add gz compression
This commit is contained in:
		
							parent
							
								
									0e393896d3
								
							
						
					
					
						commit
						5c61d02749
					
				
					 8 changed files with 243 additions and 108 deletions
				
			
		| 
						 | 
				
			
			@ -3,7 +3,7 @@ use std::time::Duration;
 | 
			
		|||
 | 
			
		||||
use clap::Parser;
 | 
			
		||||
 | 
			
		||||
use servicepoint2::{BitVec, Connection, PIXEL_HEIGHT, PIXEL_WIDTH, PixelGrid};
 | 
			
		||||
use servicepoint2::{BitVec, CompressionCode, Connection, PIXEL_HEIGHT, PIXEL_WIDTH, PixelGrid};
 | 
			
		||||
use servicepoint2::Command::BitmapLinearAnd;
 | 
			
		||||
 | 
			
		||||
#[derive(Parser, Debug)]
 | 
			
		||||
| 
						 | 
				
			
			@ -16,7 +16,7 @@ struct Cli {
 | 
			
		|||
 | 
			
		||||
fn main() {
 | 
			
		||||
    env_logger::builder()
 | 
			
		||||
        .filter_level(log::LevelFilter::Info)
 | 
			
		||||
        .filter_level(log::LevelFilter::Debug)
 | 
			
		||||
        .init();
 | 
			
		||||
    let cli = Cli::parse();
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -35,7 +35,7 @@ fn main() {
 | 
			
		|||
        let pixel_data: Vec<u8> = enabled_pixels.clone().into();
 | 
			
		||||
        let bit_vec = BitVec::load(&*pixel_data);
 | 
			
		||||
 | 
			
		||||
        connection.send(BitmapLinearAnd(0, bit_vec)).unwrap();
 | 
			
		||||
        connection.send(BitmapLinearAnd(0, bit_vec, CompressionCode::Gz)).unwrap();
 | 
			
		||||
        thread::sleep(sleep_duration);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue