theme override is
near zero and it was named in the same scoping answer; the first
swarm-ui animation's own CSS is what makes this do anything.
- frontend/packages/swarm-ui/src/shell/SettingsMenu.{tsx,css}: a
header icon-button + popover holding both selects, same shape as
LinksMenu (manages its own state, not a ui/ primitive, hence no
ComponentsPage demo - same exception LinksMenu already established).
- Shell.tsx/.css: mounts the two override-application hooks once
(every route renders through one Shell), and wraps SettingsMenu +
LinksMenu in a single .shell-header-actions flex wrapper so one
margin-left: auto pushes both to the right edge together - two
adjacent auto-margins on separate elements split the space between
them instead of sitting flush.
Verified the override actually outranks the media query, not just
"looks right": seeded localStorage with each override value while
forcing the opposite OS-level prefers-color-scheme via headless
chromium, both directions render the stored override, not the forced
OS preference. Typecheck and build clean.
The previous fix put both the touch-target min-height and the
active-state border-bottom on the same <a>: centering the text
within a 2.75em box pushed the border ~0.7em away from it, a real
visible regression argus caught by actually rendering the CSS rather
than reasoning about the box model abstractly.
Split the two concerns onto two elements: the <a> (.shell-nav-link)
owns the full-height tappable box, an inner <span>
(.shell-nav-link-text) wrapping just the label owns the underline,
so the indicator stays directly under the text regardless of the
tappable box's height.
Verified: tsc clean, build succeeds, screenshotted close-up (600x100)
and at 320px — underline sits flush under the text in both, no gap.
Closes#3460.
Renamed for accuracy — the page/nav item is the hive roster, not a
general dashboard overview. Nav label, page title, component name,
and file all renamed together so the internal name doesn't drift from
what's displayed (a component still called OverviewPage under a
'hives' nav label would be exactly the kind of stale prior-art that
makes the next contributor search harder, not less).
New GET /api/swarm on swarm-controller, backed by
services.hyperhive.swarm.name (SWARM_CONTROLLER_NAME env var, same
optionalAttrs-gated-on-option-resolving shape queueEnv/forgeEnv/etc.
already use). swarm-ui's <Shell> fetches it once and sets both
document.title and the header's brand text; falls back to the
existing static "hyperhive swarm" label when the operator never set
a name or the fetch fails.
Extracted the swarm-queue connect block out of main() into its own
connect_status_reader() fn to keep main() under clippy's line-count
lint after adding the new field wiring — no behavior change, same
comments moved as-is.
mara: the route should reflect creating an agent, and stay separate
from a future agent list page. Renamed AgentsPage -> CreateAgentPage
(file, component, css classes) and moved the route from /agents to
/create-agent - flat, not /agents/new, since index.html's relative
asset links only resolve correctly one path segment deep (filed
separately as a real bug, not fixed here). Leaves the bare /agents
path free for a future roster page.
Adds /agents: a name field that POSTs to swarm-controller's
POST /api/agents (from the CreateIdentity work), shows the queued
job node id, and links to /jobs to watch it settle. Scope matches
the issue exactly - no forge/deploy options, those aren't wired
server-side yet.
New /jobs route in swarm-ui, reusing the shared JobqGraph component
against swarm-controller's own GET /api/jobq/graph (same wire shape
hive-c0re's dashboard already consumes, different endpoint, no fork).
Converted JobqGraph.jsx to JobqGraph.tsx with real prop/wire types
(mirrors hive_jobq_wire's GraphNode/GraphDep/State by hand) instead of
a hand-maintained ambient .d.ts at the swarm-ui consumer side — the
.d.ts would duplicate the prop list and drift from the source the
moment the component's signature changes without the declaration being
touched. Both dashboard (untyped consumer, esbuild strips types) and
swarm-ui (tsc --noEmit) build/typecheck clean off the one file.
Single 🔗 button in the Shell header (direction 1 of 3 proposed on the
issue) — one fixed element regardless of link count, so it can't
clutter as the list grows, and visible on every route since Shell
wraps all of them. Opens a popover listing whatever GET /api/links
returns (icon + label, opens in a new tab); hidden entirely when the
list is empty, same "don't render a dead affordance" rule the old
dashboard's H0M3 tiles follow for Forge/Matrix.
Docs: docs/swarm/ui.md gets a short section on the feature + the
contribute-your-own-entry idiom.
Verified: npm run build + npm run typecheck clean, headless-chromium
screenshots of both the closed and (temporarily forced open for the
screenshot only) open states, pixel-sampled to confirm the popover is
actually using the dark theme vars and not just looking that way in a
downscaled preview.
New /components route showing every ui primitive (Panel, StatusChip,
Table) in each mode it supports: Panel with/without a title,
StatusChip's four tones, Table populated and empty. Sample data only,
no API calls, so it renders identically regardless of backend state.
Linked from the Shell nav next to "overview".
Verified with npm run build + npm run typecheck, and a headless
chromium screenshot of the built dist.
Per mara's review question on PR#3219 ('shouldnt the jsx files import
their css?'): each component now does its own import ('./Shell.css',
'./Panel.css', ...) instead of swarm-ui.css centrally @import-ing
every component's stylesheet. esbuild folds every .css reachable from
main.tsx's import graph into one main.css companion output next to
main.js — no separate build step, this is bundle:true's existing
behavior, just not exercised until now.
swarm-ui.css keeps only the shared base reset (@hive/shared/base.css)
since that isn't any one component's concern. Added src/css.d.ts
(ambient '*.css' module) since tsc otherwise rejects a side-effect
import of a non-JS/TS specifier.
Side benefit: a component nothing imports (yet) no longer ships its
CSS either — StatusChip/Table aren't referenced from App.tsx today,
and main.css correctly only carries Shell.css + Panel.css. The old
central-import approach shipped all four unconditionally.
npm run build + typecheck clean. Re-screenshotted the real dist —
pixel-identical to before this change.
Structural foundation split out of hyperhive#3118 per mara's steer:
structure first so the real overview page (hive roster) and later
routes (swarm-wide agent roster) land as content changes rather than
each reinventing chrome + nav + a table/panel/chip shape.
- <Shell>: header bar (branding) + nav row, wraps every route. Route
list lives in Shell itself (one small SPA, one place to know its
own nav).
- ui/Panel, ui/StatusChip, ui/Table: the three primitives the
overview page's actual scope (hive roster: name/domain/status,
linking out to each hive's own dashboard) calls for, nothing
speculative beyond that.
Preact-native styling (plain CSS files imported via swarm-ui.css, no
shadow DOM — this package renders into light DOM) — not
@hive/shared's chrome.css, which is the old MPA dashboard's visual
language. Same base16/Catppuccin color tokens via theme.css/colors.css
so it still reads as hyperhive.
npm run build (whole frontend workspace) + npm run typecheck both
clean. Verified with a real headless-chromium screenshot against the
built dist, not just source-reading.
Fixes hyperhive#3211