only require into Packet for sendable data
This commit is contained in:
parent
0bc13fee81
commit
e9dc4b59d2
6 changed files with 11 additions and 11 deletions
|
@ -21,7 +21,7 @@ fn main() {
|
|||
|
||||
let connection = Connection::open(&cli.destination).unwrap();
|
||||
if cli.clear {
|
||||
connection.send(Command::Clear.into()).unwrap();
|
||||
connection.send(Command::Clear).unwrap();
|
||||
}
|
||||
|
||||
let max_width = cli.text.iter().map(|t| t.len()).max().unwrap();
|
||||
|
@ -37,6 +37,6 @@ fn main() {
|
|||
}
|
||||
|
||||
connection
|
||||
.send(Command::Cp437Data(Origin(0, 0), chars).into())
|
||||
.send(Command::Cp437Data(Origin(0, 0), chars))
|
||||
.unwrap();
|
||||
}
|
||||
|
|
|
@ -28,7 +28,6 @@ fn main() {
|
|||
field.clone(),
|
||||
CompressionCode::Lzma,
|
||||
)
|
||||
.into(),
|
||||
)
|
||||
.expect("could not send");
|
||||
thread::sleep(FRAME_PACING);
|
||||
|
|
|
@ -29,7 +29,6 @@ fn main() {
|
|||
pixels.clone(),
|
||||
CompressionCode::Lzma,
|
||||
)
|
||||
.into(),
|
||||
)
|
||||
.unwrap();
|
||||
thread::sleep(FRAME_PACING);
|
||||
|
|
|
@ -30,12 +30,12 @@ fn main() {
|
|||
|
||||
let command =
|
||||
BitmapLinearWin(Origin(0, 0), filled_grid, CompressionCode::Lzma);
|
||||
connection.send(command.into()).expect("send failed");
|
||||
connection.send(command).expect("send failed");
|
||||
}
|
||||
|
||||
// set all pixels to the same random brightness
|
||||
let mut rng = rand::thread_rng();
|
||||
connection.send(Brightness(rng.gen()).into()).unwrap();
|
||||
connection.send(Brightness(rng.gen())).unwrap();
|
||||
|
||||
// continuously update random windows to new random brightness
|
||||
loop {
|
||||
|
@ -56,7 +56,7 @@ fn main() {
|
|||
}
|
||||
|
||||
connection
|
||||
.send(CharBrightness(origin, luma).into())
|
||||
.send(CharBrightness(origin, luma))
|
||||
.unwrap();
|
||||
std::thread::sleep(wait_duration);
|
||||
}
|
||||
|
|
|
@ -39,7 +39,6 @@ fn main() {
|
|||
connection
|
||||
.send(
|
||||
Command::BitmapLinearAnd(0, bit_vec, CompressionCode::Lzma)
|
||||
.into(),
|
||||
)
|
||||
.unwrap();
|
||||
thread::sleep(sleep_duration);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue