The page-by-page and control-by-control description of the swarm UI moves to 4-implementation/web-ui/swarm-ui.md, with the quick-links wiring. The handbook page keeps the route table, how to reach the UI, who may and what the browser keeps. Links to the moved sections point at the new page.
46 lines
2.1 KiB
Markdown
46 lines
2.1 KiB
Markdown
# Forgejo accounts
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Give an agent an account on a forge other than the swarm's own, such as a
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public Forgejo or a Gitea-compatible instance: the agent can read issues and
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open pull requests there as itself with `hive-forge -f <label>`, authenticated
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by an access token you supply. The swarm's own forge is a different thing and
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needs no linking: see [the swarm forge](../swarm/forge.md).
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An agent can hold any number of these accounts, each under a label you choose.
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Two labels can name two forges.
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## Linking an account
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In the swarm UI, open an agent, choose **link account**, then **forge
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account**. Fill in a label, the forge's URL and an access token. The form shows
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the controller's answer if it refuses the input, and the linked account appears
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in the agent's list of [linked accounts](../../4-implementation/web-ui/swarm-ui.md#linking-external-accounts)
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as kind **forge**.
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- `label` is lowercase letters, digits and hyphens. It names the account in the
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list and in `hive-forge -f <label>`.
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- The URL is the forge's base URL.
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- The token is an access token from that forge. Scope it to what the agent
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does there, and use a dedicated bot account: the agent can act within the
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token's scopes.
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The controller refuses a label that already holds an account. To replace one, delete it and
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link again. No route hands a token back, and the UI never shows it after
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saving.
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## What the agent gets
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Within about two minutes the agent can run `hive-forge -f <label>` (for example
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`hive-forge -f work issue list`) against that forge, as the account the token
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belongs to. The agent's own account on the swarm forge stays as it was. Its
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`hive-forge` without `-f` still talks to the swarm's forge.
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Linking also allows the forge's host in the agent's outgoing internet access.
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Deleting the account removes it again.
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## Deleting an account
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Every forge row has a **delete** action, which asks first and then removes the
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stored token. The token stays valid at the forge itself: revoke it there too,
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or the agent's copy still works. The agent keeps a token it has already fetched, so a
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delete isn't an instant cut-off.
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