A simulator for the CCCB service point display.
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Vinzenz Schroeter 06fc8e5850
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servicepoint-simulator

A simulator for the CCCB airport display.

example render

In CCCB, there is a big LED matrix screen you can send images to via UDP. This crate contains an application that can receive packages in the same binary format and display the contents to the user.

Use cases:

  • getting error messages for invalid packages (instead of nothing happening on the display)
  • test your project when outside CCCB
  • test your project while other people are using the display

Uses the servicepoint library for reading the packets. The screenshot above shows the output of two example projects running in parallel (game_of_life and random_brightness).

Running

With cargo installed: cargo install servicepoint-simulator

With nix flakes: nix run github:kaesaecracker/servicepoint-simulator

You can also check out this repository and use cargo run --release. Make sure to run a release build, because a debug build way slower.

Command line arguments

Usage: servicepoint-simulator [OPTIONS]

Options:
      --bind <BIND>  address and port to bind to [default: 0.0.0.0:2342]
  -f, --font <FONT>  The name of the font family to use. This defaults to the system monospace font.
  -s, --spacers      add spacers between tile rows to simulate gaps in real display
  -r, --red          Use the red color channel
  -g, --green        Use the green color channel
  -b, --blue         Use the blue color channel
  -v, --verbose      Set default log level lower. You can also change this via the RUST_LOG environment variable.
  -h, --help         Print help

See env_logger to configure logging.

Because this program renders to an RGB pixel buffer, you can enjoy the following additional features not available on the real display:

  • enable or disable the empty space between tile rows (./servicepoint-simulator --spacers to enable)
  • render pixels in red, green, blue or a combination of the three (./servicepoint-simulator -rgb for white pixels)

Known differences

  • The font used for displaying UTF-8 text is your default system monospace font, rendered to 8x8 pixels
  • The brightness levels will look linear in the simulator
  • Some commands will be executed in part on the real display and then produce an error (in a console you cannot see) while the simulator refuses to execute the whole command

Contributing

Contributions are accepted in any form (issues, documentation, feature requests, code, reviews, ...).

All creatures welcome.

The included font is https://int10h.org/oldschool-pc-fonts/fontlist/font?ibm_bios (included in the download from https://int10h.org/oldschool-pc-fonts/download/). The font is CC BY-SA 4.0.

For everything else see the LICENSE file.