a bunch of minor changes combined:
- From instead of Into - unsafe_data_ref for other payloads - CByteSlice for returning memory spans - send Packet instead of Into<Packet> - expose packet layer to C/C#
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					 33 changed files with 462 additions and 733 deletions
				
			
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			@ -30,13 +30,13 @@ fn main() {
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        let mut filled_grid = PixelGrid::max_sized();
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        filled_grid.fill(true);
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        connection
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            .send(BitmapLinearWin(Origin::top_left(), filled_grid))
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            .send(BitmapLinearWin(Origin::top_left(), filled_grid).into())
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            .unwrap();
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    }
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    // set all pixels to the same random brightness
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    let mut rng = rand::thread_rng();
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    connection.send(Brightness(rng.gen())).unwrap();
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    connection.send(Brightness(rng.gen()).into()).unwrap();
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    // continuously update random windows to new random brightness
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    loop {
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			@ -56,7 +56,7 @@ fn main() {
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            }
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        }
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        connection.send(CharBrightness(origin, luma)).unwrap();
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        connection.send(CharBrightness(origin, luma).into()).unwrap();
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        std::thread::sleep(wait_duration);
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    }
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}
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