infinite map

This commit is contained in:
Vinzenz Schroeter 2024-04-12 18:32:10 +02:00
commit 461a9139c2

View file

@ -7,8 +7,8 @@ internal sealed class MapDrawer(MapService map) : IDrawStep
{
public void Draw(PixelGrid buffer)
{
for (var tileY = 0; tileY < MapService.TilesPerColumn; tileY++)
for (var tileX = 0; tileX < MapService.TilesPerRow; tileX++)
for (ushort tileY = 0; tileY < MapService.TilesPerColumn; tileY++)
for (ushort tileX = 0; tileX < MapService.TilesPerRow; tileX++)
{
var tile = new TilePosition(tileX, tileY);
if (!map.IsCurrentlyWall(tile))