perf(dashboard): keyed container row cache — skip rebuild + async fetch for unchanged rows
Maintain a module-level containerRowCache (Map<name, {el, fingerprint}>)
that preserves <li> elements across renderContainers calls. Each row's
fingerprint encodes everything that affects its rendered output:
container running/login/update/reminder state, derived pending/opRunning
labels, tree position (depth, isLast, ancestorIsLast), selection, agent
question counts, and link-base context.
When the fingerprint is unchanged the existing DOM node is reused:
- no replaceChildren wipe for stable rows
- the async dashboard-state fetch (nav strip, ctx badge, status text)
is skipped — previously-fetched data stays in place
- DOM order is reconciled via insertBefore with zero layout work for
in-place nodes
Before this change every SSE event (container_changed, rebuild_queue_
changed, transient_set/cleared, question_added/resolved) caused a full
wipe + rebuild of the entire container list, triggering N concurrent
/api/dashboard-state fetches where N is the number of running agents.
After this change only the rows whose state actually changed are
rebuilt; the rest survive intact across re-renders.
This commit is contained in:
parent
59798f72f1
commit
f011638b5e
1 changed files with 307 additions and 207 deletions
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@ -156,6 +156,11 @@ window.marked = marked;
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// forms' POST → 200 → matching event flips the row without a
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// snapshot refetch.
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const containersState = new Map();
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// Keyed container row cache. Maps agent name → { el: <li>, fingerprint }.
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// Allows renderContainers to skip rebuilding rows whose displayed state
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// hasn't changed — prevents full-wipe flicker + avoids redundant async
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// dashboard-state fetches on every SSE event.
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const containerRowCache = new Map();
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function syncContainersFromSnapshot(s) {
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containersState.clear();
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for (const c of s.containers || []) containersState.set(c.name, c);
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@ -563,6 +568,248 @@ window.marked = marked;
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return prefix;
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}
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// Serialise the visible state of a container row into a stable string
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// for change-detection. Includes everything that affects what the row
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// renders — container fields, derived pending/selection state, tree
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// position, and link-base context. The async dashboard-state (nav
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// strip, ctx badge, status text) is intentionally excluded: it
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// populates in-place and is preserved when a row is reused.
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function containerRowFingerprint(c, node, pending, opRunning, selected,
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askerCount, targetCount, gatewayLinks, hostname) {
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return JSON.stringify({
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running: c.running,
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needs_login: c.needs_login,
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needs_update: c.needs_update,
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pending_reminders: c.pending_reminders,
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port: c.port,
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pending,
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opRunning,
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selected,
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askerCount,
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targetCount,
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depth: node.depth,
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isLast: node.isLast,
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ancestorIsLast: node.ancestorIsLast,
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gatewayLinks,
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hostname,
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});
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}
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// Build a single container-row <li> from scratch. Extracted so
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// renderContainers can call this only for rows whose fingerprint
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// changed (keyed cache), skipping the build + async dashboard-state
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// fetch for stable rows.
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function buildContainerLi(c, node, opts) {
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const {
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pending, opRunning, selected,
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askerCount, targetCount, agentQCount,
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url, containerBase, forgeBase, s,
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} = opts;
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const li = el('li', {
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class: 'container-row'
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+ (pending ? ' pending' : '')
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+ (opRunning ? ' pending-running' : '')
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+ (selected ? ' selected' : ''),
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});
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// Topology: depth contributes left-padding; the glyph string in
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// the .tree-prefix span draws the ├─ / └─ joint + continuation
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// lines (`│ `) for ancestors whose subtree extends below this
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// row. Both are CSS-driven from the data attributes so the
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// legacy flat layout (every container at depth 0) is bit-
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// identical to today's render — no glyph, no indent.
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if (node.depth > 0) li.dataset.depth = String(node.depth);
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const prefix = treePrefixDom(node);
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if (prefix) li.prepend(prefix);
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// Agent icon: 5em square wrapper with an absolutely-positioned
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// <img> + fire-and-forget load with /favicon.svg fallback. The
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// wrapper doubles as the selection toggle (click / keyboard).
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// See docs/web-ui.md::Container row for the layout + load-strategy
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// rationale.
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const iconImg = el('img', { class: 'container-icon-img', alt: '' });
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const icon = el('div', {
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class: 'container-icon',
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role: 'button',
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tabindex: '0',
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'aria-pressed': selected ? 'true' : 'false',
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title: selected
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? `deselect ${c.name} (or press Esc to clear all)`
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: `select ${c.name} for bulk actions`,
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}, iconImg);
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icon.addEventListener('click', (e) => {
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e.preventDefault();
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toggleSelection(c.name);
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});
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icon.addEventListener('keydown', (e) => {
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if (e.key === 'Enter' || e.key === ' ') {
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e.preventDefault();
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toggleSelection(c.name);
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}
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});
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if (c.running) {
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iconImg.src = `${url}icon`;
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iconImg.addEventListener('error', () => {
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if (iconImg.dataset.fallback) return; // guard: don't loop if the favicon itself 404s
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iconImg.dataset.fallback = '1';
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icon.classList.add('icon-unreachable');
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iconImg.src = '/favicon.svg';
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});
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} else {
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// Container stopped — skip the doomed `${url}icon` fetch and
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// go straight to the dimmed hyperhive mark. Avoids a noisy
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// failed request in the console + the brief broken-image flash.
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icon.classList.add('icon-unreachable');
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iconImg.src = '/favicon.svg';
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}
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// Card body: the three stacked content lines, right of the icon.
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const body = el('div', { class: 'card-body' });
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// ── identity ─────────────────────────────────────────────────
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const head = el('div', { class: 'head' });
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head.append(
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el('a', { class: 'name', href: url, target: '_blank', rel: 'noopener' }, c.name),
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);
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// Icon-only nav strip — populated async from the agent's own
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// `GET /api/dashboard-state` (via gateway when enabled, direct
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// TCP otherwise). The agent is the single source of truth for its
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// link list: stats / screen (GUI agents only — c0re's disk-based
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// fallback cannot detect this) / forge profile / agent-configs /
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// extras. DOM-built — link strings come from the agent's process
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// and must never reach the HTML parser.
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const navStrip = el('span', { class: 'nav-strip' });
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head.append(navStrip);
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if (c.running) {
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// Fetch the lean dashboard-state snapshot from the agent directly.
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// Populates: nav strip links (including the screen link that
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// c0re's disk-based build cannot detect), rate_limited badge,
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// ctx-window badge, and self-reported status text.
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// Fails gracefully when the agent is starting up or the gateway
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// is not yet routing to it — badges simply don't appear.
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// Only runs when the row is first built (fingerprint changed) —
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// reused rows keep their previously-fetched nav strip + badges.
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fetch(`${containerBase}/api/dashboard-state`)
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.then((r) => (r.ok ? r.json() : null))
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.then((ds) => {
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if (!ds) return;
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// ── nav strip ───────────────────────────────────────────
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if (Array.isArray(ds.links)) {
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for (const lnk of ds.links) {
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const href = lnk.kind === 'forge' ? forgeBase + (lnk.url || '')
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: lnk.kind === 'external' ? (lnk.url || '')
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: /* container */ containerBase + '/' + (lnk.url || '');
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const a = el('a', {
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class: 'nav-link',
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href,
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target: '_blank',
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rel: 'noopener',
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title: lnk.label || '',
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});
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// Plain text — agent-controlled strings stay out of innerHTML.
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a.textContent = lnk.icon || lnk.label || '';
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navStrip.append(a);
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}
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}
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// ── agent-owned status badges ────────────────────────────
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// rate_limited: only show when no other critical badge is
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// already shown (pending / not-running already handled sync).
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if (ds.rate_limited) {
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head.append(el('span',
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{ class: 'badge badge-rate-limited', title: 'API rate-limited — harness is parked, will retry automatically' },
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'⊘ rate limited'));
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}
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// ctx-window badge
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if (ds.ctx_tokens != null) {
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const k = Math.round(ds.ctx_tokens / 1000);
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const win = ds.context_window_tokens;
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const warn = win != null ? win * CTX_WARN_FRACTION : CTX_WARN_TOKENS;
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const caution = win != null ? win * CTX_CAUTION_FRACTION : CTX_CAUTION_TOKENS;
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const ctxClass = ds.ctx_tokens >= warn ? 'badge-ctx-warn'
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: ds.ctx_tokens >= caution ? 'badge-ctx-caution'
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: 'badge-ctx-ok';
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const title = win != null
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? `last turn context: ${ds.ctx_tokens.toLocaleString()} / ${win.toLocaleString()} `
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+ `tokens (${Math.round((ds.ctx_tokens / win) * 100)}% of the window)`
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: `last turn context size: ${ds.ctx_tokens.toLocaleString()} tokens`;
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head.append(el('span', { class: `badge ${ctxClass}`, title }, `ctx·${k}k`));
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}
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// ── agent status text (self-reported via set_status) ─────
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if (ds.status_text) {
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const nowUnix = Math.floor(Date.now() / 1000);
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const ageStr = ds.status_set_at != null
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? ` (set ${fmtAgeSecs(nowUnix - ds.status_set_at)} ago)` : '';
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body.append(el('div', {
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class: 'agent-status',
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title: `agent self-reported status${ageStr}`,
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},
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el('span', { class: 'status-icon' }, '◈ '),
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ds.status_text,
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el('span', { class: 'status-age' }, ageStr),
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));
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}
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})
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.catch(() => { /* graceful: agent starting / gateway miss → no data */ });
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}
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// Status / runtime badges. Pending transients always win
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// (start / stop / restart / rebuild is in progress). Otherwise,
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// when the container is stopped, surface a single `■ not running`
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// badge. `needs_login` is still c0re-owned (reads auth sentinel
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// files on the host). rate_limited / ctx / status_text are
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// agent-owned and rendered by the async dashboard-state fetch above.
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if (pending) {
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head.append(el('span', { class: 'pending-state' },
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el('span', { class: 'spinner' }, '◐'), ' ', pending + '…'));
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} else if (!c.running) {
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head.append(el('span',
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{ class: 'badge badge-muted', title: 'container is shut down — start it to bring the harness back up' },
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'■ not running'));
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} else if (c.needs_login) {
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head.append(el('a',
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{ class: 'badge badge-warn', href: url, target: '_blank', rel: 'noopener' },
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'needs login →'));
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}
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if (c.needs_update) {
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head.append(form(
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'/rebuild/' + c.name, 'badge badge-warn btn-inline', 'needs update ↻',
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'rebuild ' + c.name + '? hot-reloads the container.',
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{}, { noRefresh: true },
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));
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}
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if (c.pending_reminders && c.pending_reminders > 0) {
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head.append(el('span',
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{
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class: 'badge badge-reminder',
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title: 'pending reminders queued for this agent — see the reminders section to view / cancel',
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},
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`⏰ ${c.pending_reminders}`));
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}
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// Pending questions where this agent is the asker (awaiting an
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// answer) or the target (owes a reply). Derived live from
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// questionsState so the badge updates instantly on QuestionAdded /
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// QuestionResolved without a separate backend field.
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if (agentQCount > 0) {
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const parts = [];
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if (askerCount > 0) parts.push(`${askerCount} asked`);
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if (targetCount > 0) parts.push(`${targetCount} to answer`);
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head.append(el('span',
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{
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class: 'badge badge-loose-ends',
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title: `pending questions: ${parts.join(', ')} — see the Q33R1ES tab`,
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},
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`❓ ${agentQCount}`));
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}
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body.append(head);
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// Per-card action buttons (R3ST4RT / ST0P / ST4RT / R3BU1LD /
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// DESTR0Y / PURG3) moved to the selection bar — see
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// docs/web-ui.md::Selection bar. The contextual `needs update ↻`
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// chip in the head row stays — it's a state-hint, not an
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// action button.
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li.append(icon, body, buildAgentMenu(c, forgeBase));
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return li;
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}
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function renderContainers(s) {
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const root = $('containers-section');
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// #containers-section only exists on /index.html. tabs.js is the
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@ -572,7 +819,6 @@ window.marked = marked;
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// no-op-when-target-absent convention the other renderers
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// (renderTombstones, etc.) follow.
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if (!root) return;
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root.replaceChildren();
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// Containers come from the derived map (event-driven) rather than
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// `s.containers`; `s` still supplies hostname (for the web-ui
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@ -582,6 +828,13 @@ window.marked = marked;
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const portConflicts = derivePortConflicts(containers);
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const anyStale = containers.some((c) => c.needs_update);
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// Preserve the keyed container list across the header-section
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// rebuild. We wipe the banners/buttons above the list on every
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// render (simple), but recycle <li> elements for unchanged rows
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// (keyed) to avoid full-DOM thrash and redundant async fetches.
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const existingUl = root.querySelector('ul.containers');
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root.replaceChildren();
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// Port-hash collisions: rename one of the listed agents and
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// rebuild. The banner sits above the agent list so it's the
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// first thing the operator sees when something's wedged.
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@ -637,18 +890,30 @@ window.marked = marked;
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// `agent-sockets.json`). See
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// `docs/web-ui.md::Container row` + `docs/gateway.md::Vhost map`.
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const gatewayLinks = !!(s && s.gateway_enabled);
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const ul = el('ul', { class: 'containers' });
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// Forge public URL: prefer state.forge_public_url (set by the NixOS
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// module when forge.behindGateway=true), fall back to
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// "<hostname>:3000" for gateway-off / local-dev deploys.
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const forgeBase = (s && s.forge_public_url) || `http://${hostname}:3000`;
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const ul = existingUl ?? el('ul', { class: 'containers' });
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const tree = buildAgentTree(containers);
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// In-flight rebuild / meta-update / destroy ops per agent name —
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// see docs/web-ui.md::Container row for the building… badge
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// rationale (covers the SYST3M-shows-rebuild-but-SW4RM-shows-stopped
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// gap when no operator transient is set).
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const inFlight = inFlightOpsByAgent();
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// Build the ordered list of <li> elements, reusing cached rows
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// whose displayed state hasn't changed.
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const orderedLis = [];
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for (const node of tree) {
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const c = node.container;
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const url = gatewayLinks
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? `/agent/${encodeURIComponent(c.name)}/`
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: `http://${hostname}:${c.port}/`;
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// Container nav-strip base: gateway prefix or direct TCP.
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const containerBase = gatewayLinks
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? `/agent/${encodeURIComponent(c.name)}`
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: `http://${hostname}:${c.port}`;
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// Pending-state derivation + queued-vs-running split — see
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// docs/web-ui.md::Container row for the transient → in-flight
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// queue priority order and the opRunning rationale.
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@ -667,222 +932,57 @@ window.marked = marked;
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const opRunning = transientKind != null
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|| (op != null && op.state === 'running');
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const selected = selectionState.has(c.name);
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const li = el('li', {
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class: 'container-row'
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+ (pending ? ' pending' : '')
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+ (opRunning ? ' pending-running' : '')
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+ (selected ? ' selected' : ''),
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});
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// Topology: depth contributes left-padding; the glyph string in
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// the .tree-prefix span draws the ├─ / └─ joint + continuation
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// lines (`│ `) for ancestors whose subtree extends below this
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// row. Both are CSS-driven from the data attributes so the
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// legacy flat layout (every container at depth 0) is bit-
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// identical to today's render — no glyph, no indent.
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if (node.depth > 0) li.dataset.depth = String(node.depth);
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const prefix = treePrefixDom(node);
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if (prefix) li.prepend(prefix);
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// Agent icon: 5em square wrapper with an absolutely-positioned
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// <img> + fire-and-forget load with /favicon.svg fallback. The
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// wrapper doubles as the selection toggle (click / keyboard).
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// See docs/web-ui.md::Container row for the layout + load-strategy
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// rationale.
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const iconImg = el('img', { class: 'container-icon-img', alt: '' });
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const icon = el('div', {
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class: 'container-icon',
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role: 'button',
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tabindex: '0',
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'aria-pressed': selected ? 'true' : 'false',
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title: selected
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? `deselect ${c.name} (or press Esc to clear all)`
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: `select ${c.name} for bulk actions`,
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}, iconImg);
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icon.addEventListener('click', (e) => {
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e.preventDefault();
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toggleSelection(c.name);
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});
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icon.addEventListener('keydown', (e) => {
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if (e.key === 'Enter' || e.key === ' ') {
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e.preventDefault();
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toggleSelection(c.name);
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}
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});
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if (c.running) {
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iconImg.src = `${url}icon`;
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iconImg.addEventListener('error', () => {
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if (iconImg.dataset.fallback) return; // guard: don't loop if the favicon itself 404s
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iconImg.dataset.fallback = '1';
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icon.classList.add('icon-unreachable');
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iconImg.src = '/favicon.svg';
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});
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} else {
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// Container stopped — skip the doomed `${url}icon` fetch and
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// go straight to the dimmed hyperhive mark. Avoids a noisy
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// failed request in the console + the brief broken-image flash.
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icon.classList.add('icon-unreachable');
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iconImg.src = '/favicon.svg';
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}
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// Card body: the three stacked content lines, right of the icon.
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const body = el('div', { class: 'card-body' });
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// ── identity ─────────────────────────────────────────────────
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const head = el('div', { class: 'head' });
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head.append(
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el('a', { class: 'name', href: url, target: '_blank', rel: 'noopener' }, c.name),
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);
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// Icon-only nav strip — populated async from the agent's own
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// `GET /api/dashboard-state` (via gateway when enabled, direct
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// TCP otherwise). The agent is the single source of truth for its
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// link list: stats / screen (GUI agents only — c0re's disk-based
|
||||
// fallback cannot detect this) / forge profile / agent-configs /
|
||||
// extras. DOM-built — link strings come from the agent's process
|
||||
// and must never reach the HTML parser.
|
||||
const navStrip = el('span', { class: 'nav-strip' });
|
||||
head.append(navStrip);
|
||||
// Forge public URL: prefer state.forge_public_url (set by the NixOS
|
||||
// module when forge.behindGateway=true, e.g.
|
||||
// "https://forge.pr1ma.darkest.space"), fall back to
|
||||
// "<hostname>:3000" for gateway-off / local-dev deploys.
|
||||
const forgeBase = (s && s.forge_public_url) || `http://${hostname}:3000`;
|
||||
// Container nav-strip base: gateway prefix or direct TCP.
|
||||
const containerBase = gatewayLinks
|
||||
? `/agent/${encodeURIComponent(c.name)}`
|
||||
: `http://${hostname}:${c.port}`;
|
||||
if (c.running) {
|
||||
// Fetch the lean dashboard-state snapshot from the agent directly.
|
||||
// Populates: nav strip links (including the screen link that
|
||||
// c0re's disk-based build cannot detect), rate_limited badge,
|
||||
// ctx-window badge, and self-reported status text.
|
||||
// Fails gracefully when the agent is starting up or the gateway
|
||||
// is not yet routing to it — badges simply don't appear.
|
||||
fetch(`${containerBase}/api/dashboard-state`)
|
||||
.then((r) => (r.ok ? r.json() : null))
|
||||
.then((ds) => {
|
||||
if (!ds) return;
|
||||
// ── nav strip ───────────────────────────────────────────
|
||||
if (Array.isArray(ds.links)) {
|
||||
for (const lnk of ds.links) {
|
||||
const href = lnk.kind === 'forge' ? forgeBase + (lnk.url || '')
|
||||
: lnk.kind === 'external' ? (lnk.url || '')
|
||||
: /* container */ containerBase + '/' + (lnk.url || '');
|
||||
const a = el('a', {
|
||||
class: 'nav-link',
|
||||
href,
|
||||
target: '_blank',
|
||||
rel: 'noopener',
|
||||
title: lnk.label || '',
|
||||
});
|
||||
// Plain text — agent-controlled strings stay out of innerHTML.
|
||||
a.textContent = lnk.icon || lnk.label || '';
|
||||
navStrip.append(a);
|
||||
}
|
||||
}
|
||||
// ── agent-owned status badges ────────────────────────────
|
||||
// rate_limited: only show when no other critical badge is
|
||||
// already shown (pending / not-running already handled sync).
|
||||
if (ds.rate_limited) {
|
||||
head.append(el('span',
|
||||
{ class: 'badge badge-rate-limited', title: 'API rate-limited — harness is parked, will retry automatically' },
|
||||
'⊘ rate limited'));
|
||||
}
|
||||
// ctx-window badge
|
||||
if (ds.ctx_tokens != null) {
|
||||
const k = Math.round(ds.ctx_tokens / 1000);
|
||||
const win = ds.context_window_tokens;
|
||||
const warn = win != null ? win * CTX_WARN_FRACTION : CTX_WARN_TOKENS;
|
||||
const caution = win != null ? win * CTX_CAUTION_FRACTION : CTX_CAUTION_TOKENS;
|
||||
const ctxClass = ds.ctx_tokens >= warn ? 'badge-ctx-warn'
|
||||
: ds.ctx_tokens >= caution ? 'badge-ctx-caution'
|
||||
: 'badge-ctx-ok';
|
||||
const title = win != null
|
||||
? `last turn context: ${ds.ctx_tokens.toLocaleString()} / ${win.toLocaleString()} `
|
||||
+ `tokens (${Math.round((ds.ctx_tokens / win) * 100)}% of the window)`
|
||||
: `last turn context size: ${ds.ctx_tokens.toLocaleString()} tokens`;
|
||||
head.append(el('span', { class: `badge ${ctxClass}`, title }, `ctx·${k}k`));
|
||||
}
|
||||
// ── agent status text (self-reported via set_status) ─────
|
||||
if (ds.status_text) {
|
||||
const nowUnix = Math.floor(Date.now() / 1000);
|
||||
const ageStr = ds.status_set_at != null
|
||||
? ` (set ${fmtAgeSecs(nowUnix - ds.status_set_at)} ago)` : '';
|
||||
body.append(el('div', {
|
||||
class: 'agent-status',
|
||||
title: `agent self-reported status${ageStr}`,
|
||||
},
|
||||
el('span', { class: 'status-icon' }, '◈ '),
|
||||
ds.status_text,
|
||||
el('span', { class: 'status-age' }, ageStr),
|
||||
));
|
||||
}
|
||||
})
|
||||
.catch(() => { /* graceful: agent starting / gateway miss → no data */ });
|
||||
}
|
||||
// Status / runtime badges. Pending transients always win
|
||||
// (start / stop / restart / rebuild is in progress). Otherwise,
|
||||
// when the container is stopped, surface a single `■ not running`
|
||||
// badge. `needs_login` is still c0re-owned (reads auth sentinel
|
||||
// files on the host). rate_limited / ctx / status_text are
|
||||
// agent-owned and rendered by the async dashboard-state fetch above.
|
||||
if (pending) {
|
||||
head.append(el('span', { class: 'pending-state' },
|
||||
el('span', { class: 'spinner' }, '◐'), ' ', pending + '…'));
|
||||
} else if (!c.running) {
|
||||
head.append(el('span',
|
||||
{ class: 'badge badge-muted', title: 'container is shut down — start it to bring the harness back up' },
|
||||
'■ not running'));
|
||||
} else if (c.needs_login) {
|
||||
head.append(el('a',
|
||||
{ class: 'badge badge-warn', href: url, target: '_blank', rel: 'noopener' },
|
||||
'needs login →'));
|
||||
}
|
||||
if (c.needs_update) {
|
||||
head.append(form(
|
||||
'/rebuild/' + c.name, 'badge badge-warn btn-inline', 'needs update ↻',
|
||||
'rebuild ' + c.name + '? hot-reloads the container.',
|
||||
{}, { noRefresh: true },
|
||||
));
|
||||
}
|
||||
|
||||
if (c.pending_reminders && c.pending_reminders > 0) {
|
||||
head.append(el('span',
|
||||
{
|
||||
class: 'badge badge-reminder',
|
||||
title: 'pending reminders queued for this agent — see the reminders section to view / cancel',
|
||||
},
|
||||
`⏰ ${c.pending_reminders}`));
|
||||
}
|
||||
// Pending questions where this agent is the asker (awaiting an
|
||||
// answer) or the target (owes a reply). Derived live from
|
||||
// questionsState so the badge updates instantly on QuestionAdded /
|
||||
// QuestionResolved without a separate backend field.
|
||||
const askerCount = questionsState.pending.filter((q) => q.asker === c.name).length;
|
||||
const targetCount = questionsState.pending.filter((q) => q.target === c.name).length;
|
||||
const agentQCount = questionsState.pending.filter(
|
||||
(q) => q.asker === c.name || q.target === c.name,
|
||||
).length;
|
||||
if (agentQCount > 0) {
|
||||
const askerCount = questionsState.pending.filter((q) => q.asker === c.name).length;
|
||||
const targetCount = questionsState.pending.filter((q) => q.target === c.name).length;
|
||||
const parts = [];
|
||||
if (askerCount > 0) parts.push(`${askerCount} asked`);
|
||||
if (targetCount > 0) parts.push(`${targetCount} to answer`);
|
||||
head.append(el('span',
|
||||
{
|
||||
class: 'badge badge-loose-ends',
|
||||
title: `pending questions: ${parts.join(', ')} — see the Q33R1ES tab`,
|
||||
},
|
||||
`❓ ${agentQCount}`));
|
||||
|
||||
const fp = containerRowFingerprint(c, node, pending, opRunning, selected,
|
||||
askerCount, targetCount, gatewayLinks, hostname);
|
||||
const cached = containerRowCache.get(c.name);
|
||||
|
||||
let li;
|
||||
if (cached && cached.fingerprint === fp) {
|
||||
// Row unchanged — reuse the existing DOM node. The async
|
||||
// dashboard-state (nav strip, ctx badge, status text) stays
|
||||
// intact from the previous build, avoiding a redundant fetch.
|
||||
li = cached.el;
|
||||
} else {
|
||||
li = buildContainerLi(c, node, {
|
||||
pending, opRunning, selected,
|
||||
askerCount, targetCount, agentQCount,
|
||||
url, containerBase, forgeBase, s,
|
||||
});
|
||||
containerRowCache.set(c.name, { el: li, fingerprint: fp });
|
||||
}
|
||||
body.append(head);
|
||||
|
||||
// Per-card action buttons (R3ST4RT / ST0P / ST4RT / R3BU1LD /
|
||||
// DESTR0Y / PURG3) moved to the selection bar — see
|
||||
// docs/web-ui.md::Selection bar. The contextual `needs update ↻`
|
||||
// chip in the head row stays — it's a state-hint, not an
|
||||
// action button.
|
||||
|
||||
li.append(icon, body, buildAgentMenu(c, forgeBase));
|
||||
ul.append(li);
|
||||
orderedLis.push(li);
|
||||
}
|
||||
|
||||
// Remove cache entries for agents that no longer exist.
|
||||
for (const [name, entry] of containerRowCache) {
|
||||
if (!liveNames.has(name)) {
|
||||
entry.el.remove();
|
||||
containerRowCache.delete(name);
|
||||
}
|
||||
}
|
||||
|
||||
// Apply correct DOM order without a full wipe. insertBefore is a
|
||||
// no-op when the node is already at position i, so stable sections
|
||||
// of the list cause zero layout work.
|
||||
for (let i = 0; i < orderedLis.length; i++) {
|
||||
if (ul.children[i] !== orderedLis[i]) {
|
||||
ul.insertBefore(orderedLis[i], ul.children[i] ?? null);
|
||||
}
|
||||
}
|
||||
// Trim any excess children (defensive — shouldn't happen after the
|
||||
// cache-removal pass above, but keeps the ul length exact).
|
||||
while (ul.children.length > orderedLis.length) ul.lastChild.remove();
|
||||
|
||||
root.append(ul);
|
||||
renderSelectionBar(containers);
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue