finish work on sse
This commit is contained in:
parent
599a7284b9
commit
912a42c450
8
sse.go
8
sse.go
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@ -100,6 +100,7 @@ func serveSSE(c echo.Context) error {
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return err
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}
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w.Flush()
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return nil
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}
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defer mpdConn.Close()
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@ -125,6 +126,7 @@ func serveSSE(c echo.Context) error {
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if err != nil {
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c.Logger().Error(err)
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}
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//c.Logger().Print("status " + string(jsonStatus))
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// Only send new event if different from last time
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if !bytes.Equal(jsonStatus, lastJsonStatus) {
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statusEvent := Event{
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@ -145,10 +147,11 @@ func serveSSE(c echo.Context) error {
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if err != nil {
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c.Logger().Error(err)
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}
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//c.Logger().Print("current_song " + string(jsonCurrentSong))
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// Only send new event if different from last time
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if !bytes.Equal(jsonCurrentSong, lastJsonCurrentSong) {
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currentSongEvent := Event{
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Event: []byte("status"),
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Event: []byte("currentsong"),
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Data: []byte(string(jsonCurrentSong)),
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}
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if err := currentSongEvent.MarshalTo(w); err != nil {
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@ -165,10 +168,11 @@ func serveSSE(c echo.Context) error {
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if err != nil {
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c.Logger().Error(err)
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}
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//c.Logger().Print("queue " + string(jsonQueue))
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// Only send new event if different from last time
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if !bytes.Equal(jsonQueue, lastJsonQueue) {
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queueEvent := Event{
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Event: []byte("status"),
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Event: []byte("queue"),
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Data: []byte(string(jsonQueue)),
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}
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if err := queueEvent.MarshalTo(w); err != nil {
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@ -24,7 +24,7 @@
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<div id="control-admin">
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<button id="connection-state">❌ Disconnected</button> <!-- ❌ Cross Mark -->
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<button>Config</button>
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<button id="control-update-db" disabled="disabled"><span class="loader"></span> Update DB</button>
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<button id="control-update-db" data-jobid="" disabled="disabled"><span class="loader"></span> Update DB</button>
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</div><!--/#control-admin-->
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<div>
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<div class="spaced">
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@ -61,7 +61,7 @@
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<div>
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<label for="control-track">Now playing:</label>
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<!--<input type="text" id="control-track" name="track" disabled="disabled" />-->
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<div class="marquee" id="control-track">
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<div class="marquee" id="control-track" data-songid="">
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<span></span>
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</div>
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</div>
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@ -226,5 +226,6 @@
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</footer>
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</main>
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<script src="index.js"></script>
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<script src="sse.js"></script>
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</body>
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</html>
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246
static/index.js
246
static/index.js
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@ -9,7 +9,6 @@ const dialog_save_playlist = document.getElementById("save-playlist");
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const control_playlist_name = document.getElementById("control-playlist-name");
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const dialog_save_playlist_submit = document.querySelector("#save-playlist form button");
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const dialog_save_playlist_close = document.querySelector("#save-playlist .close");
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const connection_state = document.getElementById("connection-state");
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const control_update_db = document.getElementById("control-update-db");
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const control_previous = document.getElementById("control-previous");
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@ -137,6 +136,7 @@ tab_search.addEventListener("click", () => {
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});
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tab_playlists.addEventListener("click", () => {
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refreshPlaylists();
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if (!tab_playlists.classList.contains("active")) {
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tab_browser.classList.remove("active");
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tab_search.classList.remove("active")
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@ -215,48 +215,16 @@ control_delete_playlist.addEventListener("click", () => {
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});
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});
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tab_browser.addEventListener("click", () => {
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if (!tab_browser.classList.contains("active")) {
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tab_browser.classList.add("active");
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tab_search.classList.remove("active")
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tab_playlists.classList.remove("active")
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document.getElementById("file-browser").style.display = "block";
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document.getElementById("search").style.display = "none";
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document.getElementById("playlist-browser").style.display = "none";
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}
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});
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tab_search.addEventListener("click", () => {
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if (!tab_search.classList.contains("active")) {
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tab_browser.classList.remove("active");
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tab_search.classList.add("active")
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tab_playlists.classList.remove("active")
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document.getElementById("file-browser").style.display = "none";
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document.getElementById("search").style.display = "block";
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document.getElementById("playlist-browser").style.display = "none";
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}
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});
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tab_playlists.addEventListener("click", () => {
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refreshPlaylists();
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if (!tab_playlists.classList.contains("active")) {
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tab_browser.classList.remove("active");
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tab_search.classList.remove("active")
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tab_playlists.classList.add("active")
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document.getElementById("file-browser").style.display = "none";
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document.getElementById("search").style.display = "none";
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document.getElementById("playlist-browser").style.display = "block";
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}
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});
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// Add API calls to controls
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control_update_db.addEventListener("click", () => {
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console.log("Issuing database update")
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control_update_db.addEventListener("click", (event) => {
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console.log("Issuing database update");
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fetch(`${API_URL}/update_db`).then(async r => {
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if (r.status === 200) {
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// const idText = await r.text();
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console.log(await r.text());
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event.target.disabled = true;
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// event.target.dataset.jobid = idText.split(" ").pop();
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// event.target.disabled = true;
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} else {
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console.error(`API returned ${r.status}: ${r.statusText}`);
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}
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@ -391,205 +359,3 @@ control_volume.addEventListener("change", event => {
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}
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});
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});
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// Server-Sent-Events
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if (typeof (EventSource) !== "undefined") {
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const sse = new EventSource("/sse");
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sse.addEventListener("status", (event) => {
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const status = JSON.parse(event.data);
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console.log("test: " + event.data);
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connection_state.innerHTML = "❌ Disconnected"; // ✅ Check Mark Button
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});
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sse.onmessage = function (event) {
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console.log("sse message: " + event.data);
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};
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} else {
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console.log("Sorry, your browser does not support server-sent events...");
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}
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// Websocket logic
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/*
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// Create WebSocket connection.
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const socket = new WebSocket(`${document.location.protocol === "https:" ? "wss" : "ws"}://${document.location.host}/ws`);
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// Connection opened
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socket.addEventListener("open", () => {
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socket.send("Hello Server!");
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});
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// Listen for messages and update UI state
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socket.addEventListener("message", event => {
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// Print out mpd response
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console.log(`DEBUG: ${event.data}`); // DEBUG
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const msg = JSON.parse(event.data);
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if ("status" in msg) {
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if (msg.mpd_status == null) {
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} else {
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// print error if present
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if ("error" in msg.mpd_status) {
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console.error(msg.mpd_status.error);
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}
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// update "Update DB" button
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if ("updating_db" in msg.mpd_status) {
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control_update_db.disabled = true;
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} else {
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if (control_update_db.disabled) {
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console.log("Database update done.")
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}
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control_update_db.disabled = false;
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}
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// update play/pause button
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if ("state" in msg.mpd_status && msg.mpd_status.state !== "play") { // TODO: only update DOM if necessary
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control_play_pause.innerHTML = "⏵︎"; // Play
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} else {
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control_play_pause.innerHTML = "⏸︎"; // Pause
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}
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// update playback time
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if ("time" in msg.mpd_status) {
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const [elapsed, duration] = msg.mpd_status.time.split(":", 2)
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control_progress.value = elapsed;
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control_progress.max = duration;
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// triggers the update of control_time element
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const e = new Event("input");
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control_progress.dispatchEvent(e);
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}
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// update repeat state
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if ("repeat" in msg.mpd_status) {
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if (msg.mpd_status.repeat === "1") {
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control_repeat.innerHTML = "🔴 repeat"; // 🔴 Red Circle
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control_repeat.dataset.state = "on";
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} else {
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control_repeat.innerHTML = "🔘 repeat"; // 🔘 Radio Button
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control_repeat.dataset.state = "off";
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}
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}
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// update shuffle state
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if ("random" in msg.mpd_status) {
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if (msg.mpd_status.random === "1") {
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control_shuffle.innerHTML = "🔴 shuffle"; // 🔴 Red Circle
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control_shuffle.dataset.state = "on";
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} else {
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control_shuffle.innerHTML = "🔘 shuffle"; // 🔘 Radio Button
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control_shuffle.dataset.state = "off";
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}
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}
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// update crossfade state
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if ("xfade" in msg.mpd_status) {
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control_xfade.value = msg.mpd_status.xfade;
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}
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// update volume
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if ("volume" in msg.mpd_status) {
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control_volume.value = msg.mpd_status.volume;
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}
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}
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}
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// update song info
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if ("current_song" in msg && msg.mpd_current_song != null) {
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let track;
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if ("Artist" in msg.mpd_current_song && "Title" in msg.mpd_current_song) {
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track = `${msg.mpd_current_song.Artist} - ${msg.mpd_current_song.Title}`
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} else {
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track = msg.mpd_current_song.file;
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}
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if (control_track.innerHTML !== `<span>${track}</span>`) {
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control_track.innerHTML = `<span>${track}</span>`;
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}
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}
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// update queue
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if ("queue" in msg && msg.mpd_queue != null) {
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const tbody = document.createElement("tbody");
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msg.mpd_queue.forEach(song => {
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const tr = document.createElement("tr");
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tr.dataset.song_id = song.Id;
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if ("songid" in msg.mpd_status && msg.mpd_status.songid === song.Id) {
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tr.classList.add("playing");
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}
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const pos = document.createElement("td");
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pos.innerText = song.Pos;
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const artist = document.createElement("td");
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if ("Artist" in song) {
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artist.innerText = song.Artist;
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}
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const track = document.createElement("td");
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if ("Title" in song) {
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track.innerText = song.Title;
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} else {
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track.innerText = song.file;
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}
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const album = document.createElement("td");
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// TODO: Do songs have album info attached to them?
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album.innerText = "";
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const length = document.createElement("td");
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length.innerText = secondsToTrackTime(song.duration);
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const actions = document.createElement("td");
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const moveUp = document.createElement("button");
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moveUp.classList.add("borderless");
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if (parseInt(song.Pos) !== 0) {
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moveUp.innerHTML = "🔺"; // 🔺 Red Triangle Pointed Down
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moveUp.addEventListener("click", event => { moveTrackInQueue(event, -1) });
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} else {
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moveUp.innerHTML = " ";
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}
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const moveDown = document.createElement("button");
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moveDown.classList.add("borderless");
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if (parseInt(song.Pos) !== msg.mpd_queue.length - 1) {
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moveDown.innerHTML = "🔻"; // 🔻 Red Triangle Pointed Up
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moveDown.addEventListener("click", event => {moveTrackInQueue(event, 1)});
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} else {
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moveDown.innerHTML = " ";
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}
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const remove = document.createElement("button");
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remove.classList.add("borderless");
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remove.innerHTML = "❌"; // ❌ Cross mark
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remove.addEventListener("click", removeTrackFromQueue);
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actions.appendChild(moveUp);
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actions.appendChild(moveDown);
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actions.appendChild(remove);
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tr.appendChild(pos);
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tr.appendChild(artist);
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tr.appendChild(track);
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tr.appendChild(album);
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tr.appendChild(length);
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tr.appendChild(actions);
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tbody.appendChild(tr);
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});
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const currentQueue = document.querySelector("#queue tbody")
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if (currentQueue.innerHTML !== tbody.innerHTML) {
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console.log("Updating queue")
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currentQueue.outerHTML = tbody.outerHTML;
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}
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}
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if ("error" in msg) {
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console.error(`MPD Error: ${msg.mpd_error}`)
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}
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});
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// Request MPD status every second
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window.setInterval(() => {
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if (socket.readyState === socket.OPEN) {
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socket.send("#status");
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connection_state.innerHTML = "✅ Connected"; // ✅ Check Mark Button
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} else {
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connection_state.innerHTML = "❌ Disconnected"; // ❌ Cross Mark
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}
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}, 1000);
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*/
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178
static/sse.js
Normal file
178
static/sse.js
Normal file
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@ -0,0 +1,178 @@
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// Server-Sent-Events
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if (typeof (EventSource) !== "undefined") {
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const sse = new EventSource("/sse");
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sse.addEventListener("status", handleStatus);
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sse.addEventListener("currentsong", handleCurrentSong);
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sse.addEventListener("queue", handleQueue);
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sse.onmessage = (event) => {
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console.log("sse message: " + event.data);
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};
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sse.onerror = (err) => {
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console.error("EventSource failed:", err);
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connection_state.innerHTML = "❌ Disconnected"; // ❌ Cross Mark
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};
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sse.onopen = () => {
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console.log("EventSource connected");
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connection_state.innerHTML = "✅ Connected"; // ✅ Check Mark Button
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};
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} else {
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console.error("Sorry, your browser does not support server-sent events...");
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}
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function handleStatus(event) {
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const status = JSON.parse(event.data);
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// print error if present
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if ("error" in status) {
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console.error(status.error);
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}
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// update "Update DB" button
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if ("updating_db" in status) {
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control_update_db.disabled = true;
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} else {
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if (control_update_db.disabled) {
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console.log("Database update done.")
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}
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control_update_db.disabled = false;
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}
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// update play/pause button
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// TODO: only update DOM if necessary
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if ("state" in status && status.state !== "play") {
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control_play_pause.innerHTML = "⏵︎"; // Play
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} else {
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control_play_pause.innerHTML = "⏸︎"; // Pause
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}
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if ("songid" in status) {
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control_track.dataset.songid = status.songid;
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}
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// update playback time
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if ("time" in status) {
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const [elapsed, duration] = status.time.split(":", 2)
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control_progress.value = elapsed;
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control_progress.max = duration;
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// triggers the update of control_time element
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const e = new Event("input");
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control_progress.dispatchEvent(e);
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}
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// update repeat state
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if ("repeat" in status) {
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if (status.repeat === "1") {
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control_repeat.innerHTML = "🔴 repeat"; // 🔴 Red Circle
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control_repeat.dataset.state = "on";
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} else {
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control_repeat.innerHTML = "🔘 repeat"; // 🔘 Radio Button
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control_repeat.dataset.state = "off";
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}
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}
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// update shuffle state
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if ("random" in status) {
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if (status.random === "1") {
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control_shuffle.innerHTML = "🔴 shuffle"; // 🔴 Red Circle
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control_shuffle.dataset.state = "on";
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} else {
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control_shuffle.innerHTML = "🔘 shuffle"; // 🔘 Radio Button
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control_shuffle.dataset.state = "off";
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}
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}
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// update crossfade state
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if ("xfade" in status) {
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control_xfade.value = status.xfade;
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}
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// update volume
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if ("volume" in status) {
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control_volume.value = status.volume;
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}
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}
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function handleCurrentSong(event) {
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const current_song = JSON.parse(event.data);
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let track;
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if ("Artist" in current_song && "Title" in current_song) {
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track = `${current_song.Artist} - ${current_song.Title}`
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} else {
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track = current_song.file;
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}
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// Only replace if necessary to not interrupt the animation
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if (control_track.innerHTML !== `<span>${track}</span>`) {
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control_track.innerHTML = `<span>${track}</span>`;
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}
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}
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function handleQueue(event) {
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const queue = JSON.parse(event.data);
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console.log(queue);
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const tbody = document.createElement("tbody");
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queue.forEach(song => {
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const tr = document.createElement("tr");
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tr.dataset.song_id = song.Id;
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if (control_track.dataset.songid === song.Id) {
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tr.classList.add("playing");
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}
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const pos = document.createElement("td");
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pos.innerText = song.Pos;
|
||||
const artist = document.createElement("td");
|
||||
if ("Artist" in song) {
|
||||
artist.innerText = song.Artist;
|
||||
}
|
||||
const track = document.createElement("td");
|
||||
if ("Title" in song) {
|
||||
track.innerText = song.Title;
|
||||
} else {
|
||||
track.innerText = song.file;
|
||||
}
|
||||
const album = document.createElement("td");
|
||||
// TODO: Do songs have album info attached to them?
|
||||
album.innerText = "";
|
||||
const length = document.createElement("td");
|
||||
length.innerText = secondsToTrackTime(song.duration);
|
||||
const actions = document.createElement("td");
|
||||
const moveUp = document.createElement("button");
|
||||
moveUp.classList.add("borderless");
|
||||
if (parseInt(song.Pos) !== 0) {
|
||||
moveUp.innerHTML = "🔺"; // 🔺 Red Triangle Pointed Down
|
||||
moveUp.addEventListener("click", event => { moveTrackInQueue(event, -1) });
|
||||
} else {
|
||||
moveUp.innerHTML = " ";
|
||||
}
|
||||
const moveDown = document.createElement("button");
|
||||
moveDown.classList.add("borderless");
|
||||
if (parseInt(song.Pos) !== queue.length - 1) {
|
||||
moveDown.innerHTML = "🔻"; // 🔻 Red Triangle Pointed Up
|
||||
moveDown.addEventListener("click", event => {moveTrackInQueue(event, 1)});
|
||||
} else {
|
||||
moveDown.innerHTML = " ";
|
||||
}
|
||||
const remove = document.createElement("button");
|
||||
remove.classList.add("borderless");
|
||||
remove.innerHTML = "❌"; // ❌ Cross mark
|
||||
remove.addEventListener("click", removeTrackFromQueue);
|
||||
actions.appendChild(moveUp);
|
||||
actions.appendChild(moveDown);
|
||||
actions.appendChild(remove);
|
||||
tr.appendChild(pos);
|
||||
tr.appendChild(artist);
|
||||
tr.appendChild(track);
|
||||
tr.appendChild(album);
|
||||
tr.appendChild(length);
|
||||
tr.appendChild(actions);
|
||||
tbody.appendChild(tr);
|
||||
});
|
||||
const currentQueue = document.querySelector("#queue tbody")
|
||||
// only update queue if necessary to not interrupt user interaction
|
||||
if (currentQueue.innerHTML !== tbody.innerHTML) {
|
||||
console.log("Updating queue")
|
||||
currentQueue.outerHTML = tbody.outerHTML;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue